32843 cards found
Archon of Emeria

Archon of Emeria {2}{W}

Creature - Archon
Flying
Each player can't cast more than one spell each turn.
Nonbasic lands your opponents control enter tapped.
"Archons dispense justice according to an ancient, and flawed, premise."
—Nissa Revane
2/3
Glimpse the Future

Glimpse the Future {2}{U}

Sorcery
Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
"No simple coin toss can solve this riddle. You must think and choose wisely."
—Shai Fusan, archmage
  • Magic 2014
Arna Kennerüd, Skycaptain

Arna Kennerüd, Skycaptain {2}{W}{U}{B}

Legendary Creature - Human Knight
Flying, lifelink
Ward—Discard a card.
Whenever a modified creature you control attacks, double the number of each kind of counter on it. Then for each nontoken permanent attached to it, create a token that's a copy of that permanent attached to that creature.
4/4
Panglacial Shinobi

Panglacial Shinobi {2}{U}

Creature - Wurm Ninja
Library ninjutsu {1}{U} ({1}{U}, Shuffle an unblocked attacker you control into its owner's library: Put this card onto the battlefield from your library tapped and attacking. Activate only while searching your library.)
Whenever Panglacial Shinobi deals combat damage to a player, draw a card.
1/3
  • Mystery Booster 2
Scour the Desert

Scour the Desert {3}{W}{W}

Sorcery
Exile target creature card from your graveyard. Create X 1/1 white Bird creature tokens with flying, where X is the exiled card's toughness.
Even in the most barren wastelands, every death feeds more life.
Torch the Tower

Torch the Tower {R}

Instant
Bargain
Torch the Tower deals 2 damage to target creature or planeswalker. If this spell was bargained, instead it deals 3 damage to that permanent and you scry 1.
If a permanent dealt damage by Torch the Tower would die this turn, exile it instead.
  • Wilds of Eldraine 153 378
Ballista Squad

Ballista Squad {3}{W}

Creature - Human Rebel
{X}{W}, {T}: This creature deals X damage to target attacking or blocking creature.
The perfect antidote for a tightly packed formation.
2/2
Fanged Flames

Fanged Flames {1}{R}

Sorcery
Devoid
Fanged Flames deals 4 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.
With Dorble's natural immunity to venom, he'd always taken certain comfort in the knowledge that he wouldn't die of snakebite.
  • Modern Horizons 3
Deadly Dispute

Deadly Dispute {1}{B}

Instant
As an additional cost to cast this spell, sacrifice an artifact or creature.
Draw two cards and create a Treasure token.
"That's a pretty ring! Trade you my knife for it."
Putrid Cyclops

Putrid Cyclops {2}{B}

Creature - Zombie Cyclops
When this creature enters, scry 1, then reveal the top card of your library. This creature gets -X/-X until end of turn, where X is that card's mana value.
3/3
  • Future Sight
Bat Colony

Bat Colony {2}{W}

Enchantment
When this enchantment enters, create a 1/1 black Bat creature token with flying for each mana from a Cave spent to cast it.
Whenever a Cave you control enters, put a +1/+1 counter on target creature you control.
  • The Lost Caverns of Ixalan
Wall of Pine Needles

Wall of Pine Needles {3}{G}

Creature - Plant Wall
Defender
{G}: Regenerate this creature.
The power of the forest takes a hundred forms. Some are more surprising than others.
3/3
  • Ice Age
Garruk's Companion

Garruk's Companion {G}{G}

Creature - Beast
Trample
3/2
Mishra's Factory

Mishra's Factory

Land
{T}: Add {C}.
{1}: This land becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.
{T}: Target Assembly-Worker creature gets +1/+1 until end of turn.
Related card: Golgothian Sylex
Dynacharge

Dynacharge {R}

Instant
Target creature you control gets +2/+0 until end of turn.
Overload {2}{R}
Nothing evens the odds like a little lightning.
Gale, Waterdeep Prodigy

Gale, Waterdeep Prodigy {2}{U}

Legendary Creature - Human Wizard
Whenever you cast an instant or sorcery spell from your hand, you may cast up to one target card of the other type from your graveyard. If a spell cast from your graveyard this way would be put into your graveyard, exile it instead.
Choose a Background
1/3
  • Battle for Baldur's Gate Promos
  • Commander Legends: Battle for Baldur's Gate 72 383 485
Tibalt, Rakish Instigator

Tibalt, Rakish Instigator {2}{R}

Legendary Planeswalker - Tibalt
Your opponents can't gain life.
[–2]: Create a 1/1 red Devil creature token with "When this token dies, it deals 1 damage to any target."
Loyalty:
5
Might Sliver

Might Sliver {4}{G}

Creature - Sliver
All Sliver creatures get +2/+2.
"The colossal thing rumbled over the ridge, tree husks crumbling before it. The ones we were already fighting howled as it came, their muscles suddenly surging, and we knew it was time to flee."
—Llanach, Skyshroud ranger
2/2
Veteran's Voice

Veteran's Voice {R}

Enchantment - Aura
Enchant creature you control
Tap enchanted creature: Target creature other than the creature tapped this way gets +2/+1 until end of turn. Activate only if enchanted creature is untapped.
"Good soldiers rely first upon their training, then upon their instincts."
—King Darien of Kjeldor
  • Alliances 84a 84b
Signaling Roar

Signaling Roar {1}{W}

Sorcery - Omen
Create a 2/2 white Soldier creature token.
Card has other part: Riling Dawnbreaker
  • Tarkir: Dragonstorm 21b 292b
Cascade Bluffs

Cascade Bluffs

Land
{T}: Add {C}.
{U/R}, {T}: Add {U}{U}, {U}{R}, or {R}{R}.
Travelers bathe in the falls to wash away curses from the pucas who lurk nearby.
Wrath of the Skies

Wrath of the Skies {X}{W}{W}

Sorcery
You get X {E}, then you may pay any amount of {E}. Destroy each artifact, creature, and enchantment with mana value less than or equal to the amount of {E} paid this way.
Even the weather of Dominaria shifts to assail would-be invaders.
Spawning Pool

Spawning Pool

Land
This land enters tapped.
{T}: Add {B}.
{1}{B}: This land becomes a 1/1 black Skeleton creature with "{B}: Regenerate this creature" until end of turn. It's still a land.
Diabolic Servitude

Diabolic Servitude {3}{B}

Enchantment
When this enchantment enters, return target creature card from your graveyard to the battlefield.
When the creature put onto the battlefield with this enchantment dies, exile it and return this enchantment to its owner's hand.
When this enchantment leaves the battlefield, exile the creature put onto the battlefield with this enchantment.
Growth Spasm

Growth Spasm {2}{G}

Sorcery
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this token: Add {C}."