12174 cards found
Cathartic Pyre

Cathartic Pyre {1}{R}

Instant
Choose one —
• Cathartic Pyre deals 3 damage to target creature or planeswalker.
• Discard up to two cards, then draw that many cards.
"Leave behind the sorrow of this body. Be blessed, being of light."
Cathartic Reunion

Cathartic Reunion {1}{R}

Sorcery
As an additional cost to cast this spell, discard two cards.
Draw three cards.
The soldier had given up his wealth, his title, even his home, but he had no room for regret. At last, he had saved his friend.
Catlike Curiosity
Mischievous Catgeist

Catlike Curiosity

Enchantment - Aura
(Color indicator: Catlike Curiosity is blue)
Enchant creature
Enchanted creature has "Whenever this creature deals combat damage to a player, draw a card."
If Catlike Curiosity would be put into a graveyard from anywhere, exile it instead.
Card has other part: Mischievous Catgeist
Related card: Catlike Curiosity (Alchemy)
Catlike Curiosity (Alchemy)
Mischievous Catgeist (Alchemy)

Catlike Curiosity (Alchemy)

Enchantment - Aura
(Color indicator: Catlike Curiosity (Alchemy) is blue)
Enchant creature
Enchanted creature gets +1/+1.
Enchanted creature has "Whenever this creature deals combat damage to a player, draw a card."
If Catlike Curiosity would be put into a graveyard from anywhere, exile it instead.
Card has other part: Mischievous Catgeist (Alchemy)
Related card: Catlike Curiosity
  • Innistrad: Crimson Vow
Catti-brie of Mithral Hall

Catti-brie of Mithral Hall {G}{W}

Legendary Creature - Human Archer
First strike, reach
Whenever Catti-brie of Mithral Hall attacks, put a +1/+1 counter on it for each Equipment attached to it.
{1}, Remove all +1/+1 counters from Catti-brie: It deals X damage to target attacking or blocking creature an opponent controls, where X is the number of counters removed this way.
2/2
  • Alchemy Horizons: Baldur's Gate
  • Forgotten Realms Commander 44 313
Caught Red-Handed

Caught Red-Handed {4}{R}

Instant
This spell can't be countered.
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Suspect it.
"Wait, stop! I've been framed! Extremely convincingly!"
  • Murders at Karlov Manor
Caught in the Crossfire

Caught in the Crossfire {R}{R}

Instant
Spree
+ {1} — Caught in the Crossfire deals 2 damage to each outlaw creature.
+ {1} — Caught in the Crossfire deals 2 damage to each non-outlaw creature.
  • Outlaws of Thunder Junction
Cauldron Familiar

Cauldron Familiar {B}

Creature - Cat
When Cauldron Familiar enters, each opponent loses 1 life and you gain 1 life.
Sacrifice a Food: Return Cauldron Familiar from your graveyard to the battlefield.
Every day the cat returns to kill the same mouse, which sinks again into the cauldron's brew.
1/1
Related cards: Cauldron Familiar (Alchemy) Cursebound Witch
Cauldron Familiar (Alchemy)

Cauldron Familiar (Alchemy) {B}

Creature - Cat
Cauldron Familiar can't block.
When Cauldron Familiar enters, each opponent loses 1 life and you gain 1 life.
Sacrifice a Food: Return Cauldron Familiar from your graveyard to the battlefield.
1/1
Related card: Cauldron Familiar
  • Throne of Eldraine
Cauldron's Gift

Cauldron's Gift {4}{B}

Sorcery
Adamant — If at least three black mana was spent to cast this spell, mill four cards.
You may choose a creature card in your graveyard. If you do, return it to the battlefield with an additional +1/+1 counter on it.
  • Throne of Eldraine
Caustic Bronco

Caustic Bronco {1}{B}

Creature - Snake Horse Mount
Whenever Caustic Bronco attacks, reveal the top card of your library and put it into your hand. You lose life equal to that card's mana value if Caustic Bronco isn't saddled. Otherwise, each opponent loses that much life.
Saddle 3
2/2
  • Outlaws of Thunder Junction Promos 82p 82s
  • Outlaws of Thunder Junction 82 324
Cautious Survivor

Cautious Survivor {3}{G}

Creature - Elf Survivor
Survival — At the beginning of your second main phase, if Cautious Survivor is tapped, you gain 2 life.
She came back alone, with her recorder broken and its footage scrambled. Whatever she had experienced, she never spoke of again.
4/4
  • Duskmourn: House of Horror
Cavalcade of Calamity

Cavalcade of Calamity {1}{R}

Enchantment
Whenever a creature you control with power 1 or less attacks, Cavalcade of Calamity deals 1 damage to the player or planeswalker that creature is attacking.
Let the Dimir worry about witnesses. For the Rakdos, screams count as applause.
  • Ravnica Allegiance
Cavalier of Dawn

Cavalier of Dawn {2}{W}{W}{W}

Creature - Elemental Knight
Vigilance
When Cavalier of Dawn enters, destroy up to one target nonland permanent. Its controller creates a 3/3 colorless Golem artifact creature token.
When Cavalier of Dawn dies, return target artifact or enchantment card from your graveyard to your hand.
4/6
Related card: Raddic, Tal Zealot
  • Core Set 2020 Promos 10p 10s
  • Core Set 2020
Cavalier of Flame

Cavalier of Flame {2}{R}{R}{R}

Creature - Elemental Knight
{1}{R}: Creatures you control get +1/+0 and gain haste until end of turn.
When Cavalier of Flame enters, discard any number of cards, then draw that many cards.
When Cavalier of Flame dies, it deals X damage to each opponent and each planeswalker they control, where X is the number of land cards in your graveyard.
6/5
Cavalier of Gales

Cavalier of Gales {2}{U}{U}{U}

Creature - Elemental Knight
Flying
When Cavalier of Gales enters, draw three cards, then put two cards from your hand on top of your library in any order.
When Cavalier of Gales dies, shuffle it into its owner's library, then scry 2.
5/5
  • Core Set 2020 Promos 52p 52s
  • Core Set 2020
Cavalier of Night

Cavalier of Night {2}{B}{B}{B}

Creature - Elemental Knight
Lifelink
When Cavalier of Night enters, you may sacrifice another creature. When you do, destroy target creature an opponent controls.
When Cavalier of Night dies, return target creature card with mana value 3 or less from your graveyard to the battlefield.
4/5
Related card: Raddic, Tal Zealot
Cavalier of Thorns

Cavalier of Thorns {2}{G}{G}{G}

Creature - Elemental Knight
Reach
When Cavalier of Thorns enters, reveal the top five cards of your library. Put a land card from among them onto the battlefield and the rest into your graveyard.
When Cavalier of Thorns dies, you may exile it. If you do, put another target card from your graveyard on top of your library.
5/6
Cavalry Drillmaster

Cavalry Drillmaster {1}{W}

Creature - Human Knight
When Cavalry Drillmaster enters, target creature gets +2/+0 and gains first strike until end of turn.
2/1
Cave of the Frost Dragon

Cave of the Frost Dragon

Land
If you control two or more other lands, Cave of the Frost Dragon enters tapped.
{T}: Add {W}.
{4}{W}: Cave of the Frost Dragon becomes a 3/4 white Dragon creature with flying until end of turn. It's still a land.
Cavern Stomper

Cavern Stomper {4}{G}{G}

Creature - Dinosaur
When Cavern Stomper enters, scry 2.
{3}{G}: Cavern Stomper can't be blocked by creatures with power 2 or less this turn.
7/7
  • The Lost Caverns of Ixalan
Cavern Whisperer

Cavern Whisperer {4}{B}

Creature - Nightmare
Mutate {3}{B}
Menace
Whenever this creature mutates, each opponent discards a card.
4/4
Cavern of Souls

Cavern of Souls

Land
As Cavern of Souls enters, choose a creature type.
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
Cavernous Maw

Cavernous Maw

Land - Cave
{T}: Add {C}.
{2}: Cavernous Maw becomes a 3/3 Elemental creature until end of turn. It's still a Cave land. Activate only if the number of other Caves you control plus the number of Cave cards in your graveyard is three or greater.
Many footprints lead into the cave. None lead out.
  • The Lost Caverns of Ixalan
Caves of Koilos

Caves of Koilos

Land
{T}: Add {C}.
{T}: Add {W} or {B}. Caves of Koilos deals 1 damage to you.
After years of silence, the caves once again echo with the grisly sounds of Phyrexians preparing for war.