Commander 2015

Blade of Selves

Blade of Selves {2}

Artifact - Equipment
Equipped creature has myriad.
Equip {4}
Sandstone Oracle

Sandstone Oracle {7}

Artifact Creature - Sphinx
Flying
When Sandstone Oracle enters, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference.
4/4
Scytheclaw

Scytheclaw {5}

Artifact - Equipment
Living weapon
Equipped creature gets +1/+1.
Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up.
Equip {3}
Seal of the Guildpact

Seal of the Guildpact {5}

Artifact
As Seal of the Guildpact enters, choose two colors.
Each spell you cast costs {1} less to cast for each of the chosen colors it is.
"I'd rather see the guilds contend together with words in the halls of power, than in the streets with swords."
—Jace Beleren
Thought Vessel

Thought Vessel {2}

Artifact
You have no maximum hand size.
{T}: Add {C}.
Infinite possibilities contained in a finite space.
Command Beacon

Command Beacon

Land
{T}: Add {C}.
{T}, Sacrifice Command Beacon: Put your commander into your hand from the command zone.
"I gazed once into that light. Now it burns in my mind, forever denying me rest."
—Riku of Two Reflections
Ajani's Chosen

Ajani's Chosen {2}{W}{W}

Creature - Cat Soldier
Whenever an enchantment you control enters, create a 2/2 white Cat creature token. If that enchantment is an Aura, you may attach it to the token.
"United, our roar will level mountains."
3/3
Angel of Serenity

Angel of Serenity {4}{W}{W}{W}

Creature - Angel
Flying
When Angel of Serenity enters, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards.
When Angel of Serenity leaves the battlefield, return the exiled cards to their owners' hands.
5/6
Arbiter of Knollridge

Arbiter of Knollridge {6}{W}

Creature - Giant Wizard
Vigilance
When Arbiter of Knollridge enters, each player's life total becomes the highest life total among all players.
Though giants are mortal, they live so long and on such a grand scale that many small folk don't believe they ever truly die.
5/5
Aura of Silence

Aura of Silence {1}{W}{W}

Enchantment
Artifact and enchantment spells your opponents cast cost {2} more to cast.
Sacrifice Aura of Silence: Destroy target artifact or enchantment.
Not all silences are easily broken.
Banishing Light

Banishing Light {2}{W}

Enchantment
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
Related card: Faithful Disciple
Cage of Hands

Cage of Hands {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block.
{1}{W}: Return Cage of Hands to its owner's hand.
Celestial Ancient

Celestial Ancient {3}{W}{W}

Creature - Elemental
Flying
Whenever you cast an enchantment spell, put a +1/+1 counter on each creature you control.
"We thought the clouds had moved from the night sky. Then the night sky moved, and the horizon grew wings."
—Josuri
3/3
Celestial Archon

Celestial Archon {3}{W}{W}

Enchantment Creature - Archon
Bestow {5}{W}{W}
Flying, first strike
Enchanted creature gets +4/+4 and has flying and first strike.
4/4
Crib Swap

Crib Swap {2}{W}

Kindred Instant - Shapeshifter
Changeling
Exile target creature. Its controller creates a 1/1 colorless Shapeshifter creature token with changeling.
Dawn to Dusk

Dawn to Dusk {2}{W}{W}

Sorcery
Choose one or both —
• Return target enchantment card from your graveyard to your hand.
• Destroy target enchantment.
"The numbers of Nyxborn among us have swelled. Is this a sign of the gods' favor, or does it portend something else?"
Dawnglare Invoker

Dawnglare Invoker {2}{W}

Creature - Kor Wizard
Flying
{8}: Tap all creatures target player controls.
"What we knew as Emeria, Ula, and Cosi were not divine beings at all, but a cruel trick, and a grave error."
—The Invokers' Tales
2/1
Dictate of Heliod

Dictate of Heliod {3}{W}{W}

Enchantment
Flash
Creatures you control get +2/+2.
"In our war Heliod gave mortals some favor, yet other times he withheld aid. Are we still no more than game pieces to him?"
—Polyxene the Doubter
Faith's Fetters

Faith's Fetters {3}{W}

Enchantment - Aura
Enchant permanent
When Faith's Fetters enters, you gain 4 life.
Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities.
Related card: Saint Elenda
Ghostblade Eidolon

Ghostblade Eidolon {2}{W}

Enchantment Creature - Spirit
Bestow {5}{W}
Double strike
Enchanted creature gets +1/+1 and has double strike.
1/1
Jareth, Leonine Titan

Jareth, Leonine Titan {3}{W}{W}{W}

Legendary Creature - Cat Giant
Whenever Jareth, Leonine Titan blocks, it gets +7/+7 until end of turn.
{W}: Jareth gains protection from the color of your choice until end of turn.
Light's champion in the stronghold of darkness.
4/7
Karmic Justice

Karmic Justice {2}{W}

Enchantment
Whenever a spell or ability an opponent controls destroys a noncreature permanent you control, you may destroy target permanent that opponent controls.
Kor Sanctifiers

Kor Sanctifiers {2}{W}

Creature - Kor Cleric
Kicker {W}
When Kor Sanctifiers enters, if it was kicked, destroy target artifact or enchantment.
"Why keep such trinkets? They only add weight to your travels."
2/3
Marshal's Anthem

Marshal's Anthem {2}{W}{W}

Enchantment
Multikicker {1}{W}
Creatures you control get +1/+1.
When Marshal's Anthem enters, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times Marshal's Anthem was kicked.
Mesa Enchantress

Mesa Enchantress {1}{W}{W}

Creature - Human Druid
Whenever you cast an enchantment spell, you may draw a card.
She shepherds mysteries and dust as others would a flock of sheep.
0/2
Related card: Verduran Enchantress