14831 cards found
Raking Canopy

Raking Canopy {1}{G}{G}

Enchantment
Whenever a creature with flying attacks you, Raking Canopy deals 4 damage to it.
"Raven's Run has awoken, and ravens will no longer cry in its branches."
—Roon Ghastbark
  • Shadowmoor
Rakish Crew

Rakish Crew {2}{B}

Enchantment
When Rakish Crew enters the battlefield, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Whenever an outlaw you control dies, each opponent loses 1 life and you gain 1 life.
  • Outlaws of Thunder Junction
Rakish Revelers

Rakish Revelers {2}{R}{G}{W}

Creature - Elf Druid Rogue
When Rakish Revelers enters the battlefield, create a 1/1 green and white Citizen creature token.
{2}, Exile Rakish Revelers from your hand: Target land gains "{T}: Add {R}, {G}, or {W}" until Rakish Revelers is cast from exile. You may cast Rakish Revelers for as long as it remains exiled.
5/3
Related card: Rakish Revelers (Alchemy)
  • Streets of New Capenna 214 328 393
Rakish Scoundrel

Rakish Scoundrel {2}{B}{G}

Creature - Elf Rogue
Deathtouch
When Rakish Scoundrel enters the battlefield or is turned face up, target creature gains indestructible until end of turn.
Disguise {4}{B/G}{B/G}
3/3
  • Murders at Karlov Manor
Rakka Mar

Rakka Mar {2}{R}{R}

Legendary Creature - Human Shaman
Haste
{R}, {T}: Create a 3/1 red Elemental creature token with haste.
"The finest pawns are those with pawns of their own."
—Nicol Bolas
2/2
Raksha Golden Cub

Raksha Golden Cub {5}{W}{W}

Legendary Creature - Cat Soldier
Vigilance
As long as Raksha Golden Cub is equipped, Cat creatures you control get +2/+2 and have double strike.
Some believe that Raksha, youngest of the kha, is the reincarnation of Dakan, the first and mightiest of leonin leaders.
3/4
Rakshasa Deathdealer

Rakshasa Deathdealer {B}{G}

Creature - Demon
{B}{G}: Rakshasa Deathdealer gets +2/+2 until end of turn.
{B}{G}: Regenerate Rakshasa Deathdealer.
2/2
  • Khans of Tarkir 192 192y
Rakshasa Gravecaller

Rakshasa Gravecaller {4}{B}

Creature - Demon
Exploit
When Rakshasa Gravecaller exploits a creature, create two 2/2 black Zombie creature tokens.
Debts to rakshasa linger beyond death.
3/6
  • Dragons of Tarkir
Rakshasa Vizier

Rakshasa Vizier {2}{B}{G}{U}

Creature - Demon
Whenever one or more cards are put into exile from your graveyard, put that many +1/+1 counters on Rakshasa Vizier.
4/4
Rakshasa's Disdain

Rakshasa's Disdain {2}{U}

Instant
Counter target spell unless its controller pays {1} for each card in your graveyard.
"Every failure, every death only makes my strength greater."
  • Fate Reforged
Rakshasa's Secret

Rakshasa's Secret {2}{B}

Sorcery
Target opponent discards two cards. Mill two cards.
Ral Zarek

Ral Zarek {2}{U}{R}

Legendary Planeswalker - Ral
[+1]: Tap target permanent, then untap another target permanent.
[–2]: Ral Zarek deals 3 damage to any target.
[–7]: Flip five coins. Take an extra turn after this one for each coin that comes up heads.
Loyalty:
4
Ral's Dispersal

Ral's Dispersal {3}{U}{U}

Instant
Return target creature to its owner's hand. You may search your library and/or graveyard for a card named Ral, Caller of Storms, reveal it, and put it into your hand. If you search your library this way, shuffle.
Related card: Ral, Caller of Storms
  • Guilds of Ravnica
Ral, Caller of Storms

Ral, Caller of Storms {4}{U}{R}

Legendary Planeswalker - Ral
[+1]: Draw a card.
[–2]: Ral, Caller of Storms deals 3 damage divided as you choose among one, two, or three targets.
[–7]: Draw seven cards. Ral, Caller of Storms deals 7 damage to each creature your opponents control.
Loyalty:
4
Related card: Ral's Dispersal
  • Guilds of Ravnica
Ral, Izzet Viceroy

Ral, Izzet Viceroy {3}{U}{R}

Legendary Planeswalker - Ral
[+1]: Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
[–3]: Ral, Izzet Viceroy deals damage to target creature equal to the total number of instant and sorcery cards you own in exile and in your graveyard.
[–8]: You get an emblem with "Whenever you cast an instant or sorcery spell, this emblem deals 4 damage to any target and you draw two cards."
Loyalty:
5
Ral, Storm Conduit

Ral, Storm Conduit {2}{U}{R}

Legendary Planeswalker - Ral
Whenever you cast or copy an instant or sorcery spell, Ral, Storm Conduit deals 1 damage to target opponent or planeswalker.
[+2]: Scry 1.
[–2]: When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
Loyalty:
4
Rally for the Throne

Rally for the Throne {2}{W}

Instant
Create two 1/1 white Human creature tokens.
Adamant — If at least three white mana was spent to cast this spell, you gain 1 life for each creature you control.
"If you're as loyal as you claim, now is the time to show it."
—Queen Linden of Ardenvale
  • Throne of Eldraine
Rally of Wings

Rally of Wings {1}{W}

Instant
Untap all creatures you control. Creatures you control with flying get +2/+2 until end of turn.
Even the clouds became a field of battle. Known as the Sky Theater, it saw the Eternals clash with squadrons of angels.
Rally the Ancestors

Rally the Ancestors {X}{W}{W}

Instant
Return each creature card with mana value X or less from your graveyard to the battlefield. Exile those creatures at the beginning of your next upkeep. Exile Rally the Ancestors.
"The family is a tree, and in times of need, every branch can be a weapon."
—Daghatar the Adamant
Rally the Forces

Rally the Forces {2}{R}

Instant
Attacking creatures get +1/+0 and gain first strike until end of turn.
"Drive them back! Make their underworld into their grave!"
—Koth of the Hammer
  • Mirrodin Besieged
Rally the Horde

Rally the Horde {5}{R}

Sorcery
Exile the top card of your library. Exile the top card of your library. Exile the top card of your library. If the last card exiled isn't a land card, repeat this process. Create a 1/1 red Warrior creature token for each nonland card exiled this way.
  • Saviors of Kamigawa
Rally the Peasants

Rally the Peasants {2}{W}

Instant
Creatures you control get +2/+0 until end of turn.
Flashback {2}{R}
"If you must go out at night, bring a mob."
—Master of the Elgaud Cathars
Rally the Ranks

Rally the Ranks {1}{W}

Enchantment
As Rally the Ranks enters the battlefield, choose a creature type.
Creatures you control of the chosen type get +1/+1.
Halvar united the spirits of all the clans into a single, devastating force.
Rallying Roar

Rallying Roar {2}{W}

Instant
Creatures you control get +1/+1 until end of turn. Untap them.
"The sun's strength sings in our hearts! I have never been more proud of my home and my people."
—Huatli
  • Ixalan
Rambling Possum

Rambling Possum {2}{G}

Creature - Possum Mount
Whenever Rambling Possum attacks while saddled, it gets +1/+2 until end of turn. Then you may return any number of creatures that saddled it this turn to their owner's hand.
Saddle 1
3/3
  • Outlaws of Thunder Junction