11127 cards found
Boldwyr Heavyweights

Boldwyr Heavyweights {2}{R}{R}

Creature - Giant Warrior
Trample
When Boldwyr Heavyweights enters, each opponent may search their library for a creature card and put it onto the battlefield. Then each player who searched their library this way shuffles.
Even if giants bring nothing else on a journey, they bring attention.
8/8
  • Morningtide
Bolshack Dragon

Bolshack Dragon {5}{R}

Creature - Armored Dragon
Double b̶r̶e̶a̶k̶e̶r̶ strike
While attacking, this creature gets +10̶0̶0̶ power for each f̶i̶r̶e̶ red card in your graveyard.
6/6
  • Mystery Booster 2
Boltbender

Boltbender {3}{R}

Creature - Goblin Wizard
Disguise {1}{R}
When Boltbender is turned face up, you may choose new targets for any number of other spells and/or abilities.
"You should really work on your aim."
4/2
  • Murders at Karlov Manor Commander 30 340
Boltfire

Boltfire {R}

Sorcery
Boltfire deals 2 damage to any target.
Flashforward {4}{R} (You may cast this card from exile for its flashforward cost. Then put it on the bottom of your library.)
  • Mystery Booster 2
Boltwing Marauder

Boltwing Marauder {3}{B}{R}

Creature - Dragon
Flying
Whenever another creature you control enters, target creature gets +2/+0 until end of turn.
When battling the Kolaghan, consider yourself lucky if lightning strikes the same place only twice.
5/4
Bomat Courier

Bomat Courier {1}

Artifact Creature - Construct
Haste
Whenever Bomat Courier attacks, exile the top card of your library face down.
{R}, Discard your hand, Sacrifice Bomat Courier: Put all cards exiled with Bomat Courier into their owners' hands.
1/1
Bomb Squad

Bomb Squad {3}{R}

Creature - Dwarf
{T}: Put a fuse counter on target creature.
At the beginning of your upkeep, put a fuse counter on each creature with a fuse counter on it.
Whenever a creature has four or more fuse counters on it, remove all fuse counters from it and destroy it. That creature deals 4 damage to its controller.
1/1
  • Odyssey
Bombardment

Bombardment {R}

Sorcery
Until end of turn, cards you own that aren't on the battlefield lose all card types, costs, names, and abilities and become red sorceries named Missile that cost {R} with "Missile deals 2 damage to any target."
Bonders' Enclave

Bonders' Enclave

Land
{T}: Add {C}.
{3}, {T}: Draw a card. Activate only if you control a creature with power 4 or greater.
There is a sanctuary that reveals itself only to those graced by the eludha—the mystical connection between bonder and monster.
Related card: Boseiju Pathlighter
Bone Dancer

Bone Dancer {1}{B}{B}

Creature - Zombie
Whenever Bone Dancer attacks and isn't blocked, you may put the top creature card of defending player's graveyard onto the battlefield under your control. If you do, Bone Dancer assigns no combat damage this turn.
2/2
  • Weatherlight
Bone Mask

Bone Mask {4}

Artifact
{2}, {T}: The next time a source of your choice would deal damage to you this turn, prevent that damage. Exile cards from the top of your library equal to the damage prevented this way.
"The protection offered comes at a price. How numerous are your kin?"
—Purraj of Urborg
  • Mirage
Bone Miser

Bone Miser {4}{B}

Creature - Zombie Wizard
Whenever you discard a creature card, create a 2/2 black Zombie creature token.
Whenever you discard a land card, add {B}{B}.
Whenever you discard a noncreature, nonland card, draw a card.
4/4
Bone Offering

Bone Offering {2}{B}

Sorcery - Adventure
Create a tapped 4/1 black Skeleton creature token with menace.
Card has other part: Altar of Bhaal
Bone Rattler

Bone Rattler {3}{B}{B}

Creature - Skeleton
When Bone Rattler is put into your graveyard from anywhere, exile it. When you do, create four Reassembling Skeleton token cards and put them into your graveyard.
4/4
Bone Sabres

Bone Sabres {2}{G}

Artifact - Equipment
Whenever equipped creature attacks, put four +1/+1 counters on it.
Equip {3}
Charged with psychic energy, the melee weapons of the Tyranid are far more than bone and chitin.
  • Warhammer 40,000 Commander 88 88★
Bone Shredder

Bone Shredder {2}{B}

Creature - Phyrexian Minion
Flying
Echo {2}{B}
When Bone Shredder enters, destroy target nonartifact, nonblack creature.
1/1
Bone Splinters

Bone Splinters {B}
(Both Down)

Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Destroy target creature.
"Looks like they're just piling on now."
Bonecrusher Giant

Bonecrusher Giant {2}{R}

Creature - Giant
Whenever Bonecrusher Giant becomes the target of a spell, Bonecrusher Giant deals 2 damage to that spell's controller.
Not every tale ends in glory.
4/3
Card has other part: Stomp
Bonehoard

Bonehoard {4}

Artifact - Equipment
Living weapon
Equipped creature gets +X/+X, where X is the number of creature cards in all graveyards.
Equip {2}
Bonescythe Sliver

Bonescythe Sliver {3}{W}

Creature - Sliver
Sliver creatures you control have double strike.
"Their appendages are sharper than our swords and quicker than our bows."
—Hastric, Thunian scout
2/2
Bonesplitter

Bonesplitter {1}

Artifact - Equipment
Equipped creature gets +2/+0.
Equip {1}
Boneyard Mycodrax

Boneyard Mycodrax {2}{B}

Creature - Fungus
Boneyard Mycodrax's power and toughness are each equal to the number of other creature cards in your graveyard.
Scavenge {4}{B}
*/*
  • Commander 2020
Boneyard Scourge

Boneyard Scourge {2}{B}{B}

Creature - Zombie Dragon
Flying
Whenever a Dragon you control dies while Boneyard Scourge is in your graveyard, you may pay {1}{B}. If you do, return Boneyard Scourge from your graveyard to the battlefield.
Death arrives on tattered wings and stolen bones.
4/3
Boneyard Wurm

Boneyard Wurm {1}{G}

Creature - Wurm
Boneyard Wurm's power and toughness are each equal to the number of creature cards in your graveyard.
The only thing it likes more than discovering a pit of bones is adding to it.
*/*
Bonny Pall, Clearcutter

Bonny Pall, Clearcutter {3}{G}{U}{U}

Legendary Creature - Giant Scout
Reach
When Bonny Pall, Clearcutter enters, create Beau, a legendary blue Ox creature token with "This creature's power and toughness are each equal to the number of lands you control."
Whenever you attack, draw a card, then you may put a land card from your hand or graveyard onto the battlefield.
6/5
  • Outlaws of Thunder Junction Promos 196p 196s
  • Outlaws of Thunder Junction 196 349