Duskmourn: House of Horror Commander

Aminatou's Augury

Aminatou's Augury {6}{U}{U}

Sorcery
Exile the top eight cards of your library. You may put a land card from among them onto the battlefield. Until end of turn, for each nonland card type, you may cast a spell of that type from among the exiled cards without paying its mana cost.
Cackling Counterpart

Cackling Counterpart {1}{U}{U}

Instant
Create a token that's a copy of target creature you control.
Flashback {5}{U}{U}
Irene's screams of denial harmonized with its terrible laughter.
Ponder

Ponder {U}

Sorcery
Look at the top three cards of your library, then put them back in any order. You may shuffle.
Draw a card.
"When you learn to read the tides of fate, it's easy to catch the outcomes you desire."
Related card: Tome of Gadwick
Portent

Portent {U}

Sorcery
Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle.
Draw a card at the beginning of the next turn's upkeep.
Telling Time

Telling Time {1}{U}

Instant
Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library.
Time moves strangely in Duskmourn. The terrors of the past snap at the heels of an unknowable future, while the torments of the present stretch into infinity.
Blood Pact

Blood Pact {2}{B}

Instant
Target player draws two cards and loses 2 life.
Valgavoth's devotees write his scriptures upon their flesh so they never forget the secrets he whispers to them.
Blood Seeker

Blood Seeker {1}{B}

Creature - Vampire Shaman
Whenever a creature an opponent controls enters, you may have that player lose 1 life.
He hopes each greedy gulp will be the one that makes him feel warm again.
1/1
Feed the Swarm

Feed the Swarm {1}{B}

Sorcery
Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.
The spineworms' venom contains a powerful anesthetic, allowing victims to watch in peace as their bodies are stripped to the bone.
Night's Whisper

Night's Whisper {1}{B}

Sorcery
You draw two cards and you lose 2 life.
"They were all laughing at you after you left, you know. How will you make them pay?"
Beast Within

Beast Within {2}{G}

Instant
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Beasties tend to be shy, kind to humans, and absolutely ruthless toward Valgavoth's monstrous spawn.
Citanul Hierophants

Citanul Hierophants {3}{G}

Creature - Human Druid
Creatures you control have "{T}: Add {G}."
"All who inhabit these woods are part of our ritual, whether they realize it or not."
3/2
Grapple with the Past

Grapple with the Past {1}{G}

Instant
Mill three cards, then you may return a creature or land card from your graveyard to your hand.
Moldgraf Monstrosity

Moldgraf Monstrosity {4}{G}{G}{G}

Creature - Insect
Trample
When Moldgraf Monstrosity dies, exile it, then return two creature cards at random from your graveyard to the battlefield.
It swallows its catches whole and keeps them in its belly—alive, immobilized, and dissolving slowly.
8/8
Bedevil

Bedevil {B}{B}{R}

Instant
Destroy target artifact, creature, or planeswalker.
Whenever Valgavoth sheds his old form, a Harrowing courses through the House like a malevolent wave, spawning new horrors and inciting its inhabitants to frenzy.
Culling Ritual

Culling Ritual {2}{B}{G}

Sorcery
Destroy each nonland permanent with mana value 2 or less. Add {B} or {G} for each permanent destroyed this way.
"Your own frailty is your undoing. I am merely the one to expose it."
Deathreap Ritual

Deathreap Ritual {2}{B}{G}

Enchantment
Morbid — At the beginning of each end step, if a creature died this turn, you may draw a card.
There is no atrocity Valgavoth's devotees would not commit for the promise of freedom from fear.
Diabolic Vision

Diabolic Vision {U}{B}

Sorcery
Look at the top five cards of your library. Put one of them into your hand and the rest on top of your library in any order.
The demon was long dead, but it still whispered of forbidden truths and exquisite deaths.
Growth Spiral

Growth Spiral {G}{U}

Instant
Draw a card. You may put a land card from your hand onto the battlefield.
Hidden within the infinite, protean rooms of the House are strange pockets of power that only the bravest dare access.
Related card: Key to the Archive
Mogis, God of Slaughter

Mogis, God of Slaughter {2}{B}{R}

Legendary Enchantment Creature - God
Indestructible
As long as your devotion to black and red is less than seven, Mogis isn't a creature.
At the beginning of each opponent's upkeep, Mogis deals 2 damage to that player unless they sacrifice a creature of their choice.
7/5
Putrefy

Putrefy {1}{B}{G}

Instant
Destroy target artifact or creature. It can't be regenerated.
Julie thought getting trapped in a doll was the worst fate imaginable. She was wrong.
Related card: Key to the Archive
Utter End

Utter End {2}{W}{B}

Instant
Exile target nonland permanent.
For a razorkin, painless dissolution is a far worse fate than agonizing death.
Arcane Signet

Arcane Signet {2}

Artifact
{T}: Add one mana of any color in your commander's color identity.
Sometimes safety is a place. Sometimes it's a person. Sometimes it's a tangible reminder that even in darkness, hope persists.
Lightning Greaves

Lightning Greaves {2}

Artifact - Equipment
Equipped creature has haste and shroud.
Equip {0}
When you spend most of your time running for your life, it pays to invest in quality footwear.
Sol Ring

Sol Ring {1}

Artifact
{T}: Add {C}{C}.
"I'm not saying I'm sure it's a trap. I'm just saying it wasn't there yesterday and I'm pretty sure I heard it whisper my name. If you're so curious, you touch it."
—Angus, survivor scout
Related card: Ring Out
Suspicious Bookcase

Suspicious Bookcase {2}

Artifact Creature - Wall
Defender
{3}, {T}: Target creature can't be blocked this turn.
Survivors hungry for knowledge sometimes find, to their surprise, that knowledge is hungry for survivors.
0/4