718 cards found
Blind Obedience

Blind Obedience {1}{W}

Enchantment
Extort
Artifacts and creatures your opponents control enter tapped.
"Oaths are naught but empty air. Take what measures you must to ensure absolute loyalty."
—The Witch's Way
Blitzwing, Adaptive Assailant
Blitzwing, Cruel Tormentor

Blitzwing, Adaptive Assailant

Legendary Artifact - Vehicle
(Color indicator: Blitzwing, Adaptive Assailant is black)
Living metal
At the beginning of combat on your turn, choose flying or indestructible at random. Blitzwing gains that ability until end of turn.
Whenever Blitzwing deals combat damage to a player, convert it.
3/5
Card has other part: Blitzwing, Cruel Tormentor
  • Transformers 4b 19b
Blitzwing, Cruel Tormentor
Blitzwing, Adaptive Assailant

Blitzwing, Cruel Tormentor {5}{B}

Legendary Artifact Creature - Robot
More Than Meets the Eye {3}{B}
At the beginning of your end step, target opponent loses life equal to the life that player lost this turn. If no life is lost this way, convert Blitzwing.
6/5
Card has other part: Blitzwing, Adaptive Assailant
  • Transformers 4a 19a
Blood Crypt

Blood Crypt

Land - Swamp Mountain
({T}: Add {B} or {R}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Blood Moon

Blood Moon {2}{R}

Enchantment
Nonbasic lands are Mountains.
"The wyrm's dread eye upon the land
was turned.
And all its people bent the knee—
or burned."
—"The Night of Dragonfire"
Bloodstained Mire

Bloodstained Mire

Land
{T}, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
Bloom Tender

Bloom Tender {1}{G}

Creature - Elf Druid
{T}: For each color among permanents you control, add one mana of that color.
Within sky-scraping gardens, New Capenna's fashionable druids maintain the last ties to the war-ravaged land their ancestors left behind.
1/1
Blue Sun's Zenith

Blue Sun's Zenith {X}{U}{U}{U}

Instant
Target player draws X cards. Shuffle Blue Sun's Zenith into its owner's library.
"Five suns! Can you even imagine how complicated the orbital calculations must be? What I wouldn't give to tackle an equation like that!"
—Zimone, Quandrix mage-student
Blue, Loyal Raptor

Blue, Loyal Raptor {2}{G}{U}

Legendary Creature - Dinosaur
Partner with Owen Grady, Raptor Trainer
For each kind of counter on Blue, Loyal Raptor, each other Dinosaur you control enters with a counter of that kind on it.
5/4
Related card: Owen Grady, Raptor Trainer
  • Jurassic World Collection 8 33
Boil

Boil {3}{R}

Instant
Destroy all Islands.
Bolas's Citadel

Bolas's Citadel {3}{B}{B}{B}
(Kefka's Tower)

Legendary Artifact
You may look at the top card of your library any time.
You may play lands and cast spells from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.
{T}, Sacrifice ten nonland permanents: Each opponent loses 10 life.
Bone Miser

Bone Miser {4}{B}

Creature - Zombie Wizard
Whenever you discard a creature card, create a 2/2 black Zombie creature token.
Whenever you discard a land card, add {B}{B}.
Whenever you discard a noncreature, nonland card, draw a card.
"I scream, you scream, we all scream... forever."
4/4
Bone Saw

Bone Saw {0}

Artifact - Equipment
Equipped creature gets +1/+0.
Equip {1}
In a world where death is always violent, cruel weapons are as common as rocks.
Bontu the Glorified

Bontu the Glorified {2}{B}

Legendary Creature - God
Menace, indestructible
Bontu can't attack or block unless a creature died under your control this turn.
{1}{B}, Sacrifice another creature: Scry 1. Each opponent loses 1 life and you gain 1 life.
4/6
Bountiful Promenade

Bountiful Promenade

Land
This land enters tapped unless you have two or more opponents.
{T}: Add {G} or {W}.
Brainstorm

Brainstorm {U}
(Endwalker)

Instant
Draw three cards, then put two cards from your hand on top of your library in any order.
Related card: Tome of Gadwick
Brazen Borrower

Brazen Borrower {1}{U}{U}

Creature - Faerie Rogue
Flash
Flying
This creature can block only creatures with flying.
3/1
Card has other part: Petty Theft
Breeches, Brazen Plunderer

Breeches, Brazen Plunderer {3}{R}

Legendary Creature - Goblin Pirate
Menace
Whenever one or more Pirates you control deal damage to your opponents, exile the top card of each of those opponents' libraries. You may play those cards this turn, and you may spend mana as though it were mana of any color to cast those spells.
Partner
3/3
Breeding Pool

Breeding Pool

Land - Forest Island
({T}: Add {G} or {U}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Bridge from Below

Bridge from Below {B}{B}{B}

Enchantment
Whenever a nontoken creature is put into your graveyard from the battlefield, if this card is in your graveyard, create a 2/2 black Zombie creature token.
When a creature is put into an opponent's graveyard from the battlefield, if this card is in your graveyard, exile this card.
Brudiclad, Telchor Engineer

Brudiclad, Telchor Engineer {4}{U}{R}

Legendary Artifact Creature - Phyrexian Artificer
Creature tokens you control have haste.
At the beginning of combat on your turn, create a 2/1 blue Phyrexian Myr artifact creature token. Then you may choose a token you control. If you do, each other token you control becomes a copy of that token.
4/4
Bruse Tarl, Boorish Herder

Bruse Tarl, Boorish Herder {2}{R}{W}
(Hugo Kupka)

Legendary Creature - Human Ally
Whenever Bruse Tarl enters or attacks, target creature you control gains double strike and lifelink until end of turn.
Partner
3/3
Buried in the Garden

Buried in the Garden {2}{G}{W}

Enchantment - Aura
Enchant land
When this Aura enters, exile target nonland permanent you don't control until this Aura leaves the battlefield.
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Burnished Hart

Burnished Hart {3}

Artifact Creature - Elk
{3}, Sacrifice this creature: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Forged by divine hands to wander mortal realms.
2/2
Caged Sun

Caged Sun {6}

Artifact
As this artifact enters, choose a color.
Creatures you control of the chosen color get +1/+1.
Whenever a land's ability causes you to add one or more mana of the chosen color, add one additional mana of that color.