Foundations

Alesha, Who Laughs at Fate

Alesha, Who Laughs at Fate {1}{B}{R}

Legendary Creature - Human Warrior
First strike
Whenever Alesha attacks, put a +1/+1 counter on it.
Raid — At the beginning of your end step, if you attacked this turn, return target creature card with mana value less than or equal to Alesha's power from your graveyard to the battlefield.
2/2
Anthem of Champions

Anthem of Champions {G}{W}

Enchantment
Creatures you control get +1/+1.
Setessa is protected by four warrior factions, each named for an animal. United, they can repel any threat to their polis.
Ashroot Animist

Ashroot Animist {2}{R}{G}

Creature - Lizard Druid
Trample
When this creature attacks, another target creature you control gains trample and gets +X/+X until end of turn, where X is this creature's power.
"We will burn down the old growth of civilization and nurture what sprouts from the ashes."
4/4
Elenda, Saint of Dusk

Elenda, Saint of Dusk {2}{W}{B}

Legendary Creature - Vampire Knight
Lifelink, hexproof from instants
As long as your life total is greater than your starting life total, Elenda gets +1/+1 and has menace. Elenda gets an additional +5/+5 as long as your life total is at least 10 greater than your starting life total.
"You have learned nothing in my absence."
4/4
Koma, World-Eater

Koma, World-Eater {3}{G}{G}{U}{U}

Legendary Creature - Serpent
This spell can't be countered.
Trample, ward {4}
Whenever Koma deals combat damage to a player, create four 3/3 blue Serpent creature tokens named Koma's Coil.
The gods imprisoned Koma, fearing he would eventually devour the Cosmos itself.
8/12
Kykar, Zephyr Awakener

Kykar, Zephyr Awakener {2}{W}{U}

Legendary Creature - Bird Wizard
Flying
Whenever you cast a noncreature spell, choose one —
• Exile another target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step.
• Create a 1/1 white Spirit creature token with flying.
3/4
Niv-Mizzet, Visionary

Niv-Mizzet, Visionary {4}{U}{R}

Legendary Creature - Dragon Wizard
Flying
You have no maximum hand size.
Whenever a source you control deals noncombat damage to an opponent, you draw that many cards.
Ravnica's sharpest mind and its biggest ego.
5/5
Zimone, Paradox Sculptor

Zimone, Paradox Sculptor {2}{G}{U}

Legendary Creature - Human Wizard
At the beginning of combat on your turn, put a +1/+1 counter on each of up to two target creatures you control.
{G}{U}, {T}: Double the number of each kind of counter on up to two target creatures and/or artifacts you control.
"Extraplanar geometry isn't so hard once you get used to thinking in twelve dimensions."
1/4
Banner of Kinship

Banner of Kinship {5}

Artifact
As this artifact enters, choose a creature type. This artifact enters with a fellowship counter on it for each creature you control of the chosen type.
Creatures you control of the chosen type get +1/+1 for each fellowship counter on this artifact.
Leyline Axe

Leyline Axe {4}

Artifact - Equipment
If this card is in your opening hand, you may begin the game with it on the battlefield.
Equipped creature gets +1/+1 and has double strike and trample.
Equip {3}
It awaits a worthy wielder.
Scrawling Crawler

Scrawling Crawler {3}

Artifact Creature - Phyrexian Construct
At the beginning of your upkeep, each player draws a card.
Whenever an opponent draws a card, that player loses 1 life.
It spreads the machine gospel of New Phyrexia, its task incomplete until all surrender to perfection.
3/2
Soulstone Sanctuary

Soulstone Sanctuary

Land
{T}: Add {C}.
{4}: This land becomes a 3/3 creature with vigilance and all creature types. It's still a land.
By tradition, travelers touched the pillar for good luck. One day, it decided to travel as well.
Adamant Will

Adamant Will {1}{W}

Instant
Target creature gets +2/+2 and gains indestructible until end of turn.
"I refuse to die before I see the sun rise again."
Related card: Imperial Blademaster
Ancestor Dragon

Ancestor Dragon {4}{W}{W}

Creature - Dragon
Flying
Whenever one or more creatures you control attack, you gain 1 life for each attacking creature.
From emperors to paupers, every citizen of Shenmeng pays reverence to the mighty ancestor dragons.
5/6
Angelic Edict

Angelic Edict {4}{W}

Sorcery
Exile target creature or enchantment.
The Boros built a prison in the sky where Azorius statutes couldn't restrict their sense of justice.
Bishop's Soldier

Bishop's Soldier {1}{W}

Creature - Vampire Soldier
Lifelink
Vampires, the noble class of old Torrezon, are guided by their dual loyalties to church and crown.
2/2
Deadly Riposte

Deadly Riposte {1}{W}

Instant
Deadly Riposte deals 3 damage to target tapped creature and you gain 2 life.
"Automatons are fast, precise, and tireless, but they all share one weakness: predictability. Learn their patterns. Strike when they're vulnerable."
—Horance, Urzan general
Elspeth's Smite

Elspeth's Smite {W}

Instant
Elspeth's Smite deals 3 damage to target attacking or blocking creature. If that creature would die this turn, exile it instead.
Elesh Norn screamed as the light pierced her. Her nightmare had become flesh.
Herald of Faith

Herald of Faith {3}{W}{W}

Creature - Angel
Flying
Whenever this creature attacks, you gain 2 life.
The clerics prayed for salvation. The soldiers prayed for victory. Both prayers were answered.
4/3
Ingenious Leonin

Ingenious Leonin {4}{W}

Creature - Cat Soldier
{3}{W}: Put a +1/+1 counter on another target attacking creature you control. If that creature is a Cat, it gains first strike until end of turn.
Leonin claws were already deadly weapons of natural evolution before he improved upon them.
4/4
Inspiring Overseer

Inspiring Overseer {2}{W}

Creature - Angel Cleric
Flying
When this creature enters, you gain 1 life and draw a card.
The angels were determined to show a city run by demons that there was a better path.
2/1
Jazal Goldmane

Jazal Goldmane {2}{W}{W}

Legendary Creature - Cat Warrior
First strike
{3}{W}{W}: Attacking creatures you control get +X/+X until end of turn, where X is the number of attacking creatures.
4/4
Leonin Skyhunter

Leonin Skyhunter {W}{W}

Creature - Cat Knight
Flying
The skyhunters were born when the first leonin gazed at the heavens and wished to hunt the birds overhead.
2/2
Leonin Vanguard

Leonin Vanguard {W}

Creature - Cat Soldier
At the beginning of combat on your turn, if you control three or more creatures, this creature gets +1/+1 until end of turn and you gain 1 life.
The best fighters are skilled in both harming and healing.
1/1
Moment of Triumph

Moment of Triumph {W}

Instant
Target creature gets +2/+2 until end of turn. You gain 2 life.
"The time of salvation is at hand. Dusk washes over the world, and the Legion will rise immortal!"