Murders at Karlov Manor Commander

Murders at Karlov Manor Commander contains 361 cards.
Released: 2024-02-09
Base set size: 361 cards.
Kaust, Eyes of the Glade

Kaust, Eyes of the Glade {R/W}{G}

Legendary Creature - Dryad Detective
Whenever a creature you control that was turned face up this turn deals combat damage to a player, draw a card.
{T}: Turn target face-down attacking creature you control face up.
If you think you're being watched, you're probably right.
2/2
Mirko, Obsessive Theorist

Mirko, Obsessive Theorist {1}{U}{B}

Legendary Creature - Vampire Detective
Flying, vigilance
Whenever you surveil, put a +1/+1 counter on Mirko, Obsessive Theorist.
At the beginning of your end step, you may return target creature card with power less than Mirko's from your graveyard to the battlefield with a finality counter on it.
1/3
Morska, Undersea Sleuth

Morska, Undersea Sleuth {G}{W}{U}

Legendary Creature - Vedalken Fish Detective
You have no maximum hand size.
At the beginning of your upkeep, investigate.
Whenever you draw your second card each turn, put two +1/+1 counters on Morska, Undersea Sleuth.
2/3
Nelly Borca, Impulsive Accuser

Nelly Borca, Impulsive Accuser {2}{R}{W}

Legendary Creature - Human Detective
Vigilance
Whenever Nelly Borca, Impulsive Accuser attacks, suspect target creature. Then goad all suspected creatures.
Whenever one or more creatures an opponent controls deal combat damage to one or more of your opponents, you and the controller of those creatures each draw a card.
2/4
Duskana, the Rage Mother

Duskana, the Rage Mother {2}{R}{G}{W}

Legendary Creature - Bear
When Duskana, the Rage Mother enters, draw a card for each creature you control with base power and toughness 2/2.
Whenever a creature you control with base power and toughness 2/2 attacks, it gets +3/+3 until end of turn.
"A pale bear shall herald the rise of the old gods."
—Gruul prophecy
5/5
Feather, Radiant Arbiter

Feather, Radiant Arbiter {R}{W}{W}

Legendary Creature - Angel
Flying, lifelink
Whenever you cast a noncreature spell that targets only Feather, Radiant Arbiter, you may choose any number of other creatures that spell could target and pay {2} for each of those creatures. If you do, for each of those creatures, copy that spell. The copy targets that creature.
4/3
Marvo, Deep Operative

Marvo, Deep Operative {3}{U}{B}

Legendary Creature - Octopus Rogue
Whenever Marvo, Deep Operative attacks, clash with defending player.
Whenever you win a clash, draw a card. Then you may cast a spell from your hand with mana value 8 or less without paying its mana cost.
1/8
Sophia, Dogged Detective

Sophia, Dogged Detective {1}{G}{W}{U}

Legendary Creature - Human Detective
When Sophia, Dogged Detective enters, create Tiny, a legendary 2/2 green Dog Detective creature token with trample.
{1}, Sacrifice an artifact token: Put a +1/+1 counter on each Dog you control.
Whenever a Dog you control deals combat damage to a player, create a Food token, then investigate.
3/4
Armed with Proof

Armed with Proof {2}{W}

Enchantment
When Armed with Proof enters, investigate twice.
Clues you control are Equipment in addition to their other types and have "Equipped creature gets +2/+0" and equip {2}.
Immortal Obligation

Immortal Obligation {1}{W}

Instant
Return target creature card from an opponent's graveyard to the battlefield under their control with a duty counter on it. For as long as that creature has a duty counter on it, it is goaded, can't attack you or a permanent you control, and can't block creatures you control.
Death is no reprieve from an Orzhov debt.
Merchant of Truth

Merchant of Truth {2}{W}{W}

Creature - Angel Detective
Flying
Whenever a nontoken creature you control dies, investigate.
Clues you control have exalted.
2/5
Otherworldly Escort

Otherworldly Escort {3}{W}

Creature - Human Detective
Flash
When Otherworldly Escort dies, if it's not a Spirit, return it to the battlefield under its owner's control with four charge counters on it. It's a Spirit Detective.
{1}{W}, {T}, Remove a charge counter from Otherworldly Escort: Destroy target creature that dealt damage to you this turn.
4/3
Redemption Arc

Redemption Arc {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature has indestructible and is goaded.
{1}{W}: Exile enchanted creature.
Crime doesn't pay nearly as well as the Agency.
Serene Sleuth

Serene Sleuth {1}{W}

Creature - Human Detective
When Serene Sleuth enters, investigate.
At the beginning of combat on your turn, investigate for each goaded creature you control. Then each creature you control is no longer goaded.
2/2
Trouble in Pairs

Trouble in Pairs {2}{W}{W}

Enchantment
If an opponent would begin an extra turn, that player skips that turn instead.
Whenever an opponent attacks you with two or more creatures, draws their second card each turn, or casts their second spell each turn, you draw a card.
Together, they're greater than the sum of their rap sheets.
True Identity

True Identity {1}{W}

Enchantment
Whenever True Identity or another permanent you control is turned face up, scry 1, then draw a card. This ability triggers only once each turn.
Disguise {W}
Unexplained Absence

Unexplained Absence {3}{W}

Instant
For each player, exile up to one target nonland permanent that player controls. For each permanent exiled this way, its controller cloaks the top card of their library.
Veiled Ascension

Veiled Ascension {3}{W}

Enchantment
When Veiled Ascension enters, put a flying counter on each face-down creature you control.
Face-down creatures you control enter with a flying counter on them.
At the beginning of your upkeep, you may cloak the top card of your library.
Case of the Shifting Visage

Case of the Shifting Visage {1}{U}{U}

Enchantment - Case
At the beginning of your upkeep, surveil 1.
To solve — There are fifteen or more cards in your graveyard.
Solved — Whenever you cast a nonlegendary creature spell, copy that spell.
Copy Catchers

Copy Catchers {1}{U}

Creature - Faerie
Flying
Whenever you surveil, you may pay {1}{U}. If you do, create a token that's a copy of Copy Catchers.
"I honestly don't know if they're sabotaging our records or trying to help me sort."
—Kruno, Agency clerk
2/1
Detective of the Month

Detective of the Month {2}{U}

Creature - Human Detective
Ascend
As long as you have the city's blessing, Detectives you control can't be blocked.
Whenever you draw your second card each turn, create a 2/2 white and blue Detective creature token.
2/3
Final-Word Phantom

Final-Word Phantom {2}{U}

Creature - Spirit Detective
Flash
Flying
During each opponent's end step, you may cast spells as though they had flash.
"Just one more thing . . ."
1/4
Follow the Bodies

Follow the Bodies {2}{U}

Sorcery
Gravestorm
Investigate.
"The culprit doesn't seem to care about covering their tracks. Let's hope that's a good thing."
—Morska
Tangletrove Kelp

Tangletrove Kelp {5}{U}{U}

Artifact Creature - Clue Plant
Ward {2}
At the beginning of each combat, other Clues you control become 6/6 Plant creatures in addition to their other types until end of turn.
{2}, Sacrifice Tangletrove Kelp: Draw a card.
Even experienced detectives can be strung along by planted evidence.
6/6
Watcher of Hours

Watcher of Hours {5}{U}

Creature - Sphinx
Flying, ward {3}
Whenever you remove a time counter from Watcher of Hours while it's exiled, surveil 1.
Suspend 6—{1}{U}
6/6