Commander 2015

Fate Unraveler

Fate Unraveler {3}{B}

Enchantment Creature - Hag
Whenever an opponent draws a card, Fate Unraveler deals 1 damage to that player.
"Never forget that the life you've built can be undone by a single loose thread."
—Perisophia the philosopher
3/4
Gild

Gild {3}{B}

Sorcery
Exile target creature. Create a Gold token.
Merchants of the Underworld trade in coins of clay. Gold serves another purpose.
Grave Peril

Grave Peril {1}{B}

Enchantment
When a nonblack creature enters, sacrifice Grave Peril. If you do, destroy that creature.
"Sometimes the grave does not wait for death before relishing its feast of flesh and bones."
—Ezrith, druid of the Dark Hours
Nighthowler

Nighthowler {1}{B}{B}

Enchantment Creature - Horror
Bestow {2}{B}{B}
Nighthowler and enchanted creature each get +X/+X, where X is the number of creature cards in all graveyards.
0/0
Phyrexian Arena

Phyrexian Arena {1}{B}{B}

Enchantment
At the beginning of your upkeep, you draw a card and you lose 1 life.
A drop of humanity for a sea of power.
Phyrexian Plaguelord

Phyrexian Plaguelord {3}{B}{B}

Creature - Phyrexian Carrier
{T}, Sacrifice Phyrexian Plaguelord: Target creature gets -4/-4 until end of turn.
Sacrifice a creature: Target creature gets -1/-1 until end of turn.
"The final stage of the illness: delirium, convulsions, and death."
—Phyrexian progress notes
4/4
Phyrexian Rager

Phyrexian Rager {2}{B}

Creature - Phyrexian Horror
When Phyrexian Rager enters, you draw a card and you lose 1 life.
"I believe many worlds will bow to Phyrexia. Mirrodin is merely the first."
—Sheoldred, Whispering One
2/2
Related card: March Toward Perfection
Phyrexian Reclamation

Phyrexian Reclamation {B}

Enchantment
{1}{B}, Pay 2 life: Return target creature card from your graveyard to your hand.
Death is no excuse to stop working.
Rise from the Grave

Rise from the Grave {4}{B}

Sorcery
Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.
"Death is no excuse for disobedience."
—Liliana Vess
Seal of Doom

Seal of Doom {2}{B}

Enchantment
Sacrifice Seal of Doom: Destroy target nonblack creature. It can't be regenerated.
"A basilisk's gaze is effective, but disposing of physical remains is a tiresome task. It's far more discreet to dissolve one's victim entirely."
—Szadek
Sever the Bloodline

Sever the Bloodline {3}{B}

Sorcery
Exile target creature and all other creatures with the same name as that creature.
Flashback {5}{B}{B}
Shriekmaw

Shriekmaw {4}{B}

Creature - Elemental
Fear
When Shriekmaw enters, destroy target nonartifact, nonblack creature.
Evoke {1}{B}
3/2
Underworld Connections

Underworld Connections {1}{B}{B}

Enchantment - Aura
Enchant land
Enchanted land has "{T}, Pay 1 life: Draw a card."
If you're looking for it, it's available. The question is how much you're willing to pay.
Victimize

Victimize {2}{B}

Sorcery
Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.
"Die. But die knowing that your pathetic life will yield a great bounty for me."
—Zul Ashur, lich lord
Vow of Malice

Vow of Malice {2}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2, has intimidate, and can't attack you or planeswalkers you control.
Act of Aggression

Act of Aggression {3}{R/P}{R/P}

Instant
Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.
Borderland Behemoth

Borderland Behemoth {5}{R}{R}

Creature - Giant Warrior
Trample
Borderland Behemoth gets +4/+4 for each other Giant you control.
Giants share nothing but their fury.
4/4
Breath of Darigaaz

Breath of Darigaaz {1}{R}

Sorcery
Kicker {2}
Breath of Darigaaz deals 1 damage to each creature without flying and each player. If this spell was kicked, it deals 4 damage to each creature without flying and each player instead.
Chain Reaction

Chain Reaction {2}{R}{R}

Sorcery
Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield.
"We train for the improbable, like lightning striking the same place twice, or striking everywhere at once."
—Nundari, Sea Gate militia captain
Charmbreaker Devils

Charmbreaker Devils {5}{R}

Creature - Devil
At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand.
Whenever you cast an instant or sorcery spell, Charmbreaker Devils gets +4/+0 until end of turn.
4/4
Related card: Tibalt, Wicked Tormentor
Comet Storm

Comet Storm {X}{R}{R}

Instant
Multikicker {1}
Choose any target, then choose another target for each time this spell was kicked. Comet Storm deals X damage to each of them.
Curse of the Nightly Hunt

Curse of the Nightly Hunt {2}{R}

Enchantment - Aura Curse
Enchant player
Creatures enchanted player controls attack each combat if able.
When the moon rises and the bloodlust takes hold, nothing matters but the kill.
Desolation Giant

Desolation Giant {2}{R}{R}

Creature - Giant
Kicker {W}{W}
When Desolation Giant enters, destroy all other creatures you control. If it was kicked, destroy all other creatures instead.
3/3
Desperate Ravings

Desperate Ravings {1}{R}

Instant
Draw two cards, then discard a card at random.
Flashback {2}{U}
Her mind was quite gone, yet she spoke nothing but truth.
Disaster Radius

Disaster Radius {5}{R}{R}

Sorcery
As an additional cost to cast this spell, reveal a creature card from your hand.
Disaster Radius deals X damage to each creature your opponents control, where X is the revealed card's mana value.