Mirage

Viashino Warrior

Viashino Warrior {3}{R}

Creature - Viashino Warrior
"When traveling the Great Desert avoid wearing the scales of lizards, for the Viashino rule the sands and look poorly on the skinning of their cousins."
—Zhalfirin Guide to the Desert
4/2
Volcanic Dragon

Volcanic Dragon {4}{R}{R}

Creature - Dragon
Flying, haste
Speed and fire are always a deadly combination.
4/4
Volcanic Geyser

Volcanic Geyser {X}{R}{R}

Instant
Volcanic Geyser deals X damage to any target.
My thunder comes before the lightning; my lightning comes before the clouds; my rain dries all the land it touches. What am I?
—Femeref riddle
Related card: Caldera Breaker
Wildfire Emissary

Wildfire Emissary {3}{R}

Creature - Efreet
Protection from white
{1}{R}: Wildfire Emissary gets +1/+0 until end of turn.
"The efreet is a striding storm with a voice that crackles like fire."
—Qhattib, Vizier of Amiqat
2/4
Zirilan of the Claw

Zirilan of the Claw {3}{R}{R}

Legendary Creature - Viashino Shaman
{1}{R}{R}, {T}: Search your library for a Dragon permanent card, put that card onto the battlefield, then shuffle. That Dragon gains haste until end of turn. Exile it at the beginning of the next end step.
3/4
Afiya Grove

Afiya Grove {1}{G}

Enchantment
Afiya Grove enters the battlefield with three +1/+1 counters on it.
At the beginning of your upkeep, move a +1/+1 counter from Afiya Grove onto target creature.
When Afiya Grove has no +1/+1 counters on it, sacrifice it.
Armor of Thorns

Armor of Thorns {1}{G}

Enchantment - Aura
You may cast Armor of Thorns as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
Enchant nonblack creature
Enchanted creature gets +2/+2.
Barbed Foliage

Barbed Foliage {2}{G}{G}

Enchantment
Whenever a creature attacks you, it loses flanking until end of turn.
Whenever a creature without flying attacks you, Barbed Foliage deals 1 damage to it.
Brushwagg

Brushwagg {1}{G}{G}

Creature - Brushwagg
Whenever Brushwagg blocks or becomes blocked, it gets -2/+2 until end of turn.
"Defiantly, the young cyclops popped the brushwagg into his mouth. His cheeks suddenly puffed, his eye bulged, and he was forced to agree with his elder."
—Afari, Tales
3/2
Canopy Dragon

Canopy Dragon {4}{G}{G}

Creature - Dragon
Trample
{1}{G}: Canopy Dragon gains flying and loses trample until end of turn.
"In the Mwonvuli you must divide your attention between what hangs overhead and what lies underfoot."
—Sidar Jabari
4/4
Crash of Rhinos

Crash of Rhinos {6}{G}{G}

Creature - Rhino
Trample
Love is like a rhino, short-sighted and hasty; if it cannot find a way, it will make a way.
—Femeref adage
8/4
Cycle of Life

Cycle of Life {1}{G}{G}

Enchantment
Return Cycle of Life to its owner's hand: Target creature you cast this turn has base power and toughness 0/1 until your next upkeep. At the beginning of your next upkeep, put a +1/+1 counter on that creature.
Thus does nature assert herself.
Decomposition

Decomposition {1}{G}

Enchantment - Aura
Enchant black creature
Enchanted creature has "Cumulative upkeep—Pay 1 life."
When enchanted creature dies, its controller loses 2 life.
Early Harvest

Early Harvest {1}{G}{G}

Instant
Target player untaps all basic lands they control.
"Tonight we'll eat a farewell feast. Cold corn porridge is not enough. / Let's peel papayas, pineapples, and mangoes, drink coconut milk, / and bake bananas."
—"Love Song of Night and Day"
Fallow Earth

Fallow Earth {2}{G}

Sorcery
Put target land on top of its owner's library.
". . . and when the farmer awoke the next morning, all the seeds from his field were once again in their sacks."
—Afari, Tales
Femeref Archers

Femeref Archers {2}{G}

Creature - Human Archer
{T}: Femeref Archers deals 4 damage to target attacking creature with flying.
"They say a Zhalfirin archer can split the eye of a griffin. Nonsense, of course: they have no faith to guide their darts."
—Nuru, Femeref archer
2/2
Fog

Fog {G}

Instant
Prevent all combat damage that would be dealt this turn.
"More armies have been lost in the confusion of the jungle mists than to any battle."
—Jolrael
Foratog

Foratog {2}{G}

Creature - Atog
{G}, Sacrifice a Forest: Foratog gets +2/+2 until end of turn.
Five hundred years to grow—barely a minute to eat.
1/2
Giant Mantis

Giant Mantis {3}{G}

Creature - Insect
Reach
"I hate insects of every sort. The only mercy is that they are generally small."
—Mwani, Mtenda goatherd
2/4
Gibbering Hyenas

Gibbering Hyenas {2}{G}

Creature - Hyena
Gibbering Hyenas can't block black creatures.
Hyenas laughing—what's the joke?
—Femeref phrase meaning "that's not funny"
3/2
Granger Guildmage

Granger Guildmage {G}

Creature - Human Wizard
{R}, {T}: Granger Guildmage deals 1 damage to any target and 1 damage to you.
{W}, {T}: Target creature gains first strike until end of turn.
Leave no mouth agape, no stomach unfilled.
—Granger Guild maxim
1/1
Hall of Gemstone

Hall of Gemstone {1}{G}{G}

World Enchantment
At the beginning of each player's upkeep, that player chooses a color. Until end of turn, lands tapped for mana produce mana of the chosen color instead of any other color.
Jolrael's Centaur

Jolrael's Centaur {1}{G}{G}

Creature - Centaur Archer
Shroud
Flanking
"What need have I for cavalry when I can have horse and rider both in one?"
—Jolrael
2/2
Jungle Patrol

Jungle Patrol {3}{G}

Creature - Human Soldier
{1}{G}, {T}: Create a 0/1 green Wall creature token with defender named Wood.
Sacrifice a token named Wood: Add {R}.
3/2
Jungle Wurm

Jungle Wurm {3}{G}{G}

Creature - Wurm
Whenever Jungle Wurm becomes blocked, it gets -1/-1 until end of turn for each creature blocking it beyond the first.
Broad as a baobab—and about as smart.
5/5