Dominaria Remastered

Clifftop Retreat

Clifftop Retreat

Land
This land enters tapped unless you control a Mountain or a Plains.
{T}: Add {R} or {W}.
The sunlight falls pristine on the temple at Epityr, softened by the remembered shadows of angelic saviors' wings.
Crosis's Catacombs

Crosis's Catacombs

Land - Lair
When this land enters, sacrifice it unless you return a non-Lair land you control to its owner's hand.
{T}: Add {U}, {B}, or {R}.
Darigaaz's Caldera

Darigaaz's Caldera

Land - Lair
When this land enters, sacrifice it unless you return a non-Lair land you control to its owner's hand.
{T}: Add {B}, {R}, or {G}.
Dark Depths

Dark Depths

Legendary Snow Land
Dark Depths enters with ten ice counters on it.
{3}: Remove an ice counter from Dark Depths.
When Dark Depths has no ice counters on it, sacrifice it. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible.
Drifting Meadow

Drifting Meadow

Land
This land enters tapped.
{T}: Add {W}.
Cycling {2}
Dromar's Cavern

Dromar's Cavern

Land - Lair
When this land enters, sacrifice it unless you return a non-Lair land you control to its owner's hand.
{T}: Add {W}, {U}, or {B}.
Gemstone Mine

Gemstone Mine

Land
This land enters with three mining counters on it.
{T}, Remove a mining counter from this land: Add one mana of any color. If there are no mining counters on this land, sacrifice it.
Hinterland Harbor

Hinterland Harbor

Land
This land enters tapped unless you control a Forest or an Island.
{T}: Add {G} or {U}.
"Our ancestors brought down a Phyrexian portal ship, then built our town on its hull. We're pretty proud of that."
—Alene of Riverspan
Isolated Chapel

Isolated Chapel

Land
This land enters tapped unless you control a Plains or a Swamp.
{T}: Add {W} or {B}.
Serra's blessing lies strongest upon Sursi, where her holy chapels are untouched even as evil encroaches.
Maze of Ith

Maze of Ith

Land
{T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Mishra's Factory

Mishra's Factory

Land
{T}: Add {C}.
{1}: This land becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.
{T}: Target Assembly-Worker creature gets +1/+1 until end of turn.
Related card: Golgothian Sylex
Nantuko Monastery

Nantuko Monastery

Land
{T}: Add {C}.
Threshold{G}{W}: This land becomes a 4/4 green and white Insect Monk creature with first strike until end of turn. It's still a land. Activate only if seven or more cards are in your graveyard.
Polluted Mire

Polluted Mire

Land
This land enters tapped.
{T}: Add {B}.
Cycling {2}
Remote Isle

Remote Isle

Land
This land enters tapped.
{T}: Add {U}.
Cycling {2}
Rith's Grove

Rith's Grove

Land - Lair
When this land enters, sacrifice it unless you return a non-Lair land you control to its owner's hand.
{T}: Add {R}, {G}, or {W}.
Slippery Karst

Slippery Karst

Land
This land enters tapped.
{T}: Add {G}.
Cycling {2}
Smoldering Crater

Smoldering Crater

Land
This land enters tapped.
{T}: Add {R}.
Cycling {2}
Sulfur Falls

Sulfur Falls

Land
This land enters tapped unless you control an Island or a Mountain.
{T}: Add {U} or {R}.
"We have inherited the mysteries of the Thran, but few of the answers."
—Jhoira
Terminal Moraine

Terminal Moraine

Land
{T}: Add {C}.
{2}, {T}, Sacrifice this land: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Treva's Ruins

Treva's Ruins

Land - Lair
When this land enters, sacrifice it unless you return a non-Lair land you control to its owner's hand.
{T}: Add {G}, {W}, or {U}.
Woodland Cemetery

Woodland Cemetery

Land
This land enters tapped unless you control a Swamp or a Forest.
{T}: Add {B} or {G}.
"They never found the body of young Josu, or that of his murderous sister."
—"The Fall of the House of Vess"
Divine Sacrament

Divine Sacrament {1}{W}{W}

Enchantment
White creatures get +1/+1.
Threshold — White creatures get an additional +1/+1 as long as seven or more cards are in your graveyard.
"My wings shall be your shield. My sword shall be your vengeance."
Enlightened Tutor

Enlightened Tutor {W}

Instant
Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.
"Organization is often undervalued but rarely unjustified."
—Frasio, royal archivist
Glory

Glory {3}{W}{W}

Creature - Incarnation
Flying
{2}{W}: Choose a color. Creatures you control gain protection from the chosen color until end of turn. Activate only if this card is in your graveyard.
"Glory was gone; Glory was everywhere."
—Scroll of Beginnings
3/3
Lieutenant Kirtar

Lieutenant Kirtar {1}{W}{W}

Legendary Creature - Bird Soldier
Flying
{1}{W}, Sacrifice Lieutenant Kirtar: Exile target attacking creature.
"His strengths are pride, devotion, and ambition. His weaknesses are the same."
—Pianna, nomad captain
2/2