Commander 2020

Hornet Queen

Hornet Queen {4}{G}{G}{G}

Creature - Insect
Flying, deathtouch
When Hornet Queen enters, create four 1/1 green Insect creature tokens with flying and deathtouch.
2/2
Hungering Hydra

Hungering Hydra {X}{G}

Creature - Hydra
Hungering Hydra enters with X +1/+1 counters on it.
Hungering Hydra can't be blocked by more than one creature.
Whenever Hungering Hydra is dealt damage, put that many +1/+1 counters on it.
0/0
Hunter's Insight

Hunter's Insight {2}{G}

Instant
Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards.
"The predator knows the true way of the world. Life is conflict. Only the strong survive."
—Garruk Wildspeaker
Hunting Pack

Hunting Pack {5}{G}{G}

Instant
Create a 4/4 green Beast creature token.
Storm
Kodama's Reach

Kodama's Reach {2}{G}

Sorcery - Arcane
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
"The land grows only where the kami will it."
—Dosan the Falling Leaf
Krosan Grip

Krosan Grip {2}{G}

Instant
Split second
Destroy target artifact or enchantment.
"Give up these unnatural weapons, these scrolls. Heart and mind and fist are enough."
—Zyd, Kamahlite druid
Related card: Key to the Archive
Majestic Myriarch

Majestic Myriarch {4}{G}

Creature - Chimera
Majestic Myriarch's power and toughness are each equal to twice the number of creatures you control.
At the beginning of each combat, Majestic Myriarch gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
*/*
Masked Admirers

Masked Admirers {2}{G}{G}

Creature - Elf Shaman
When Masked Admirers enters, draw a card.
Whenever you cast a creature spell, you may pay {G}{G}. If you do, return Masked Admirers from your graveyard to your hand.
"Beauty determines value, and we determine beauty."
3/2
Natural Connection

Natural Connection {2}{G}

Instant
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
"Zendikar will not surrender, and neither can we."
Predator Ooze

Predator Ooze {G}{G}{G}

Creature - Ooze
Indestructible
Whenever this creature attacks, put a +1/+1 counter on it.
Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.
1/1
Reclamation Sage

Reclamation Sage {2}{G}

Creature - Elf Shaman
When this creature enters, you may destroy target artifact or enchantment.
"What was once formed by masons, shaped by smiths, or given life by mages, I will return to the embrace of the earth."
2/1
Sakura-Tribe Elder

Sakura-Tribe Elder {1}{G}

Creature - Snake Shaman
Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
There were no tombstones in orochi territory. Slain warriors were buried with a tree sapling, so they would become a part of the forest after death.
1/1
Satyr Wayfinder

Satyr Wayfinder {1}{G}

Creature - Satyr
When Satyr Wayfinder enters, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.
The first satyr to wake after a revel must search for the site of the next one.
1/1
Skullwinder

Skullwinder {2}{G}

Creature - Snake
Deathtouch
When Skullwinder enters, return target card from your graveyard to your hand, then choose an opponent. That player returns a card from their graveyard to their hand.
1/3
Slice in Twain

Slice in Twain {2}{G}{G}

Instant
Destroy target artifact or enchantment.
Draw a card.
The magic of the River Heralds is so great that even a single shaman can fend off a pirate landing party.
Splinterfright

Splinterfright {2}{G}

Creature - Elemental
Trample
Splinterfright's power and toughness are each equal to the number of creature cards in your graveyard.
At the beginning of your upkeep, mill two cards.
*/*
Strength of the Tajuru

Strength of the Tajuru {X}{G}{G}

Instant
Multikicker {1}
Choose target creature, then choose another target creature for each time this spell was kicked. Put X +1/+1 counters on each of them.
Tribute to the Wild

Tribute to the Wild {1}{G}

Instant
Each opponent sacrifices an artifact or enchantment of their choice.
"You may enter, but leave those lifeless things of your world behind."
—Modruni, maro-sorcerer
Vastwood Hydra

Vastwood Hydra {X}{G}{G}

Creature - Hydra
Vastwood Hydra enters with X +1/+1 counters on it.
When Vastwood Hydra dies, you may distribute a number of +1/+1 counters equal to the number of +1/+1 counters on Vastwood Hydra among any number of creatures you control.
0/0
Vorapede

Vorapede {2}{G}{G}{G}

Creature - Insect
Vigilance, trample
Undying
"If you think you've killed one, guess again."
—Thalia, Knight-Cathar
5/4
Wilderness Reclamation

Wilderness Reclamation {3}{G}

Enchantment
At the beginning of your end step, untap all lands you control.
"Walls crack. Buildings fall. Always the wilds return."
—Domri Rade
Yavimaya Dryad

Yavimaya Dryad {1}{G}{G}

Creature - Dryad
Forestwalk
When Yavimaya Dryad enters, you may search your library for a Forest card, put it onto the battlefield tapped under target player's control, then shuffle.
2/1
Abzan Ascendancy

Abzan Ascendancy {W}{B}{G}

Enchantment
When Abzan Ascendancy enters, put a +1/+1 counter on each creature you control.
Whenever a nontoken creature you control dies, create a 1/1 white Spirit creature token with flying.
Abzan Charm

Abzan Charm {W}{B}{G}

Instant
Choose one —
• Exile target creature with power 3 or greater.
• You draw two cards and you lose 2 life.
• Distribute two +1/+1 counters among one or two target creatures.
Adriana, Captain of the Guard

Adriana, Captain of the Guard {3}{R}{W}

Legendary Creature - Human Knight
Melee
Other creatures you control have melee.
4/4