Reality Fracture

Countersculpt

Countersculpt {U}{U}

Instant
As an additional cost to cast this spell, behold a Jace or pay {1}.
Counter target spell. Empower Jace 1.
Cruel Calculations

Cruel Calculations {2}{U}

Sorcery
Draw X cards, where X is the number of cards that were put into target player's graveyard from their library this turn.
"There is no curve. Either you succeeded, or you did not. Either way, this will be informative."
—Uldaros Theorix
Cryotheory Adept

Cryotheory Adept {1}{U}

Creature - Human Wizard
Prowess
{3}{U}, Exile this card from your graveyard: Tap target creature and put a stun counter on it. Activate only as a sorcery.
2/1
Diviner of Victory

Diviner of Victory {U}

Creature - Dwarf Wizard
This creature enters prepared.
Whenever you scry or surveil, this creature gets +1/+1 until end of turn.
1/1
Card has other part: Unwind History
Unwind History

Unwind History {1}{U}

Sorcery
Return target creature an opponent controls with mana value 3 or less to its owner's hand. Surveil 1.
Card has other part: Diviner of Victory
Divining Duelist

Divining Duelist {2}{U}

Creature - Merfolk Wizard
Flash
When this creature enters, choose one —
• Tap target creature.
• Untap target creature.
• Draw a card, then discard a card.
"I predicted your quips yesterday, Stingerquill. They weren't clever then either."
3/2
Icy Reception

Icy Reception {1}{U}

Instant
Choose one —
• Counter target creature or legendary spell unless its controller pays {3}.
• Target creature gets -5/-0 until end of turn.
"Keep them distracted," instructed the Theorist. Chandra's doppelganger smiled, and a chill went through the air.
Infinite Coursework

Infinite Coursework {2}{U}

Enchantment - Aura
Enchant creature
When this Aura enters, tap enchanted creature. It becomes unprepared.
Enchanted creature loses all abilities and doesn't untap during its controller's untap step.
Theorem dreams soon became nightmares.
Jace's Machinations

Jace's Machinations {2}{U}

Instant
Until end of turn, you may activate loyalty abilities of Jace planeswalkers you control on any player's turn any time you could cast an instant.
Empower Jace 8.
Mindseeker Oculus

Mindseeker Oculus {2}{U}

Creature - Homunculus
When this creature enters, empower Jace 4.
"No need to sneak around. Beleren knows we're here."
—Garruk, to Vraska
2/1
Perfected Theory

Perfected Theory {U}

Instant
Choose one —
• Target creature has base power and toughness 1/1 until end of turn.
• Target creature has base power and toughness 4/5 until end of turn.
In the Meditation Realm, Jace had seen himself reflected in a Multiverse complete in every detail. Now he only had to make it real.
Plan for All Outcomes

Plan for All Outcomes {3}{U}

Enchantment
When this enchantment enters, the owner of up to one other target nonland permanent puts it on their choice of the top or bottom of their library.
Whenever you cast your first noncreature spell each turn, empower Jace 1.
Precise Redaction

Precise Redaction {1}{U}

Instant
Counter target white or black spell.
Silverquill believed the word was the mightiest weapon. Hexhaven got the last one.
Protege's Awakening

Protege's Awakening {3}{U}

Sorcery
Empower Jace 6.
Draw a card.
"Am I a person?" she asked.
Jace smiled. "Yes. Your name is Tamira. But who you are is up to you."
Seasoned Cryomancer

Seasoned Cryomancer {1}{U}{U}

Creature - Human Wizard
When this creature enters, draw two cards, then discard two cards. When you discard one or more nonland cards this way, tap up to that many target creatures and put a stun counter on each of them.
{3}{U}{U}, Exile this card from your graveyard: Draw two cards.
2/2
Semester Foreseer

Semester Foreseer {3}{U}

Creature - Human Wizard
This creature enters prepared.
When this creature enters, surveil 1.
3/4
Card has other part: Peer Review (Prepared c)
Peer Review (Prepared c)

Peer Review (Prepared c) {2}{W/U}

Sorcery
Create a 2/2 colorless Wizard Soldier creature token named Cadet. Surveil 1.
Card has other part: Semester Foreseer
Sphinx of False Conclusions

Sphinx of False Conclusions {2}{U}{U}

Creature - Sphinx Illusion
Flash
Flying
Whenever this creature attacks, draw a card, then discard a card.
When this creature dies, if it isn't a token, create a token that's a copy of it.
4/2
Sphinx's Approach

Sphinx's Approach {1}{U}{U}

Instant
Draw two cards. Then you may exile this spell and four cards named Sphinx's Approach from your graveyard. If you do, search your library for a Sphinx creature card, put it onto the battlefield, then shuffle.
A deck can have any number of cards named Sphinx's Approach.
Surveillance Phantasm

Surveillance Phantasm {1}{U}

Creature - Bird Illusion
Defender, flying, vigilance
As long as you've scried or surveilled this turn, this creature can attack as though it didn't have defender.
{3}{U}: Surveil 1.
2/3
The Theorist, Jace Beleren

The Theorist, Jace Beleren {2}{U}{U}

Legendary Planeswalker - Jace
At the beginning of each opponent's draw step, you draw a card.
[+1]: Create a 1/1 blue Illusion creature token.
[–2]: For each opponent, return up to one target artifact or creature that player controls to its owner's hand.
[–6]: Draw three cards. Then put X +1/+1 counters on each creature you control, where X is the number of cards in your hand.
Loyalty:
3
Theorist's Proxy

Theorist's Proxy {1}{U}

Creature - Illusion
Flash
When this creature enters, empower Jace 3.
{U}, Sacrifice this creature: The next spell you cast this turn can't be countered.
0/3
Undulating Witness

Undulating Witness {4}{U}

Creature - Serpent
Flying
{2}: This creature gets +1/-1 until end of turn.
Basic landcycling {2}
Twisting in the wind like a strange banner, it keeps watch over the horizon and tower alike.
3/5
Unsummon

Unsummon {U}

Instant
Return target creature to its owner's hand.
"The Multiverse is a work in progress. There will need to be revisions."
—The Theorist, Jace Beleren
Variable Chaser

Variable Chaser {2}{U}

Creature - Human Wizard
Flying, prowess
This creature enters prepared.
2/3
Card has other part: Arc of Fortune