2515 cards found
Mental Note

Mental Note {U}

Instant
Mill two cards.
Draw a card.
Some minds are more open than others.
Merchant Ship

Merchant Ship {U}

Creature - Human
Merchant Ship can't attack unless defending player controls an Island.
Whenever Merchant Ship attacks and isn't blocked, you gain 2 life.
When you control no Islands, sacrifice Merchant Ship.
0/2
Related card: City in a Bottle
  • Arabian Nights
Merfolk Secretkeeper

Merfolk Secretkeeper {U}

Creature - Merfolk Wizard
Merfolk curiosity usually has dire consequences, but rarely for the merfolk.
0/4
Card has other part: Venture Deeper
Merfolk Spy

Merfolk Spy {U}

Creature - Merfolk Rogue
Islandwalk
Whenever Merfolk Spy deals combat damage to a player, that player reveals a card at random from their hand.
1/1
Merfolk Windrobber

Merfolk Windrobber {U}

Creature - Merfolk Rogue
Flying
Whenever Merfolk Windrobber deals combat damage to a player, that player mills a card.
Sacrifice Merfolk Windrobber: Draw a card. Activate only if an opponent has eight or more cards in their graveyard.
1/1
  • Zendikar Rising
Merfolk of the Pearl Trident

Merfolk of the Pearl Trident {U}

Creature - Merfolk
"The merfolk of the Pearl Trident have risen from the waves since the earliest days, at times allies to humans, other times enemies. Now their power is cresting again, and who can say which way the new tide will flow."
—Kalis, Onean scholar
1/1
Merrow Bonegnawer

Merrow Bonegnawer {B}

Creature - Merfolk Rogue
{T}: Target player exiles a card from their graveyard.
Whenever you cast a black spell, you may untap Merrow Bonegnawer.
Banished to the Dark Meanders for hideous crimes, some merrows find a taste for the darkness . . . and the dead.
1/1
  • Eventide
Merrow Witsniper

Merrow Witsniper {U}

Creature - Merfolk Rogue
When Merrow Witsniper enters, target player mills a card.
"The world above the waterline must be monitored—and, when necessary, adjusted."
1/1
  • Morningtide
Messenger's Speed

Messenger's Speed {R}

Enchantment - Aura
Enchant creature
Enchanted creature has trample and haste.
"He outran arrows. He outran even the archers' insults."
—Bayma, storyteller of Lagonna Band
  • Theros
Metamorphic Blast

Metamorphic Blast {U}

Instant
Spree
+ {1} — Until end of turn, target creature becomes a white Rabbit with base power and toughness 0/1.
+ {3} — Target player draws two cards.
Rundo's craving for revenge was replaced by a craving for vegetables.
  • Outlaws of Thunder Junction
Metamorphosis

Metamorphosis {G}

Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Add X mana of any one color, where X is 1 plus the sacrificed creature's mana value. Spend this mana only to cast creature spells.
Related card: City in a Bottle
Meticulous Excavation

Meticulous Excavation {W}

Enchantment
{2}{W}: Return target permanent you control to its owner's hand. If it has unearth, instead exile it, then return that card to its owner's hand. Activate only during your turn.
"Remember, students, if it's glowing, humming, or whirring, don't touch it!"
  • The Brothers' War
Midnight Charm

Midnight Charm {B}

Instant
Choose one —
• Midnight Charm deals 1 damage to target creature and you gain 1 life.
• Target creature gains first strike until end of turn.
• Tap target creature.
  • Planar Chaos
Midnight Duelist

Midnight Duelist {W}

Creature - Human Soldier
Protection from Vampires
Avacyn's return did not rid him of his desire for revenge.
1/2
  • Avacyn Restored
Might of Alara

Might of Alara {G}

Instant
Domain — Target creature gets +1/+1 until end of turn for each basic land type among lands you control.
The combined strength of all five planes spawned creations none had seen before.
  • Conflux
Might of Old Krosa

Might of Old Krosa {G}

Instant
Target creature gets +2/+2 until end of turn. If you cast this spell during your main phase, that creature gets +4/+4 until end of turn instead.
Sometimes even humble forest creatures were gifted with mighty emanations from the past.
Might of the Masses

Might of the Masses {G}

Instant
Target creature gets +1/+1 until end of turn for each creature you control.
The Joraga elves never need ask a troll to leave their territory. They merely grant it their combined strength, and it can't resist embarking on a merry rampage.
Might of the Meek

Might of the Meek {R}

Instant
Target creature gains trample until end of turn. It also gets +1/+0 until end of turn if you control a Mouse.
Draw a card.
"Fear is unavoidable. You can run from it with your tail between your legs, or charge it head on with sword in hand. I prefer the latter."
—Rho, veteran hero
Related cards: Brave Meadowguard Recruit Instructor
  • Bloomburrow
Mild-Mannered Librarian

Mild-Mannered Librarian {G}

Creature - Human
{3}{G}: This creature becomes a Werewolf. Put two +1/+1 counters on it and you draw a card. Activate only once.
She had always believed in the transformative powers of great literature.
1/1
Military Discipline

Military Discipline {W}

Enchantment - Aura
Flash
Enchant creature
When Military Discipline enters, enchanted creature gains first strike until end of turn.
Enchanted creature gets +1/+0.
  • The Brothers' War
Mind Bend

Mind Bend {U}

Instant
Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another.
Mind Bomb

Mind Bomb {U}

Sorcery
Each player may discard up to three cards. Mind Bomb deals damage to each player equal to 3 minus the number of cards they discarded this way.
Mind Carver

Mind Carver {B}

Artifact - Equipment
When Mind Carver enters, attach it to target creature you control.
Equipped creature gets +1/+0. It gets +3/+1 instead as long as an opponent has eight or more cards in their graveyard.
Equip {2}{B}
  • Zendikar Rising
Mind Games

Mind Games {U}

Instant
Buyback {2}{U}
Tap target artifact, creature, or land.
  • Stronghold
Mind Harness

Mind Harness {U}

Enchantment - Aura
Enchant red or green creature
Cumulative upkeep {1}
You control enchanted creature.
Centuries ago, Mangara won the loyalty of the Quirion not by ruling their minds but by supporting their independence.
  • Mirage