Dominaria Remastered

Ovinize

Ovinize {1}{U}

Instant
Until end of turn, target creature loses all abilities and has base power and toughness 0/1.
The crocodile's failed attack left it feeling both hungry and sheepish.
Related card: Humble
Peregrine Drake

Peregrine Drake {4}{U}

Creature - Drake
Flying
When Peregrine Drake enters, untap up to five lands.
"Always a welcome sight breaking through the clouds."
—Talrand, sky summoner
2/3
Stroke of Genius

Stroke of Genius {X}{2}{U}

Instant
Target player draws X cards.
"Every thought is a star illuminating the darkness. Inspiration comes from finding the constellations that link them."
Time Stretch

Time Stretch {8}{U}{U}

Sorcery
Target player takes two extra turns after this one.
"I swear, I just wanted a few extra hours to do my homework!"
—Petra, novice chronomancer
Turnabout

Turnabout {2}{U}{U}

Instant
Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls.
The best cure for a big ego is a little failure.
Urza, Lord High Artificer

Urza, Lord High Artificer {2}{U}{U}

Legendary Creature - Human Artificer
When Urza, Lord High Artificer enters, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."
Tap an untapped artifact you control: Add {U}.
{5}: Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost.
1/4
Vexing Sphinx

Vexing Sphinx {1}{U}{U}

Creature - Sphinx
Flying
Cumulative upkeep—Discard a card.
When Vexing Sphinx dies, draw a card for each age counter on it.
4/4
Body Snatcher

Body Snatcher {2}{B}{B}

Creature - Phyrexian Minion
When Body Snatcher enters, exile it unless you discard a creature card.
When Body Snatcher dies, exile it and return target creature card from your graveyard to the battlefield.
2/2
Chainer, Dementia Master

Chainer, Dementia Master {3}{B}{B}

Legendary Creature - Human Minion
All Nightmares get +1/+1.
{B}{B}{B}, Pay 3 life: Put target creature card from a graveyard onto the battlefield under your control. That creature is black and is a Nightmare in addition to its other creature types.
When Chainer, Dementia Master leaves the battlefield, exile all Nightmares.
3/3
Chainer's Edict

Chainer's Edict {1}{B}

Sorcery
Target player sacrifices a creature of their choice.
Flashback {5}{B}{B}
Dark Withering

Dark Withering {4}{B}{B}

Instant
Destroy target nonblack creature.
Madness {B}
Dread Return

Dread Return {2}{B}{B}

Sorcery
Return target creature card from your graveyard to the battlefield.
Flashback—Sacrifice three creatures.
Those who forget the horrors of the past are doomed to re-meet them.
Duress

Duress {B}

Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
"Don't worry. I'm not going to deprive you of all your secrets. Just your most precious one."
—Liliana Vess
Entomb

Entomb {B}

Instant
Search your library for a card, put that card into your graveyard, then shuffle.
A grave is the safest place to store ill-gotten treasures.
Mindslicer

Mindslicer {2}{B}{B}

Creature - Horror
When Mindslicer dies, each player discards their hand.
It is the thing that goes bump in the night.
4/3
Nantuko Shade

Nantuko Shade {B}{B}

Creature - Insect Shade
{B}: Nantuko Shade gets +1/+1 until end of turn.
In life, the nantuko study nature by revering it. In death, they study nature by disemboweling it.
2/1
Necrosavant

Necrosavant {3}{B}{B}{B}

Creature - Zombie Giant
{3}{B}{B}, Sacrifice a creature: Return Necrosavant from your graveyard to the battlefield. Activate only during your upkeep.
To the novice necromancers, it looked exactly like a regular human grave.
5/5
No Mercy

No Mercy {2}{B}{B}

Enchantment
Whenever a creature deals damage to you, destroy it.
"We had years to prepare, while they had mere minutes."
—Kerrick, sleeper agent
Oversold Cemetery

Oversold Cemetery {1}{B}

Enchantment
At the beginning of your upkeep, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand.
It was a profitable scheme, at least until the dead began to object.
Royal Assassin

Royal Assassin {1}{B}{B}

Creature - Human Assassin
{T}: Destroy target tapped creature.
Trained in the arts of stealth, royal assassins choose their victims carefully, relying on timing and precision rather than brute force.
1/1
Street Wraith

Street Wraith {3}{B}{B}

Creature - Wraith
Swampwalk
Cycling—Pay 2 life.
The lamps on Wyndmoor Street snuff themselves at midnight and refuse to relight, afraid to illuminate what lies in the darkness.
3/4
Terror

Terror {1}{B}

Instant
Destroy target nonartifact, nonblack creature. It can't be regenerated.
Related card: Garth One-Eye
Undead Gladiator

Undead Gladiator {1}{B}{B}

Creature - Zombie Barbarian
{1}{B}, Discard a card: Return Undead Gladiator from your graveyard to your hand. Activate only during your upkeep.
Cycling {1}{B}
3/1
Vampiric Tutor

Vampiric Tutor {B}

Instant
Search your library for a card, then shuffle and put that card on top. You lose 2 life.
True power is achieved through blood and sweat. But mostly blood.
Yawgmoth, Thran Physician

Yawgmoth, Thran Physician {2}{B}{B}

Legendary Creature - Human Cleric
Protection from Humans
Pay 1 life, Sacrifice another creature: Put a -1/-1 counter on up to one target creature and draw a card.
{B}{B}, Discard a card: Proliferate.
2/4