Dominaria Remastered

Birds of Paradise

Birds of Paradise {G}

Creature - Bird
Flying
{T}: Add one mana of any color.
Sages whisper of an undiscovered natural paradise, a tropical island unspoiled by war.
0/1
Break Asunder

Break Asunder {2}{G}{G}

Sorcery
Destroy target artifact or enchantment.
Cycling {2}
"No good will come of this."
Call of the Herd

Call of the Herd {2}{G}

Sorcery
Create a 3/3 green Elephant creature token.
Flashback {3}{G}
Crop Rotation

Crop Rotation {G}

Instant
As an additional cost to cast this spell, sacrifice a land.
Search your library for a land card, put that card onto the battlefield, then shuffle.
"Hmm ... maybe lotuses this year."
Deadwood Treefolk

Deadwood Treefolk {5}{G}

Creature - Treefolk
Vanishing 3
When Deadwood Treefolk enters or leaves the battlefield, return another target creature card from your graveyard to your hand.
3/6
Elvish Aberration

Elvish Aberration {5}{G}

Creature - Elf Mutant
{T}: Add {G}{G}{G}.
Forestcycling {2}
4/5
Elvish Spirit Guide

Elvish Spirit Guide {2}{G}

Creature - Elf Spirit
Exile Elvish Spirit Guide from your hand: Add {G}.
"We are never without guidance, if we but seek it."
—Taaveti of Kelsinko, elvish hunter
2/2
Related card: Simian Spirit Guide
Emerald Charm

Emerald Charm {G}

Instant
Choose one —
• Untap target permanent.
• Destroy target non-Aura enchantment.
• Target creature loses flying until end of turn.
Exploration

Exploration {G}

Enchantment
You may play an additional land on each of your turns.
The first explorers found Argoth a storehouse of natural wealth—towering forests grown over rich veins of ore.
Fa'adiyah Seer

Fa'adiyah Seer {1}{G}

Creature - Human Shaman
{T}: Draw a card and reveal it. If it isn't a land card, discard it.
She nurtures each flower from seed to blossom, and in return, they whisper secrets only she can hear.
1/1
Related card: Sindbad
Forgotten Ancient

Forgotten Ancient {3}{G}

Creature - Elemental
Whenever a player casts a spell, you may put a +1/+1 counter on Forgotten Ancient.
At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures.
Its blood is life. Its body is growth.
0/3
Gamekeeper

Gamekeeper {3}{G}

Creature - Elf
When Gamekeeper dies, you may exile it. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and put all other cards revealed this way into your graveyard.
2/2
Giant Spider

Giant Spider {3}{G}

Creature - Spider
Reach
The giant spider's silk naturally resists gravity, almost weaving itself as it blankets the forest canopy.
2/4
Invigorating Boon

Invigorating Boon {1}{G}

Enchantment
Whenever a player cycles a card, you may put a +1/+1 counter on target creature.
"Bright spores coalesced in empty air. Seedlings burst through barren soil. Genesis had arrived.
—Scroll of Beginnings
Jolrael, Mwonvuli Recluse

Jolrael, Mwonvuli Recluse {1}{G}

Legendary Creature - Human Druid
Whenever you draw your second card each turn, create a 2/2 green Cat creature token.
{4}{G}{G}: Until end of turn, creatures you control have base power and toughness X/X, where X is the number of cards in your hand.
"Humans bring nothing but suffering and deceit. They are not welcome in my forest."
1/2
Kamahl, Fist of Krosa

Kamahl, Fist of Krosa {4}{G}{G}

Legendary Creature - Human Druid
{G}: Target land becomes a 1/1 creature until end of turn. It's still a land.
{2}{G}{G}{G}: Creatures you control get +3/+3 and gain trample until end of turn.
"My mind has changed. My strength has not."
4/3
Kavu Primarch

Kavu Primarch {3}{G}

Creature - Kavu
Kicker {4}
Convoke
If Kavu Primarch was kicked, it enters the battlefield with four +1/+1 counters on it.
3/3
Krosan Restorer

Krosan Restorer {2}{G}

Creature - Human Druid
{T}: Untap target land.
Threshold{T}: Untap up to three target lands. Activate only if seven or more cards are in your graveyard.
1/2
Lull

Lull {1}{G}

Instant
Prevent all combat damage that would be dealt this turn.
Cycling {2}
Tayil stood and breathed in the scent of wet earth. For a moment, he was home in his father's village, the battle but a distant dream.
Nature's Lore

Nature's Lore {1}{G}

Sorcery
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
From the cracks in the stone, she reads stories of the past. From the swirling vines, she glimpses visions of the future.
Nut Collector

Nut Collector {5}{G}

Creature - Human Druid
At the beginning of your upkeep, you may create a 1/1 green Squirrel creature token.
Threshold — Squirrel creatures get +2/+2 as long as seven or more cards are in your graveyard.
"I'll call you Reginald, and you're Mimi, and you're Tank, and you're Bobo..."
1/1
Penumbra Bobcat

Penumbra Bobcat {2}{G}

Creature - Cat
When Penumbra Bobcat dies, create a 2/1 black Cat creature token.
"It was just a trick of the light," Dalis muttered to himself. "I've been patrolling alone too long. Got to stop jumping at shadows."
2/1
Primal Boost

Primal Boost {2}{G}

Instant
Target creature gets +4/+4 until end of turn.
Cycling {2}{G}
When you cycle Primal Boost, you may have target creature get +1/+1 until end of turn.
Sandstorm

Sandstorm {G}

Instant
Sandstorm deals 1 damage to each attacking creature.
Ravaged by decades of war, the land struck back with primal, blinding fury.
Related card: City in a Bottle
Saproling Symbiosis

Saproling Symbiosis {3}{G}

Sorcery
You may cast Saproling Symbiosis as though it had flash if you pay {2} more to cast it.
Create a 1/1 green Saproling creature token for each creature you control.