Commander Legends: Battle for Baldur's Gate

Puppeteer Clique

Puppeteer Clique {3}{B}{B}

Creature - Faerie Wizard
Flying
When Puppeteer Clique enters, put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. At the beginning of your next end step, exile it.
Persist
3/2
Ravenous Chupacabra

Ravenous Chupacabra {2}{B}{B}

Creature - Beast Horror
When Ravenous Chupacabra enters, destroy target creature an opponent controls.
Opening Orazca unleashed more horrors than just the Immortal Sun.
2/2
Sewer Nemesis

Sewer Nemesis {3}{B}

Creature - Horror
As Sewer Nemesis enters, choose a player.
Sewer Nemesis's power and toughness are each equal to the number of cards in the chosen player's graveyard.
Whenever the chosen player casts a spell, that player mills a card.
*/*
Syphon Mind

Syphon Mind {3}{B}

Sorcery
Each other player discards a card. You draw a card for each card discarded this way.
When tempers run high, it's easy to lose your head.
Thwart the Grave

Thwart the Grave {4}{B}{B}

Sorcery
This spell costs {1} less to cast for each creature in your party.
Return target creature card and up to one target Cleric, Rogue, Warrior, or Wizard creature card from your graveyard to the battlefield.
Woe Strider

Woe Strider {2}{B}

Creature - Horror
When Woe Strider enters, create a 0/1 white Goat creature token.
Sacrifice another creature: Scry 1.
Escape — {3}{B}{B}, Exile four other cards from your graveyard.
Woe Strider escapes with two +1/+1 counters on it.
3/2
Zulaport Cutthroat

Zulaport Cutthroat {1}{B}

Creature - Human Rogue Ally
Whenever Zulaport Cutthroat or another creature you control dies, each opponent loses 1 life and you gain 1 life.
"Eldrazi? Ha! Try walking through Zulaport at night with your pockets full. Now that's dangerous."
1/1
Agitator Ant

Agitator Ant {2}{R}

Creature - Insect
At the beginning of your end step, each player may put two +1/+1 counters on a creature they control. Goad each creature that had counters put on it this way.
2/2
The Akroan War

The Akroan War {3}{R}

Enchantment - Saga
I — Gain control of target creature for as long as The Akroan War remains on the battlefield.
II — Until your next turn, creatures your opponents control attack each combat if able.
III — Each tapped creature deals damage to itself equal to its power.
Aurora Phoenix

Aurora Phoenix {4}{R}{R}

Creature - Phoenix
Flying
Cascade
Whenever you cast a spell with cascade, return Aurora Phoenix from your graveyard to your hand.
5/3
Avatar of Slaughter

Avatar of Slaughter {6}{R}{R}

Creature - Avatar
All creatures have double strike and attack each combat if able.
"Diplomacy has solved nothing. Only bloodspill can end this now. Call forth the warbringer."
—Basandra, Battle Seraph
8/8
Blasphemous Act

Blasphemous Act {8}{R}

Sorcery
This spell costs {1} less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
"Holy places are no longer sanctuary from death, and death is no longer sanctuary from anything."
—Thalia, Knight-Cathar
Bonecrusher Giant

Bonecrusher Giant {2}{R}

Creature - Giant
Whenever Bonecrusher Giant becomes the target of a spell, Bonecrusher Giant deals 2 damage to that spell's controller.
Not every tale ends in glory.
4/3
Card has other part: Stomp
Stomp

Stomp {1}{R}

Instant - Adventure
Damage can't be prevented this turn. Stomp deals 2 damage to any target.
Not every tale ends in glory.
Card has other part: Bonecrusher Giant
Brash Taunter

Brash Taunter {4}{R}

Creature - Goblin
Indestructible
Whenever Brash Taunter is dealt damage, it deals that much damage to target opponent.
{2}{R}, {T}: Brash Taunter fights another target creature.
"You hit like a kobold!"
1/1
Related card: Goblin Influx Array
Chain Reaction

Chain Reaction {2}{R}{R}

Sorcery
Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield.
"We train for the improbable, like lightning striking the same place twice, or striking everywhere at once."
—Nundari, Sea Gate militia captain
Chaos Dragon

Chaos Dragon {1}{R}{R}

Creature - Dragon
Flying, haste
Chaos Dragon attacks each combat if able.
At the beginning of combat on your turn, each player rolls a d20. If one or more opponents had the highest result, Chaos Dragon can't attack those players or planeswalkers they control this combat.
4/4
Chaos Warp

Chaos Warp {2}{R}

Instant
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Curse of Opulence

Curse of Opulence {R}

Enchantment - Aura Curse
Enchant player
Whenever enchanted player is attacked, create a Gold token. Each opponent attacking that player does the same.
Jingling coins beckon many an eager hand.
Demon Bolt

Demon Bolt {2}{R}

Instant
Demon Bolt deals 4 damage to target creature or planeswalker.
Foretell {R}
"Burn them from the sky."
—Varragoth
Dire Fleet Daredevil

Dire Fleet Daredevil {1}{R}

Creature - Human Pirate
First strike
When Dire Fleet Daredevil enters, exile target instant or sorcery card from an opponent's graveyard. You may cast it this turn, and mana of any type can be spent to cast that spell. If that spell would be put into a graveyard, exile it instead.
2/1
Disrupt Decorum

Disrupt Decorum {2}{R}{R}

Sorcery
Goad all creatures you don't control.
Dinner and politics don't mix.
Drakuseth, Maw of Flames

Drakuseth, Maw of Flames {4}{R}{R}{R}

Legendary Creature - Dragon
Flying
Whenever Drakuseth attacks, it deals 4 damage to any target and 3 damage to each of up to two other targets.
"Spread out, you idiots! Spread out!"
—Marsden, party leader, last words
7/7
Dream Pillager

Dream Pillager {5}{R}{R}

Creature - Dragon
Flying
Whenever Dream Pillager deals combat damage to a player, exile that many cards from the top of your library. Until end of turn, you may cast spells from among those exiled cards.
Its wings shimmer with dreams absorbed from its enemies.
4/4
Embereth Shieldbreaker

Embereth Shieldbreaker {1}{R}

Creature - Human Knight
"Courage is the only shield I need."
2/1
Card has other part: Battle Display