Aetherdrift

Aetherdrift contains 553 cards.
Released: 2025-02-14
Base set size: 291 cards.
Boosters:
  • Aetherdrift Play Booster (DFT-PLAY)
  • Air Response Unit

    Air Response Unit {2}{W}

    Artifact - Vehicle
    Flying, vigilance
    Crew 1
    Wherever the racers go, help follows.
    3/3
    Alacrian Armory

    Alacrian Armory {3}{W}

    Artifact
    Creatures you control get +0/+1 and have vigilance.
    At the beginning of combat on your turn, choose up to one target Mount or Vehicle you control. Until end of turn, that permanent becomes saddled if it's a Mount and becomes an artifact creature if it's a Vehicle.
    Basri, Tomorrow's Champion

    Basri, Tomorrow's Champion {W}

    Legendary Creature - Human Knight
    {W}, {T}, Exert Basri: Create a 1/1 white Cat creature token with lifelink.
    Cycling {2}{W}
    When you cycle this card, Cats you control gain hexproof and indestructible until end of turn.
    2/1
    Brightfield Glider

    Brightfield Glider {W}

    Creature - Possum Mount
    Vigilance
    Whenever this creature attacks while saddled, it gets +1/+2 and gains flying until end of turn.
    Saddle 3
    1/1
    Brightfield Mustang

    Brightfield Mustang {3}{W}

    Creature - Horse Mount
    Whenever this creature attacks while saddled, untap it and put a +1/+1 counter on it.
    Saddle 1
    3/3
    Broadcast Rambler

    Broadcast Rambler {4}{W}

    Artifact - Vehicle
    When this Vehicle enters, create a 1/1 colorless Thopter artifact creature token with flying.
    Crew 1
    To keep up with the Grand Prix, reporters trained just as hard as the racers themselves.
    5/4
    Bulwark Ox

    Bulwark Ox {1}{W}

    Creature - Ox Mount
    Whenever this creature attacks while saddled, put a +1/+1 counter on target creature.
    Sacrifice this creature: Creatures you control with counters on them gain hexproof and indestructible until end of turn.
    Saddle 1
    2/2
    Canyon Vaulter

    Canyon Vaulter {1}{W}

    Creature - Kor Pilot
    Whenever this creature saddles a Mount or crews a Vehicle during your main phase, that Mount or Vehicle gains flying until end of turn.
    Some seek thrills in watching the show. Some seek thrills in being the show.
    3/1
    Cloudspire Captain

    Cloudspire Captain {2}{W}

    Creature - Human Pilot
    Mounts and Vehicles you control get +1/+1.
    This creature saddles Mounts and crews Vehicles as though its power were 2 greater.
    Cloudspire's might comes from its unparalleled coordination.
    2/3
    Collision Course

    Collision Course {1}{W}

    Sorcery
    Choose one —
    • Collision Course deals X damage to target creature, where X is the number of permanents you control that are creatures and/or Vehicles.
    • Destroy target artifact.
    "These gators are driving like idiots!"
    —Redshift
    Daring Mechanic

    Daring Mechanic {2}{W}

    Creature - Human Artificer
    {3}{W}: Put a +1/+1 counter on target Mount or Vehicle.
    "Just a few more bolts—SHARK ON YOUR RIGHT—and we should be good to go."
    3/3
    Detention Chariot

    Detention Chariot {4}{W}{W}

    Artifact - Vehicle
    When this Vehicle enters, exile target artifact or creature an opponent controls until this Vehicle leaves the battlefield.
    Crew 3
    Cycling {W}
    6/6
    Gallant Strike

    Gallant Strike {1}{W}

    Instant
    Destroy target creature with toughness 4 or greater.
    Cycling {2}
    The ghost shrieked as Terrin's blade sank deep. Perhaps a second death would teach it not to mess with his dog.
    Gloryheath Lynx

    Gloryheath Lynx {1}{W}

    Creature - Cat Mount
    Lifelink
    Whenever this creature attacks while saddled, search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.
    Saddle 2
    2/3
    Guardian Sunmare

    Guardian Sunmare {3}{W}{W}

    Creature - Horse Mount
    Ward {2}
    Whenever this creature attacks while saddled, search your library for a nonland permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.
    Saddle 4
    5/5
    Guidelight Synergist

    Guidelight Synergist {3}{W}

    Artifact Creature - Robot Artificer
    Flying
    This creature gets +1/+0 for each artifact you control.
    "Declarative: A unit is only as strong as its network."
    0/4
    Interface Ace

    Interface Ace {1}{W}

    Artifact Creature - Robot Pilot
    This creature saddles Mounts and crews Vehicles using its toughness rather than its power.
    Whenever this creature becomes tapped during your turn, untap it. This ability triggers only once each turn.
    To the Guidelight Voyagers, a vehicle is just another hardware upgrade.
    0/4
    Leonin Surveyor

    Leonin Surveyor {1}{W}

    Creature - Cat Scout
    Start your engines!
    During your turn, this creature has first strike.
    Max speed — {3}, Exile this card from your graveyard: Draw a card.
    2/2
    Lightshield Parry

    Lightshield Parry {W}

    Instant
    Target creature gets +2/+2 until end of turn.
    Cycling {2}
    The Quickbeasts' diet of aether makes them capable of astonishing maneuvers.
    Lightwheel Enhancements

    Lightwheel Enhancements {W}

    Enchantment - Aura
    Enchant creature or Vehicle
    Start your engines!
    Enchanted permanent gets +1/+1 and has vigilance.
    Max speed — You may cast this card from your graveyard.
    Lotusguard Disciple

    Lotusguard Disciple {2}{W}

    Creature - Bird Cleric
    Flying
    When this creature enters, target creature or Vehicle gains lifelink and indestructible until end of turn.
    "No one dies under my watch."
    —Sektem, Lotusguard veteran
    2/2
    Nesting Bot

    Nesting Bot {W}

    Artifact Creature - Robot
    Start your engines!
    When this creature dies, create a 1/1 colorless Servo artifact creature token.
    Max speed — This creature gets +1/+0.
    1/1
    Perilous Snare

    Perilous Snare {2}{W}

    Artifact
    Start your engines!
    When this artifact enters, exile target nonland permanent an opponent controls until this artifact leaves the battlefield.
    Max speed — {T}: Put a +1/+1 counter on target creature or Vehicle you control. Activate only as a sorcery.
    Pride of the Road

    Pride of the Road {3}{W}

    Creature - Zombie Cat Warrior
    Vigilance
    Start your engines!
    Max speed — At the beginning of combat on your turn, target creature or Vehicle you control gains double strike until end of turn.
    2/5
    Ride's End

    Ride's End {4}{W}

    Instant
    This spell costs {3} less to cast if it targets a tapped permanent.
    Exile target creature or Vehicle.
    Their race ended much the same way it began, walking through a sandstorm on a world that ended long ago.