Commander 2020

Rakdos Carnarium

Rakdos Carnarium

Land
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
{T}: Add {B}{R}.
Reliquary Tower

Reliquary Tower

Land
You have no maximum hand size.
{T}: Add {C}.
Once guarded by the Knights of the Reliquary, the tower stands now protected only by its own remoteness, its dusty treasures open to plunder by anyone.
Remote Isle

Remote Isle

Land
This land enters tapped.
{T}: Add {U}.
Cycling {2}
Rogue's Passage

Rogue's Passage

Land
{T}: Add {C}.
{4}, {T}: Target creature can't be blocked this turn.
Rumors quickly spread among thieves about a labyrinth without walls and a prize beyond all measures of worth.
Rupture Spire

Rupture Spire

Land
This land enters tapped.
When this land enters, sacrifice it unless you pay {1}.
{T}: Add one mana of any color.
Sandsteppe Citadel

Sandsteppe Citadel

Land
This land enters tapped.
{T}: Add {W}, {B}, or {G}.
That which endures, survives.
Scavenger Grounds

Scavenger Grounds

Land - Desert
{T}: Add {C}.
{2}, {T}, Sacrifice a Desert: Exile all graveyards.
When the last scrap of flesh is scoured away, the Curse of Wandering ends. Then the dead may sleep.
Related card: Boseiju Pathlighter
Secluded Steppe

Secluded Steppe

Land
This land enters tapped.
{T}: Add {W}.
Cycling {W}
Selesnya Sanctuary

Selesnya Sanctuary

Land
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
{T}: Add {G}{W}.
Shadowblood Ridge

Shadowblood Ridge

Land
{1}, {T}: Add {B}{R}.
The carnage of conflicts long past still stains the Otarian soil.
Shivan Reef

Shivan Reef

Land
{T}: Add {C}.
{T}: Add {U} or {R}. This land deals 1 damage to you.
Simic Growth Chamber

Simic Growth Chamber

Land
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
{T}: Add {G}{U}.
Skycloud Expanse

Skycloud Expanse

Land
{1}, {T}: Add {W}{U}.
From Otaria, the sun above meets the sea below at a glittering horizon.
Smoldering Crater

Smoldering Crater

Land
This land enters tapped.
{T}: Add {R}.
Cycling {2}
Smoldering Marsh

Smoldering Marsh

Land - Swamp Mountain
({T}: Add {B} or {R}.)
This land enters tapped unless you control two or more basic lands.
The continent of Guul Draz is a geothermal swampland reeking of heat and decay.
Soaring Seacliff

Soaring Seacliff

Land
This land enters tapped.
When this land enters, target creature gains flying until end of turn.
{T}: Add {U}.
Spinerock Knoll

Spinerock Knoll

Land
Hideaway 4
This land enters tapped.
{T}: Add {R}.
{R}, {T}: You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.
Sungrass Prairie

Sungrass Prairie

Land
{1}, {T}: Add {G}{W}.
On Otaria, peace and harmony are rare. Places that provide both are cherished.
Sunken Hollow

Sunken Hollow

Land - Island Swamp
({T}: Add {U} or {B}.)
This land enters tapped unless you control two or more basic lands.
On the continent of Tazeem, rushing waters plunge through narrow canyons into mist-cloaked lakes.
Temple of the False God

Temple of the False God

Land
{T}: Add {C}{C}. Activate only if you control five or more lands.
"When gods become apathetic, the people will worship anyone who answers their pleas."
—Kiora
Unclaimed Territory

Unclaimed Territory

Land
As this land enters, choose a creature type.
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
Windbrisk Heights

Windbrisk Heights

Land
Hideaway 4
This land enters tapped.
{T}: Add {W}.
{W}, {T}: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.
Yavimaya Coast

Yavimaya Coast

Land
{T}: Add {C}.
{T}: Add {G} or {U}. This land deals 1 damage to you.