Modern Horizons

Good-Fortune Unicorn

Good-Fortune Unicorn {1}{G}{W}

Creature - Unicorn
Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature.
Catching even a glimpse of one is the start of eight years of good luck.
2/2
Hogaak, Arisen Necropolis

Hogaak, Arisen Necropolis {5}{B/G}{B/G}

Legendary Creature - Avatar
You can't spend mana to cast this spell.
Convoke, delve
You may cast Hogaak, Arisen Necropolis from your graveyard.
Trample
8/8
Ice-Fang Coatl

Ice-Fang Coatl {G}{U}

Snow Creature - Snake
Flash
Flying
When Ice-Fang Coatl enters the battlefield, draw a card.
Ice-Fang Coatl has deathtouch as long as you control at least three other snow permanents.
1/1
Ingenious Infiltrator

Ingenious Infiltrator {2}{U}{B}

Creature - Vedalken Ninja
Ninjutsu {U}{B}
Whenever a Ninja you control deals combat damage to a player, draw a card.
2/3
Kaya's Guile

Kaya's Guile {1}{W}{B}

Instant
Choose two —
• Each opponent sacrifices a creature.
• Exile all opponents' graveyards.
• Create a 1/1 white and black Spirit creature token with flying.
• You gain 4 life.
Entwine {3}
Kess, Dissident Mage

Kess, Dissident Mage {1}{U}{B}{R}

Legendary Creature - Human Wizard
Flying
Once during each of your turns, you may cast an instant or sorcery spell from your graveyard. If a spell cast this way would be put into your graveyard, exile it instead.
"Loss has no meaning here. You cannot take from those who have nothing."
3/4
Lavabelly Sliver

Lavabelly Sliver {1}{R}{W}

Creature - Sliver
Sliver creatures you control have "When this creature enters the battlefield, it deals 1 damage to target player or planeswalker and you gain 1 life."
Warm enough to incubate eggs or incinerate those who would eat them.
2/2
Lightning Skelemental

Lightning Skelemental {B}{R}{R}

Creature - Elemental Skeleton
Trample, haste
Whenever Lightning Skelemental deals combat damage to a player, that player discards two cards.
At the beginning of the end step, sacrifice Lightning Skelemental.
6/1
Munitions Expert

Munitions Expert {B}{R}

Creature - Goblin
Flash
When Munitions Expert enters the battlefield, you may have it deal damage to target creature or planeswalker equal to the number of Goblins you control.
When dealing with goblins, if it isn't nailed down, it's headed your way.
1/1
Nature's Chant

Nature's Chant {1}{G/W}

Instant
Destroy target artifact or enchantment.
"Plant every sword. Embrace every soul."
—Trostani
Reap the Past

Reap the Past {X}{R}{G}

Sorcery
Return X cards at random from your graveyard to your hand. Exile Reap the Past.
The ground cracked and unleashed a thousand years of history at once.
Rotwidow Pack

Rotwidow Pack {2}{B}{G}

Creature - Spider
Reach
{3}{B}{G}, Exile a creature card from your graveyard: Create a 1/2 green Spider creature token with reach, then each opponent loses 1 life for each Spider you control.
For each one you see, ten see you.
2/4
Ruination Rioter

Ruination Rioter {R}{G}

Creature - Human Berserker
When Ruination Rioter dies, you may have it deal damage to any target equal to the number of land cards in your graveyard.
"Those urbanist cobble-roaches won't know what hit them!"
2/2
Soulherder

Soulherder {1}{W}{U}

Creature - Spirit
Whenever a creature is exiled from the battlefield, put a +1/+1 counter on Soulherder.
At the beginning of your end step, you may exile another target creature you control, then return that card to the battlefield under its owner's control.
It watches over every absence.
1/1
Thundering Djinn

Thundering Djinn {3}{U}{R}

Creature - Djinn
Flying
Whenever Thundering Djinn attacks, it deals damage to any target equal to the number of cards you've drawn this turn.
It strikes like a bolt from a brainstorm.
3/4
Unsettled Mariner

Unsettled Mariner {W}{U}

Creature - Shapeshifter
Changeling
Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {1}.
The call of the sea shapes many souls.
2/2
Wrenn and Six

Wrenn and Six {R}{G}

Legendary Planeswalker - Wrenn
[+1]: Return up to one target land card from your graveyard to your hand.
[–1]: Wrenn and Six deals 1 damage to any target.
[–7]: You get an emblem with "Instant and sorcery cards in your graveyard have retrace."
Loyalty:
3
Altar of Dementia

Altar of Dementia {2}

Artifact
Sacrifice a creature: Target player mills cards equal to the sacrificed creature's power.
"It is not that you will go mad. It is that you will beg for madness."
—Volrath
Amorphous Axe

Amorphous Axe {2}

Artifact - Equipment
Equipped creature gets +3/+0 and is every creature type.
Equip {3}
A weapon forged for every hand.
Arcum's Astrolabe

Arcum's Astrolabe {S}

Snow Artifact
When Arcum's Astrolabe enters the battlefield, draw a card.
{1}, {T}: Add one mana of any color.
Though the Time of Ice has ended, its relics still slumber in New Argive.
Birthing Boughs

Birthing Boughs {3}

Artifact
{4}, {T}: Create a 2/2 colorless Shapeshifter creature token with changeling.
Changelings can't remember where they came from. They just know it wasn't a cradle.
Farmstead Gleaner

Farmstead Gleaner {3}

Artifact Creature - Scarecrow
Farmstead Gleaner doesn't untap during your untap step.
{2}, {Q}: Put a +1/+1 counter on Farmstead Gleaner.
When it finishes the harvest, you'll have nowhere to hide.
2/2
Fountain of Ichor

Fountain of Ichor {3}

Artifact
{T}: Add one mana of any color.
{3}: Fountain of Ichor becomes a 3/3 Dinosaur artifact creature until end of turn.
Sun Empire priests thought they were digging a well. What they tapped was something different entirely.
Icehide Golem

Icehide Golem {S}

Snow Artifact Creature - Golem
In colder climates, ice is more obedient than stone.
2/2
Lesser Masticore

Lesser Masticore {2}

Artifact Creature - Masticore
As an additional cost to cast this spell, discard a card.
{4}: Lesser Masticore deals 1 damage to target creature.
Persist
2/2