Warhammer 40,000 Commander

Wayfarer's Bauble

Wayfarer's Bauble {1}

Artifact
{2}, {T}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When Chaos makes a tool that isn't specifically for destroying things, it's usually for finding new things to destroy.
Wayfarer's Bauble

Wayfarer's Bauble {1}

Artifact
{2}, {T}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Anrakyr the Traveller awoke from his slumber with a singular goal: to rebuild a united Necron galaxy.
Wayfarer's Bauble

Wayfarer's Bauble {1}

Artifact
{2}, {T}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Anrakyr the Traveler awoke from his slumber with a singular goal: to rebuild a united Necron galaxy.
Worn Powerstone

Worn Powerstone {3}

Artifact
Worn Powerstone enters the battlefield tapped.
{T}: Add {C}{C}.
"Power comes in many shapes. But real power does the shaping."
—Abaddon the Despoiler
Worn Powerstone

Worn Powerstone {3}

Artifact
Worn Powerstone enters the battlefield tapped.
{T}: Add {C}{C}.
"Power comes in many shapes. But real power does the shaping."
—Abaddon the Despoiler
Arcane Sanctum

Arcane Sanctum

Land
Arcane Sanctum enters the battlefield tapped.
{T}: Add {W}, {U}, or {B}.
The Emperor is the greatest psyker in Human history. For thousands of years, he has sat immobile in a palace that spans a continent.
Arcane Sanctum

Arcane Sanctum

Land
Arcane Sanctum enters the battlefield tapped.
{T}: Add {W}, {U}, or {B}.
The Emperor is the greatest psyker in Human history. For thousands of years, he has sat immobile in a palace that spans a continent.
Ash Barrens

Ash Barrens

Land
{T}: Add {C}.
Basic landcycling {1}
Deserts of industrial ash surround the hive cities, covering the surface of the planet with an unstable, corrosive skin.
Ash Barrens

Ash Barrens

Land
{T}: Add {C}.
Basic landcycling {1}
Deserts of industrial ash surround the hive cities, covering the surface of the planet with an unstable, corrosive skin.
Barren Moor

Barren Moor

Land
Barren Moor enters the battlefield tapped.
{T}: Add {B}.
Cycling {B}
Millennia of constant warfare have left many planets with very little worth fighting over.
Barren Moor

Barren Moor

Land
Barren Moor enters the battlefield tapped.
{T}: Add {B}.
Cycling {B}
Millennia of constant warfare have left many planets with very little worth fighting over.
Cave of Temptation

Cave of Temptation

Land
{T}: Add {C}.
{1}, {T}: Add one mana of any color.
{4}, {T}, Sacrifice Cave of Temptation: Put two +1/+1 counters on target creature. Activate only as a sorcery.
Cave of Temptation

Cave of Temptation

Land
{T}: Add {C}.
{1}, {T}: Add one mana of any color.
{4}, {T}, Sacrifice Cave of Temptation: Put two +1/+1 counters on target creature. Activate only as a sorcery.
Choked Estuary

Choked Estuary

Land
As Choked Estuary enters the battlefield, you may reveal an Island or Swamp card from your hand. If you don't, Choked Estuary enters the battlefield tapped.
{T}: Add {U} or {B}.
Centuries' worth of black iron lie beneath the soil of every Imperial world, their civilization built on never-ending strife.
Choked Estuary

Choked Estuary

Land
As Choked Estuary enters the battlefield, you may reveal an Island or Swamp card from your hand. If you don't, Choked Estuary enters the battlefield tapped.
{T}: Add {U} or {B}.
Centuries' worth of black iron lie beneath the soil of every Imperial world, their civilization built on never-ending strife.
Cinder Glade

Cinder Glade

Land - Mountain Forest
({T}: Add {R} or {G}.)
Cinder Glade enters the battlefield tapped unless you control two or more basic lands.
All orbital bombardment did was till the soil.
Cinder Glade

Cinder Glade

Land - Mountain Forest
({T}: Add {R} or {G}.)
Cinder Glade enters the battlefield tapped unless you control two or more basic lands.
All orbital bombardment did was till the soil.
Command Tower

Command Tower

Land
{T}: Add one mana of any color in your commander's color identity.
In the late stages of a Tyranid invasion, vast capillary towers funnel biomass to the Hive Ships waiting in orbit.
Related card: Tower Winder
Command Tower

Command Tower

Land
{T}: Add one mana of any color in your commander's color identity.
In the late stages of Tyranid invasion, vast capillary towers funnel biomass to the Hive Ships waiting in orbit.
Related card: Tower Winder
Command Tower

Command Tower

Land
{T}: Add one mana of any color in your commander's color identity.
On the Planet of Sorcerers in the Eye of Terror lies the Tower of the Cyclops, the redoubt of Magnus the Red.
Related card: Tower Winder
Command Tower

Command Tower

Land
{T}: Add one mana of any color in your commander's color identity.
On the Planet of Sorcerers in the Eye of Terror lies the Tower of the Cyclops, the redoubt of Magnus the Red.
Related card: Tower Winder
Command Tower

Command Tower

Land
{T}: Add one mana of any color in your commander's color identity.
"The war will be decided here, where the planet's defences are strongest."
—Marneus Calgar
Related card: Tower Winder
Command Tower

Command Tower

Land
{T}: Add one mana of any color in your commander's color identity.
"The war will be decided here, where the planet's defenses are strongest."
—Marneus Calgar
Related card: Tower Winder
Crumbling Necropolis

Crumbling Necropolis

Land
Crumbling Necropolis enters the battlefield tapped.
{T}: Add {U}, {B}, or {R}.
The squad plunged deep into Hive Pandorial, finding only the shambling corpses of those they came to avenge.
Crumbling Necropolis

Crumbling Necropolis

Land
Crumbling Necropolis enters the battlefield tapped.
{T}: Add {U}, {B}, or {R}.
The squad plunged deep into Hive Pandorial, finding only the shambling corpses of those they came to avenge.