31561 cards found
Triplicate Titan

Triplicate Titan {9}

Artifact Creature - Golem
Flying, vigilance, trample
When Triplicate Titan dies, create a 3/3 colorless Golem artifact creature token with flying, a 3/3 colorless Golem artifact creature token with vigilance, and a 3/3 colorless Golem artifact creature token with trample.
9/9
Triumphant Reckoning

Triumphant Reckoning {6}{W}{W}{W}

Sorcery
Return all artifact, enchantment, and planeswalker cards from your graveyard to the battlefield.
"We have defied fate. Our destinies are our own."
Valgavoth, Terror Eater

Valgavoth, Terror Eater {6}{B}{B}{B}

Legendary Creature - Elder Demon
Flying, lifelink
Ward—Sacrifice three nonland permanents.
If a card you didn't control would be put into an opponent's graveyard from anywhere, exile it instead.
During your turn, you may play cards exiled with Valgavoth. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.
9/9
  • Duskmourn: House of Horror Promos 120p 120s
  • Duskmourn: House of Horror 120 352 407
Vitalizing Wind

Vitalizing Wind {8}{G}

Instant
Creatures you control get +7/+7 until end of turn.
"The fifth wind of ascension is Exalter, fulfilling Keld's destiny."
—Keld Triumphant
  • Prophecy
Void Winnower

Void Winnower {9}

Creature - Eldrazi
Your opponents can't cast spells with even mana values.
Your opponents can't block with creatures with even mana values.
"Have you ever seen a world fall to its knees? Watch, and learn."
—Ob Nixilis
11/9
Volley of Boulders

Volley of Boulders {8}{R}

Sorcery
Volley of Boulders deals 6 damage divided as you choose among any number of targets.
Flashback {R}{R}{R}{R}{R}{R}
Worldfire

Worldfire {6}{R}{R}{R}

Sorcery
Exile all permanents. Exile all cards from all hands and graveyards. Each player's life total becomes 1.
Even the smallest spark may set a world ablaze.
  • Magic 2013
Zacama, Primal Calamity

Zacama, Primal Calamity {6}{R}{G}{W}

Legendary Creature - Elder Dinosaur
Vigilance, reach, trample
When Zacama, Primal Calamity enters, if you cast it, untap all lands you control.
{2}{R}: Zacama deals 3 damage to target creature.
{2}{G}: Destroy target artifact or enchantment.
{2}{W}: You gain 3 life.
9/9
Related card: Scalespeaker Shepherd
Zodiac Dragon

Zodiac Dragon {7}{R}{R}

Creature - Dragon
When Zodiac Dragon is put into your graveyard from the battlefield, you may return it to your hand.
". . . The kingdoms three are now the stuff of dream, / For men to ponder, past all praise or blame."
8/8
Abundant Maw

Abundant Maw {8}

Creature - Eldrazi Leech
Emerge {6}{B}
When you cast this spell, target opponent loses 3 life and you gain 3 life.
6/4
Akroma, Angel of Fury

Akroma, Angel of Fury {5}{R}{R}{R}

Legendary Creature - Angel
This spell can't be countered.
Flying, trample, protection from white and from blue
{R}: Akroma, Angel of Fury gets +1/+0 until end of turn.
Morph {3}{R}{R}{R}
6/6
Akroma, Angel of Wrath

Akroma, Angel of Wrath {5}{W}{W}{W}

Legendary Creature - Angel
Flying, first strike, vigilance, trample, haste, protection from black and from red
"Wrath is no vice when inflicted upon the deserving."
6/6
Akron Legionnaire

Akron Legionnaire {6}{W}{W}

Creature - Giant Soldier
Except for creatures named Akron Legionnaire and artifact creatures, creatures you control can't attack.
8/4
Aladdin's Ring

Aladdin's Ring {8}

Artifact
{8}, {T}: Aladdin's Ring deals 4 damage to any target.
"A good lamp will light your way. A good ring will clear it."
—Nervan, royal jeweler
Related card: City in a Bottle
Alpha Brawl

Alpha Brawl {6}{R}{R}

Sorcery
Target creature an opponent controls deals damage equal to its power to each other creature that player controls, then each of those creatures deals damage equal to its power to that creature.
Being an alpha means proving it every full moon.
  • Dark Ascension
Aminatou's Augury

Aminatou's Augury {6}{U}{U}

Sorcery
Exile the top eight cards of your library. You may put a land card from among them onto the battlefield. Until end of turn, for each nonland card type, you may cast a spell of that type from among the exiled cards without paying its mana cost.
Ancient Brontodon

Ancient Brontodon {6}{G}{G}

Creature - Dinosaur
It is taller than all but the tallest trees, and older than all but the oldest.
9/9
Ancient Silver Dragon

Ancient Silver Dragon {6}{U}{U}

Creature - Elder Dragon
Flying
Whenever Ancient Silver Dragon deals combat damage to a player, roll a d20. Draw cards equal to the result. You have no maximum hand size for the rest of the game.
8/8
Angel of Deliverance

Angel of Deliverance {6}{W}{W}

Creature - Angel
Flying
Delirium — Whenever Angel of Deliverance deals damage, if there are four or more card types among cards in your graveyard, exile target creature an opponent controls.
6/6
Angel of Salvation

Angel of Salvation {6}{W}{W}

Creature - Angel
Flash; convoke
Flying
When Angel of Salvation enters, prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose.
5/5
Angelic Rocket

Angelic Rocket {8}

Host Artifact Creature - Angel
Flying
When this creature enters, you may destroy target nonland permanent.
4/4
Arcades Sabboth

Arcades Sabboth {2}{G}{G}{W}{W}{U}{U}

Legendary Creature - Elder Dragon
Flying
At the beginning of your upkeep, sacrifice Arcades Sabboth unless you pay {G}{W}{U}.
Each untapped creature you control gets +0/+2 as long as it's not attacking.
{W}: Arcades Sabboth gets +0/+1 until end of turn.
7/7
Arcbound Overseer

Arcbound Overseer {8}

Artifact Creature - Golem
At the beginning of your upkeep, put a +1/+1 counter on each creature you control with modular.
Modular 6
0/0
Archangel's Light

Archangel's Light {7}{W}

Sorcery
You gain 2 life for each card in your graveyard, then shuffle your graveyard into your library.
"This is the light of Avacyn. Even in her absence she offers us hope."
—Radulf, priest of Avacyn
  • Dark Ascension
Archetype of Endurance

Archetype of Endurance {6}{G}{G}

Enchantment Creature - Boar
Creatures you control have hexproof.
Creatures your opponents control lose hexproof and can't have or gain hexproof.
Despite its fearsome stature, it is as elusive as a shadow, circling round to stalk those who presume to hunt it.
6/5