Assassin's Creed

Eivor, Battle-Ready

Eivor, Battle-Ready {3}{R}{W}

Legendary Creature - Human Assassin Warrior
Vigilance
Haste
Whenever Eivor, Battle-Ready attacks, it deals damage equal to the number of Equipment you control to each opponent.
5/5
Related card: Raven Clan War-Axe
Ezio, Blade of Vengeance

Ezio, Blade of Vengeance {3}{U}{B}

Legendary Creature - Human Assassin
Deathtouch
Whenever an Assassin you control deals combat damage to a player, draw a card.
"Nothing is true. Everything is permitted."
5/5
Related card: Auditore Ambush
Battlefield Improvisation

Battlefield Improvisation {1}{W}

Instant
Target creature gets +2/+2 until end of turn. If that creature is attacking, you may attach any number of Equipment you control to it.
The fallen had no more need of their weapons, but the living could still make use of them.
Detained by Legionnaires

Detained by Legionnaires {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block.
"Sleep? I never sleep. I just wait. In the shadows. And I will kill you all. Everyone who sniffed the air that day in Siwa."
—Bayek of Siwa
Escarpment Fortress

Escarpment Fortress {4}{W}

Creature - Wall
Defender
Reach
Other creatures you control get +1/+0.
Whenever you attack with two or more creatures, draw a card.
3/5
Keen-Eyed Raven

Keen-Eyed Raven {2}{W}

Creature - Bird
Flying
When Keen-Eyed Raven enters, put a +1/+1 counter on another target creature you control.
"What do you see, Sýnin?"
—Eivor
2/2
Settlement Blacksmith

Settlement Blacksmith {2}{W}

Creature - Human Artificer
When Settlement Blacksmith enters, if you control an Equipment, draw a card.
"Weapons, armor, shields, or tools—whatever the Raven Clan needs, my forge will provide."
—Gunnar of Ravensthorpe
3/3
Assassin Den

Assassin Den {3}{U}

Creature - Wall
Defender
{3}{U}: Put a +1/+1 counter on target creature you control. It can't be blocked this turn. Activate only as a sorcery.
The unassuming exterior was the perfect cover for the Brotherhood's operations.
2/4
Brotherhood Spy

Brotherhood Spy {1}{U}

Creature - Human Assassin
At the beginning of combat on your turn, if you control a legendary Assassin, Brotherhood Spy gets +1/+0 until end of turn and can't be blocked this turn.
"We need to stop Starrick and return London to the people who built it in the first place."
—Jayadeep Mir
1/3
Hookblade Veteran

Hookblade Veteran {U}

Creature - Human Assassin
During your turn, Hookblade Veteran has flying.
"The standard Ottoman hookblade has two parts, you see—the hook, and the blade."
—Yusuf Tazim
1/2
Tranquilize

Tranquilize {1}{U}

Sorcery
Tap target creature an opponent controls and put three stun counters on it.
A dead guard is evidence, a sleeping one a distraction.
Brotherhood Ambushers

Brotherhood Ambushers {4}{B}

Creature - Human Assassin
Freerunning {3}{B}
The ones you can see are just a distraction. There are many others, hidden in the shadows, waiting for the perfect moment to strike unseen.
6/3
Brotherhood Patriarch

Brotherhood Patriarch {3}{B}

Creature - Human Assassin
When Brotherhood Patriarch dies, each opponent loses 2 life and you gain 2 life.
"Don't you recognize me? It's a-me, Mario!"
—Mario Auditore, to his nephew Ezio
4/1
Merciless Harlequin

Merciless Harlequin {2}{B}

Creature - Human Assassin
Freerunning {1}{B}
When Merciless Harlequin enters, you draw a card and you lose 1 life.
2/1
Poison-Blade Mentor

Poison-Blade Mentor {1}{B}

Creature - Human Assassin
Deathtouch
Whenever Poison-Blade Mentor attacks, another target Assassin you control gains deathtouch until end of turn.
"The poison is no substitute for accuracy. Don't expect it to do your job for you."
—Pierre Bellec
2/1
Headsplitter

Headsplitter {1}{R}

Artifact - Equipment
When Headsplitter enters, create a 1/1 black Assassin creature token with menace, then attach Headsplitter to it.
Equipped creature gets +1/+0.
Equip {2}
Your own personal problem-solver.
Labyrinth Adversary

Labyrinth Adversary {3}{R}

Creature - Minotaur
Trample
Whenever you attack, you may pay {1}{R}. When you do, target creature can't block this turn.
It had claimed many lives in the Labyrinth before it met its end by Kassandra's hand.
4/3
Misthios's Fury

Misthios's Fury {1}{R}

Instant
Misthios's Fury deals 3 damage to target creature. If you control an Equipment, Misthios's Fury also deals 2 damage to that creature's controller.
"I'm tired of all this sneaking. Come out and face me!"
—Kassandra, Eagle Bearer
Spartan Veteran

Spartan Veteran {R}

Creature - Human Soldier
During your turn, Spartan Veteran has first strike.
{2}: Spartan Veteran gets +1/+0 until end of turn.
The Spartans attack relentlessly, giving their opponents no time to think or breathe.
1/1
Surtr, Fiery Jötun

Surtr, Fiery Jötun {3}{R}{R}

Legendary Creature - Giant God Warrior
Trample
Whenever you cast a historic spell, Surtr, Fiery Jötun deals 3 damage to any target.
"Do you falter, Lord of Asgard?"
5/5
Achilles Davenport

Achilles Davenport {2}{U}{B}

Legendary Creature - Human Assassin
Freerunning {U}{B}
Menace
Other Assassins you control get +1/+1.
3/3
Auditore Ambush

Auditore Ambush {2}{U}{B}

Sorcery
Choose one or both —
• Return target creature to its owner's hand.
• Target player searches their library and/or graveyard for a card named Ezio, Blade of Vengeance, reveals it, and puts it into their hand. If they search their library this way, they shuffle.
Related card: Ezio, Blade of Vengeance
Bureau Headmaster

Bureau Headmaster {R}{W}

Creature - Human Assassin
Equipment spells you cast cost {1} less to cast.
Equip abilities you activate cost {1} less to activate.
"Don't let our creed fade."
—Tahira, the First Oath-Taker
2/2
Raven Clan War-Axe

Raven Clan War-Axe {1}{R}{W}

Artifact - Equipment
When Raven Clan War-Axe enters, you may search your library and/or graveyard for a card named Eivor, Battle-Ready, reveal it, and put it into your hand. If you search your library this way, shuffle.
Equipped creature gets +2/+0 and has trample.
Equip {2}
Related card: Eivor, Battle-Ready
Rooftop Bypass

Rooftop Bypass {1}{U}{B}

Enchantment
Whenever one or more nontoken creatures you control deal combat damage to a player, create a 1/1 black Assassin creature token with menace.
There is always a path.