Murders at Karlov Manor Commander

Innocuous Researcher

Innocuous Researcher {3}{G}

Creature - Centaur Detective
Parley — Whenever Innocuous Researcher attacks, each player reveals the top card of their library. For each nonland card revealed this way, you investigate. Then each player draws a card.
At the beginning of your end step, you may untap all lands you control. If you do, you can't cast spells until your next turn.
3/4
On the Trail

On the Trail {1}{G}

Enchantment
Whenever you draw your second card each turn, you may put a land card from your hand onto the battlefield tapped.
Where the victim's journey ends, the investigator's begins.
Printlifter Ooze

Printlifter Ooze {1}{G}

Creature - Ooze
Deathtouch
Whenever Printlifter Ooze or another creature you control is turned face up, create a 0/0 green Ooze creature token with trample. The token enters with X +1/+1 counters on it, where X is the number of other creatures you control.
Disguise {3}{G}
2/2
Counterpoint

Counterpoint {3}{U}{B}

Instant
Counter target spell. You may cast a creature, instant, sorcery, or planeswalker spell from your graveyard with mana value less than or equal to that spell's mana value without paying its mana cost.
"Nice theory, but I'm going to have to poke some holes in it."
Knowledge Is Power

Knowledge Is Power {3}{W}{U}

Enchantment
Creatures you control get +X/+X, where X is the number of cards you've drawn this turn.
"Tremble, criminal, before the overwhelming might of meticulously organized evidence!"
Take the Bait

Take the Bait {2}{R}{W}

Instant
Cast this spell only during an opponent's turn and only during combat.
Prevent all combat damage that would be dealt to you and planeswalkers you control this turn. Untap all attacking creatures and goad them. After this phase, there is an additional combat phase.
Panoptic Projektor

Panoptic Projektor {4}

Artifact
{T}: The next face-down creature spell you cast this turn costs {3} less to cast.
If turning a face-down permanent face up causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
It displays every fact, every suspect, and every scrap of evidence for every case the Agency oversees.
Ransom Note

Ransom Note {1}

Artifact - Clue
When Ransom Note enters, surveil 1.
{2}, Sacrifice Ransom Note: Choose one —
• Cloak the top card of your library.
• Goad target creature.
• Draw a card.
Ransom Note

Ransom Note {1}

Artifact - Clue
When Ransom Note enters, surveil 1.
{2}, Sacrifice Ransom Note: Choose one —
• Cloak the top card of your library.
• Goad target creature.
• Draw a card.
Ransom Note

Ransom Note {1}

Artifact - Clue
When Ransom Note enters, surveil 1.
{2}, Sacrifice Ransom Note: Choose one —
• Cloak the top card of your library.
• Goad target creature.
• Draw a card.
Ransom Note

Ransom Note {1}

Artifact - Clue
When Ransom Note enters, surveil 1.
{2}, Sacrifice Ransom Note: Choose one —
• Cloak the top card of your library.
• Goad target creature.
• Draw a card.