1985 cards found
Jetpack Death Seltzer

Jetpack Death Seltzer

Stickers
{TK}{TK} — Trample
{TK}{TK}{TK}{3}: Monstrosity 3.
{TK}{TK}{TK} — 2/7
{TK}{TK}{TK}{TK} — 6/5
  • Unfinity Sticker Sheets
Jhoira of the Ghitu Avatar

Jhoira of the Ghitu Avatar

Vanguard
{3}, Discard a card: Copy three instant cards chosen at random. You may cast one of the copies without paying its mana cost.
{3}, Discard a card: Copy three sorcery cards chosen at random. You may cast one of the copies without paying its mana cost. Activate only as a sorcery.
Hand size bonus: +1
Life bonus: +0
  • Magic Online Avatars
Jund

Jund

Plane - Alara
Whenever a player casts a creature spell that's black, red, or green, it gains devour 5.
Whenever chaos ensues, create two 1/1 red Goblin creature tokens.
Jund Panorama

Jund Panorama

Land
{T}: Add {C}.
{1}, {T}, Sacrifice Jund Panorama: Search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle.
The sky is the dragon's throne, the seat from which it issues its fiery decrees.
Jungle Basin

Jungle Basin

Land
Jungle Basin enters the battlefield tapped.
When Jungle Basin enters the battlefield, sacrifice it unless you return an untapped Forest you control to its owner's hand.
{T}: Add {C}{G}.
Jungle Hollow

Jungle Hollow

Land
Jungle Hollow enters the battlefield tapped.
When Jungle Hollow enters the battlefield, you gain 1 life.
{T}: Add {B} or {G}.
On the surface of Ixalan's vast tar pits, Phyrexian oil glistened, and old bones began to stir.
Jungle Shrine

Jungle Shrine

Land
Jungle Shrine enters the battlefield tapped.
{T}: Add {R}, {G}, or {W}.
On Naya, ambition and treachery are scarce, hunted nearly to extinction by the awe owed to terrestrial gods.
Junktown

Junktown

Land
{T}: Add {C}.
{4}{R}, {T}, Sacrifice Junktown: Create three Junk tokens.
It's not much, but it's home.
Jurassic Park
Welcome to . . .

Jurassic Park

Legendary Land
Each Dinosaur card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard.
{T}: Add {G} for each Dinosaur you control.
Card has other part: Welcome to . . .
  • Jurassic World Collection
Jwar Isle Refuge

Jwar Isle Refuge

Land
Jwar Isle Refuge enters the battlefield tapped.
When Jwar Isle Refuge enters the battlefield, you gain 1 life.
{T}: Add {U} or {B}.
Jwari Ruins
Jwari Disruption

Jwari Ruins

Land
Jwari Ruins enters the battlefield tapped.
{T}: Add {U}.
"The Ondu Skyclave was a center for rebellion against the capital in Makindi. Of course they built in deadly traps."
—Nys Dal, Sea Gate trapfinder
Card has other part: Jwari Disruption
  • Zendikar Rising
Kabira Crossroads

Kabira Crossroads

Land
Kabira Crossroads enters the battlefield tapped.
When Kabira Crossroads enters the battlefield, you gain 2 life.
{T}: Add {W}.
Kabira Plateau
Kabira Takedown

Kabira Plateau

Land
Kabira Plateau enters the battlefield tapped.
{T}: Add {W}.
"Wise adventurers—and clever beasties—stick to the higher ground."
—Kreq of Sunder Bay
Card has other part: Kabira Takedown
  • Zendikar Rising
Karakas

Karakas
(White Tower of Ecthelion)

Legendary Land
{T}: Add {W}.
{T}: Return target legendary creature to its owner's hand.
"I stand in the place of the Steward of Gondor, and it is mine to think first of its people. Gondor must be protected."
—Prince Imrahil
Karn

Karn

Vanguard
Each noncreature artifact you control is an artifact creature with power and toughness each equal to its mana value.
Both part of the Legacy and an individual in his own right, the silver golem Karn is haunted by a single, terrible incident: while serving to protect the young Gerrard, Karn accidentally took the life of another. Wakened from years spent as a statue, the golem has vowed to never kill again as he rejoins Gerrard.
Hand size bonus: +1
Life bonus: +6
  • Vanguard Series
Karn's Bastion

Karn's Bastion

Land
{T}: Add {C}.
{4}, {T}: Proliferate.
"I can't protect everyone here. But those I can, I will."
—Karn
Karona, False God Avatar

Karona, False God Avatar

Vanguard
At the beginning of your upkeep, exchange control of a permanent you control chosen at random and a permanent target opponent controls chosen at random.
Hand size bonus: -1
Life bonus: +8
  • Magic Online Avatars
Karoo

Karoo

Land
Karoo enters the battlefield tapped.
When Karoo enters the battlefield, sacrifice it unless you return an untapped Plains you control to its owner's hand.
{T}: Add {C}{W}.
Karplusan Forest

Karplusan Forest

Land
{T}: Add {C}.
{T}: Add {R} or {G}. Karplusan Forest deals 1 damage to you.
Between jagged, snowcapped peaks, the dense bands of hardy evergreens provide the perfect cover for roving bands of orc and goblin raiders.
Kaslem's Strider
Kaslem's Stonetree

Kaslem's Strider

Artifact Creature - Golem
(Color indicator: Kaslem's Strider is green)
The Oltec long ago abandoned the caverns to the mycoids, but the Deep Gods still keep watch over the spore-strewn darkness.
5/5
Card has other part: Kaslem's Stonetree
  • The Lost Caverns of Ixalan
Katilda's Rising Dawn
Katilda, Dawnhart Martyr

Katilda's Rising Dawn

Legendary Enchantment - Aura
(Color indicator: Katilda's Rising Dawn is white)
Enchant creature
Enchanted creature has flying, lifelink, and protection from Vampires, and it gets +X/+X, where X is the number of permanents you control that are Spirits and/or enchantments.
If Katilda's Rising Dawn would be put into a graveyard from anywhere, exile it instead.
Card has other part: Katilda, Dawnhart Martyr
Kazandu Refuge

Kazandu Refuge

Land
Kazandu Refuge enters the battlefield tapped.
When Kazandu Refuge enters the battlefield, you gain 1 life.
{T}: Add {R} or {G}.
Kazandu Valley
Kazandu Mammoth

Kazandu Valley

Land
Kazandu Valley enters the battlefield tapped.
{T}: Add {G}.
"The elves stick to the trees. Here, where the trees welcome the sky and leave room for grazing herds—this is our land."
—Triel, Kazandu tuskcaller
Card has other part: Kazandu Mammoth
Kazuul's Cliffs
Kazuul's Fury

Kazuul's Cliffs

Land
Kazuul's Cliffs enters the battlefield tapped.
{T}: Add {R}.
"The path up the cliffs is nothing but steep switchbacks and rickety lifts, made by elves, maintained by humans, and guarded by ogres. But it's the best way into the heart of Murasa."
—Samila, Murasa Expeditionary House
Card has other part: Kazuul's Fury
  • Zendikar Rising
Keldon Megaliths

Keldon Megaliths

Land
Keldon Megaliths enters the battlefield tapped.
{T}: Add {R}.
Hellbent{1}{R}, {T}: Keldon Megaliths deals 1 damage to any target. Activate only if you have no cards in hand.