Modern Horizons

Mox Tantalite

Mox Tantalite

Artifact
Suspend 3—{0}
{T}: Add one mana of any color.
Scrapyard Recombiner

Scrapyard Recombiner {3}

Artifact Creature - Construct
Modular 2
{T}, Sacrifice an artifact: Search your library for a Construct card, reveal it, put it into your hand, then shuffle.
0/0
Sword of Sinew and Steel

Sword of Sinew and Steel {3}

Artifact - Equipment
Equipped creature gets +2/+2 and has protection from black and from red.
Whenever equipped creature deals combat damage to a player, destroy up to one target planeswalker and up to one target artifact.
Equip {2}
Sword of Truth and Justice

Sword of Truth and Justice {3}

Artifact - Equipment
Equipped creature gets +2/+2 and has protection from white and from blue.
Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on a creature you control, then proliferate.
Equip {2}
Related card: Contagion Dispenser
Talisman of Conviction

Talisman of Conviction {2}

Artifact
{T}: Add {C}.
{T}: Add {R} or {W}. This artifact deals 1 damage to you.
"The sun banishes darkness every morning. I too will rise with such assuredness."
—Huatli
Talisman of Creativity

Talisman of Creativity {2}

Artifact
{T}: Add {C}.
{T}: Add {U} or {R}. This artifact deals 1 damage to you.
"Good ideas don't take time. They take a lot of bad ideas first."
—Ral Zarek
Talisman of Curiosity

Talisman of Curiosity {2}

Artifact
{T}: Add {C}.
{T}: Add {G} or {U}. This artifact deals 1 damage to you.
"The pain of exploring is less than the pain of not knowing."
—Tamiyo
Talisman of Hierarchy

Talisman of Hierarchy {2}

Artifact
{T}: Add {C}.
{T}: Add {W} or {B}. This artifact deals 1 damage to you.
"You'll never get to the top if you don't know who's already there."
—Kaya
Talisman of Resilience

Talisman of Resilience {2}

Artifact
{T}: Add {C}.
{T}: Add {B} or {G}. This artifact deals 1 damage to you.
"The continual rise of the downtrodden is as inevitable as vines usurping a forest."
—Vraska
Universal Automaton

Universal Automaton {1}

Artifact Creature - Shapeshifter
Changeling
"Within minutes, the strange device was indistinguishable from the other upon my workbench."
—Tocasia, journal entry
1/1
Barren Moor

Barren Moor

Land
This land enters tapped.
{T}: Add {B}.
Cycling {B}
Cave of Temptation

Cave of Temptation

Land
{T}: Add {C}.
{1}, {T}: Add one mana of any color.
{4}, {T}, Sacrifice this land: Put two +1/+1 counters on target creature. Activate only as a sorcery.
Fiery Islet

Fiery Islet

Land
{T}, Pay 1 life: Add {U} or {R}.
{1}, {T}, Sacrifice this land: Draw a card.
Where water is the canvas and lava the paint.
Forgotten Cave

Forgotten Cave

Land
This land enters tapped.
{T}: Add {R}.
Cycling {R}
Frostwalk Bastion

Frostwalk Bastion

Snow Land
{T}: Add {C}.
{1}{S}: Until end of turn, this snow land becomes a 2/3 Construct artifact creature. It's still a land.
Whenever this snow land deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
Hall of Heliod's Generosity

Hall of Heliod's Generosity

Legendary Land
{T}: Add {C}.
{1}{W}, {T}: Put target enchantment card from your graveyard on top of your library.
The stronghold of Theros's light.
Lonely Sandbar

Lonely Sandbar

Land
This land enters tapped.
{T}: Add {U}.
Cycling {U}
Nurturing Peatland

Nurturing Peatland

Land
{T}, Pay 1 life: Add {B} or {G}.
{1}, {T}, Sacrifice this land: Draw a card.
New life is born within its shadows.
Prismatic Vista

Prismatic Vista

Land
{T}, Pay 1 life, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield, then shuffle.
There is beauty in the uncertainty of potential.
Secluded Steppe

Secluded Steppe

Land
This land enters tapped.
{T}: Add {W}.
Cycling {W}
Silent Clearing

Silent Clearing

Land
{T}, Pay 1 life: Add {W} or {B}.
{1}, {T}, Sacrifice this land: Draw a card.
The expedition's end began the marsh's story.
Sunbaked Canyon

Sunbaked Canyon

Land
{T}, Pay 1 life: Add {R} or {W}.
{1}, {T}, Sacrifice this land: Draw a card.
Since the river ran dry, travelers wander where fish once swam.
Tranquil Thicket

Tranquil Thicket

Land
This land enters tapped.
{T}: Add {G}.
Cycling {G}
Waterlogged Grove

Waterlogged Grove

Land
{T}, Pay 1 life: Add {G} or {U}.
{1}, {T}, Sacrifice this land: Draw a card.
The trees pull water from deep underground, filling the forest for miles.
Snow-Covered Plains

Snow-Covered Plains

Basic Snow Land - Plains
({T}: Add {W}.)