Core Set 2021

Pursued Whale

Pursued Whale {5}{U}{U}

Creature - Whale
When this creature enters, each opponent creates a 1/1 red Pirate creature token with "This token can't block" and "Creatures you control attack each combat if able."
Spells your opponents cast that target this creature cost {3} more to cast.
8/8
Related card: Oyaminartok, Polar Werebear
See the Truth

See the Truth {1}{U}

Sorcery
Look at the top three cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order. If this spell was cast from anywhere other than your hand, put each of those cards into your hand instead.
Related card: Skywriter Djinn
Shacklegeist

Shacklegeist {1}{U}

Creature - Spirit
Flying
This creature can block only creatures with flying.
Tap two untapped Spirits you control: Tap target creature you don't control.
2/2
Stormwing Entity

Stormwing Entity {3}{U}{U}

Creature - Elemental
This spell costs {2}{U} less to cast if you've cast an instant or sorcery spell this turn.
Flying
Prowess
When this creature enters, scry 2.
3/3
Sublime Epiphany

Sublime Epiphany {4}{U}{U}

Instant
Choose one or more —
• Counter target spell.
• Counter target activated or triggered ability.
• Return target nonland permanent to its owner's hand.
• Create a token that's a copy of target creature you control.
• Target player draws a card.
Demonic Embrace

Demonic Embrace {1}{B}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+1, has flying, and is a Demon in addition to its other types.
You may cast this card from your graveyard by paying 3 life and discarding a card in addition to paying its other costs.
Hooded Blightfang

Hooded Blightfang {2}{B}

Creature - Snake
Deathtouch
Whenever a creature you control with deathtouch attacks, each opponent loses 1 life and you gain 1 life.
Whenever a creature you control with deathtouch deals damage to a planeswalker, destroy that planeswalker.
1/4
Kaervek, the Spiteful

Kaervek, the Spiteful {2}{B}{B}

Legendary Creature - Human Warlock
Other creatures get -1/-1.
3/2
Necromentia

Necromentia {1}{B}{B}

Sorcery
Choose a card name other than a basic land card name. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles, then creates a 2/2 black Zombie creature token for each card exiled from their hand this way.
Peer into the Abyss

Peer into the Abyss {4}{B}{B}{B}

Sorcery
Target player draws cards equal to half the number of cards in their library and loses half their life. Round up each time.
Thieves' Guild Enforcer

Thieves' Guild Enforcer {B}

Creature - Human Rogue
Flash
Whenever this creature or another Rogue you control enters, each opponent mills two cards.
As long as an opponent has eight or more cards in their graveyard, this creature gets +2/+1 and has deathtouch.
1/1
Related card: Xander's Wake
Vito, Thorn of the Dusk Rose

Vito, Thorn of the Dusk Rose {2}{B}

Legendary Creature - Vampire Cleric
Whenever you gain life, target opponent loses that much life.
{3}{B}{B}: Creatures you control gain lifelink until end of turn.
1/3
Brash Taunter

Brash Taunter {4}{R}

Creature - Goblin
Indestructible
Whenever this creature is dealt damage, it deals that much damage to target opponent.
{2}{R}, {T}: This creature fights another target creature.
1/1
Related card: Goblin Influx Array
Conspicuous Snoop

Conspicuous Snoop {R}{R}

Creature - Goblin Rogue
Play with the top card of your library revealed.
You may cast Goblin spells from the top of your library.
As long as the top card of your library is a Goblin card, this creature has all activated abilities of that card.
2/2
Double Vision

Double Vision {3}{R}{R}

Enchantment
Whenever you cast your first instant or sorcery spell each turn, copy that spell. You may choose new targets for the copy.
Fiery Emancipation

Fiery Emancipation {3}{R}{R}{R}

Enchantment
If a source you control would deal damage to a permanent or player, it deals triple that damage to that permanent or player instead.
Gadrak, the Crown-Scourge

Gadrak, the Crown-Scourge {2}{R}

Legendary Creature - Dragon
Flying
Gadrak can't attack unless you control four or more artifacts.
At the beginning of your end step, create a Treasure token for each nontoken creature that died this turn.
5/4
Subira, Tulzidi Caravanner

Subira, Tulzidi Caravanner {2}{R}

Legendary Creature - Human Shaman
Haste
{1}: Another target creature with power 2 or less can't be blocked this turn.
{1}{R}, {T}, Discard your hand: Until end of turn, whenever a creature you control with power 2 or less deals combat damage to a player, draw a card.
2/3
Terror of the Peaks

Terror of the Peaks {3}{R}{R}

Creature - Dragon
Flying
Spells your opponents cast that target this creature cost an additional 3 life to cast.
Whenever another creature you control enters, this creature deals damage equal to that creature's power to any target.
5/4
Related cards: Darigaaz, Shivan Champion Kayla's Kindling
Transmogrify

Transmogrify {3}{R}

Sorcery
Exile target creature. That creature's controller reveals cards from the top of their library until they reveal a creature card. That player puts that card onto the battlefield, then shuffles the rest into their library.
Volcanic Salvo

Volcanic Salvo {10}{R}{R}

Sorcery
This spell costs {X} less to cast, where X is the total power of creatures you control.
Volcanic Salvo deals 6 damage to each of up to two target creatures and/or planeswalkers.
Azusa, Lost but Seeking

Azusa, Lost but Seeking {2}{G}

Legendary Creature - Human Monk
You may play two additional lands on each of your turns.
1/2
Elder Gargaroth

Elder Gargaroth {3}{G}{G}

Creature - Beast
Vigilance, reach, trample
Whenever this creature attacks or blocks, choose one —
• Create a 3/3 green Beast creature token.
• You gain 3 life.
• Draw a card.
6/6
Feline Sovereign

Feline Sovereign {2}{G}

Creature - Cat
Other Cats you control get +1/+1 and have protection from Dogs.
Whenever one or more Cats you control deal combat damage to a player, destroy up to one target artifact or enchantment that player controls.
2/3
Heroic Intervention

Heroic Intervention {1}{G}

Instant
Permanents you control gain hexproof and indestructible until end of turn.