650 cards found
Dwynen's Elite

Dwynen's Elite {1}{G}

Creature - Elf Warrior
When this creature enters, if you control another Elf, create a 1/1 green Elf Warrior creature token.
Call one, call them all.
2/2
Dwynen, Gilt-Leaf Daen

Dwynen, Gilt-Leaf Daen {2}{G}{G}

Legendary Creature - Elf Warrior
Reach
Other Elf creatures you control get +1/+1.
Whenever Dwynen attacks, you gain 1 life for each attacking Elf you control.
3/4
Early Harvest

Early Harvest {1}{G}{G}

Instant
Target player untaps all basic lands they control.
"Earth's increase, foison plenty,
Barns and garners never empty:
Vines with clust'ring bunches growing;
Plants with goodly burden bowing."
—William Shakespeare, The Tempest
Ebon Stronghold

Ebon Stronghold

Land
Ebon Stronghold enters tapped.
{T}: Add {B}.
{T}, Sacrifice Ebon Stronghold: Add {B}{B}.
Ebondeath, Dracolich

Ebondeath, Dracolich {2}{B}{B}

Legendary Creature - Zombie Dragon
Flash
Flying
Ebondeath, Dracolich enters tapped.
You may cast Ebondeath, Dracolich from your graveyard if a creature not named Ebondeath, Dracolich died this turn.
5/2
Echoing Truth

Echoing Truth {1}{U}

Instant
Return target nonland permanent and all other permanents with the same name as that permanent to their owners' hands.
A single lie unleashes a tide of disbelief.
Eiganjo, Seat of the Empire

Eiganjo, Seat of the Empire

Legendary Land
{T}: Add {W}.
Channel{2}{W}, Discard Eiganjo, Seat of the Empire: It deals 4 damage to target attacking or blocking creature. This ability costs {1} less to activate for each legendary creature you control.
Eldrazi Temple

Eldrazi Temple

Land
{T}: Add {C}.
{T}: Add {C}{C}. Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi.
Each temple is a door to a horrible future.
Elephant Guide

Elephant Guide {2}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+3.
When enchanted creature dies, create a 3/3 green Elephant creature token.
Elspeth, Knight-Errant

Elspeth, Knight-Errant {2}{W}{W}

Legendary Planeswalker - Elspeth
[+1]: Create a 1/1 white Soldier creature token.
[+1]: Target creature gets +3/+3 and gains flying until end of turn.
[–8]: You get an emblem with "Artifacts, creatures, enchantments, and lands you control have indestructible."
Loyalty:
4
Elvish Spirit Guide

Elvish Spirit Guide {2}{G}

Creature - Elf Spirit
Exile Elvish Spirit Guide from your hand: Add {G}.
"We are never without guidance, if we but seek it."
—Taaveti of Kelsinko, elvish hunter
2/2
Related card: Simian Spirit Guide
Elvish Warmaster

Elvish Warmaster {1}{G}

Creature - Elf Warrior
Whenever one or more other Elves you control enter, create a 1/1 green Elf Warrior creature token. This ability triggers only once each turn.
{5}{G}{G}: Elves you control get +2/+2 and gain deathtouch until end of turn.
2/2
Emerald Medallion

Emerald Medallion {2}

Artifact
Green spells you cast cost {1} less to cast.
It is a sun-dappled glade in the morning, the aroma of spring's first blossoms, and the melody of birds chirping in a joyful chorus. It is life.
Empty the Warrens

Empty the Warrens {3}{R}

Sorcery
Create two 1/1 red Goblin creature tokens.
Storm
"They'd pour out of the warrens to make war (and to make room for the littering matrons)."
—Sarpadian Empires, vol. IV
Related card: Charged Conjuration
Empyrial Armor

Empyrial Armor {1}{W}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 for each card in your hand.
"An angel appeared in the smoldering skies above the fray, her clothes as flames, her armor as fire."
—"Hymn of Angelfire"
End-Raze Forerunners

End-Raze Forerunners {5}{G}{G}{G}

Creature - Boar
Vigilance, trample, haste
When End-Raze Forerunners enters, other creatures you control get +2/+2 and gain vigilance and trample until end of turn.
"Smash this city to pieces."
—Domri Rade
7/7
Endbringer

Endbringer {5}{C}

Creature - Eldrazi
Untap Endbringer during each other player's untap step.
{T}: Endbringer deals 1 damage to any target.
{C}, {T}: Target creature can't attack or block this turn.
{C}{C}, {T}: Draw a card.
5/5
Endless Atlas

Endless Atlas {2}

Artifact
{2}, {T}: Draw a card. Activate only if you control three or more lands with the same name.
Guarded by cartographers, disdained by warlords, coveted by adventurers.
Endurance

Endurance {1}{G}{G}

Creature - Elemental Incarnation
Flash
Reach
When Endurance enters, up to one target player puts all the cards from their graveyard on the bottom of their library in a random order.
Evoke—Exile a green card from your hand.
3/4
Engineered Explosives

Engineered Explosives {X}

Artifact
Sunburst
{2}, Sacrifice Engineered Explosives: Destroy each nonland permanent with mana value equal to the number of charge counters on Engineered Explosives.
Enormous Baloth

Enormous Baloth {6}{G}

Creature - Beast
Its diet consists of fruits, plants, small woodland animals, large woodland animals, woodlands, fruit groves, fruit farmers, and small cities.
7/7
Enrage

Enrage {X}{R}

Instant
Target creature gets +X/+0 until end of turn.
The barbarians call it "touching the soul of the dragon."
Entreat the Angels

Entreat the Angels {X}{X}{W}{W}{W}

Sorcery
Create X 4/4 white Angel creature tokens with flying.
Miracle {X}{W}{W}
Ephemerate

Ephemerate {W}

Instant
Exile target creature you control, then return it to the battlefield under its owner's control.
Rebound
Errant Ephemeron

Errant Ephemeron {6}{U}

Creature - Illusion
Flying
Suspend 4—{1}{U}
4/4