The Lost Caverns of Ixalan Commander

March of the Canonized

March of the Canonized {X}{W}{W}

Enchantment
When March of the Canonized enters the battlefield, create X 1/1 white Vampire creature tokens with lifelink.
At the beginning of your upkeep, if your devotion to white and black is seven or greater, create a 4/3 white and black Vampire Demon creature token with flying.
Redemption Choir

Redemption Choir {2}{W}{W}

Creature - Vampire Cleric
Lifelink
Coven — Whenever Redemption Choir enters the battlefield or attacks, if you control three or more creatures with different powers, return target permanent card with mana value 3 or less from your graveyard to the battlefield.
3/3
The Indomitable

The Indomitable {2}{U}{U}

Legendary Artifact - Vehicle
Trample
Whenever a creature you control deals combat damage to a player, draw a card.
Crew 3
You may cast The Indomitable from your graveyard as long as you control three or more tapped Pirates and/or Vehicles.
6/6
Mist Dancer

Mist Dancer {4}{U}

Creature - Merfolk Wizard
Flying
Other Merfolk you control get +1/+0 and have flying.
Encore {5}{U}{U}
3/3
Ripples of Potential

Ripples of Potential {1}{U}

Instant
Proliferate, then choose any number of permanents you control that had a counter put on them this way. Those permanents phase out.
Storm Fleet Negotiator

Storm Fleet Negotiator {2}{U}

Creature - Siren Pirate
Flying
Parley — Whenever Storm Fleet Negotiator attacks, each player reveals the top card of their library. For each nonland card revealed this way, you create a Map token. Then each player draws a card.
2/2
Wave Goodbye

Wave Goodbye {2}{U}{U}

Sorcery
Return each creature without a +1/+1 counter on it to its owner's hand.
Whatever the tide brings in, the shapers can wash away.
Dusk Legion Sergeant

Dusk Legion Sergeant {1}{B}

Creature - Vampire Soldier
Menace
{1}{B}, Sacrifice Dusk Legion Sergeant: Each nontoken Vampire creature you control gains persist until end of turn.
2/2
Francisco, Fowl Marauder

Francisco, Fowl Marauder {1}{B}

Legendary Creature - Bird Pirate
Flying
Francisco, Fowl Marauder can't block.
Whenever one or more Pirates you control deal damage to a player, Francisco explores.
Partner
0/1
The Grim Captain's Locker

The Grim Captain's Locker {3}{B}

Legendary Artifact
{T}: Surveil 1.
{T}: Until end of turn, each creature card in your graveyard gains "Escape—{3}{B}, Exile four other cards from your graveyard."
Master of Dark Rites

Master of Dark Rites {B}

Creature - Vampire Cleric
{T}, Sacrifice another creature: Add {B}{B}{B}. Spend this mana only to cast Vampire, Cleric, and/or Demon spells.
"With each sacrifice, we step closer to the Age of Everflowing Blood."
1/1
Promise of Aclazotz

Promise of Aclazotz {1}{B}

Enchantment
At the beginning of your end step, you may sacrifice a non-Demon creature. If you do, populate.
Card has other part: Foul Rebirth
Foul Rebirth

Foul Rebirth {2}{B}

Sorcery - Adventure
Sacrifice a non-Demon creature. If you do, create a 4/3 white and black Vampire Demon creature token with flying.
Card has other part: Promise of Aclazotz
Skeleton Crew

Skeleton Crew {3}{B}

Creature - Skeleton Pirate
Each other creature you control that's a Skeleton or Pirate gets +1/+1.
Whenever one or more creature cards leave your graveyard, create a 2/2 black Skeleton Pirate creature token.
{5}{B}: Return Skeleton Crew from your graveyard to the battlefield tapped.
3/3
Broadside Bombardiers

Broadside Bombardiers {2}{R}

Creature - Goblin Pirate
Menace, haste
Boast — Sacrifice another creature or artifact: Broadside Bombardiers deals damage equal to 2 plus the sacrificed permanent's mana value to any target.
When they ran short on cannonballs, they went for the pots and pans.
2/2
Gemcutter Buccaneer

Gemcutter Buccaneer {3}{R}

Creature - Orc Pirate Artificer
Whenever Gemcutter Buccaneer or another Pirate enters the battlefield under your control, create a tapped Treasure token.
Treasures you control are Equipment in addition to their other types and have "Equipped creature gets +2/+0," equip Pirate {1}, and equip {3}.
1/3
Wrathful Raptors

Wrathful Raptors {4}{R}

Creature - Dinosaur
Trample
Whenever a Dinosaur you control is dealt damage, it deals that much damage to any target that isn't a Dinosaur.
They gulp down their prey on the run, claws dripping with blood as they hunt for their next meal.
5/5
Bygone Marvels

Bygone Marvels {G}{G}

Sorcery
Descend 8 — When you cast this spell, if there are eight or more permanent cards in your graveyard, copy this spell twice. You may choose new targets for the copies.
Return target permanent card from your graveyard to your hand. Exile Bygone Marvels.
Curious Altisaur

Curious Altisaur {3}{G}

Creature - Dinosaur
Vigilance, reach
Whenever a Dinosaur you control deals combat damage to a player, draw a card.
After long days of squeezing through cramped tunnels, the Sun Empire's dinosaurs were overjoyed to stretch their necks and survey the wonders of the Core.
2/5
Deeproot Historian

Deeproot Historian {3}{G}

Creature - Merfolk Druid
Merfolk and Druid cards in your graveyard have retrace.
"The language of the Komon Winaq has much in common with the tongue of our ancestors. Surely the two peoples once lived and worked in close harmony."
3/3
Dinosaur Egg

Dinosaur Egg {1}{G}

Creature - Dinosaur Egg
Evolve
When Dinosaur Egg dies, you may discover X, where X is its toughness.
The Oltec revere dinosaurs as living remnants of the bygone Fourth Age.
0/3
Scion of Calamity

Scion of Calamity {3}{G}{G}

Creature - Dinosaur
Myriad
Whenever Scion of Calamity deals combat damage to a player, destroy target artifact or enchantment that player controls.
5/5
Sunfrill Imitator

Sunfrill Imitator {2}{G}

Creature - Dinosaur
Whenever Sunfrill Imitator attacks, you may have it become a copy of another target Dinosaur you control, except its name is Sunfrill Imitator and it has this ability.
With a flare of plumage and an earthshaking bellow, it can scare off predators three times its size.
3/3
Topography Tracker

Topography Tracker {2}{G}

Creature - Merfolk Scout
When Topography Tracker enters the battlefield, create a Map token.
If a creature you control would explore, instead it explores, then it explores again.
"Good thing I'm not afraid of heights."
2/2
Tributary Instructor

Tributary Instructor {3}{G}

Creature - Merfolk Shaman
Mentor
Whenever a creature you control with a +1/+1 counter on it dies, draw a card.
"Like water between rivers, wisdom must flow freely from one generation to the next."
4/4