182 cards found
Falkenrath Forebear

Falkenrath Forebear {2}{B}
(Dracula, Blood Immortal)

Creature - Vampire
Flying
Falkenrath Forebear can't block.
Whenever Falkenrath Forebear deals combat damage to a player, create a Blood token.
{B}, Sacrifice two Blood tokens: Return Falkenrath Forebear from your graveyard to the battlefield.
3/1
Fellwar Stone

Fellwar Stone {2}
(The Ball)

Artifact
{T}: Add one mana of any color that a land an opponent controls could produce.
Field of the Dead

Field of the Dead
(Cabin of the Dead)

Land
Field of the Dead enters the battlefield tapped.
{T}: Add {C}.
Whenever Field of the Dead or another land enters the battlefield under your control, if you control seven or more lands with different names, create a 2/2 black Zombie creature token.
Scream as your nightmares come true.
Fling

Fling {1}{R}
(Throw Team-Mate)

Instant
As an additional cost to cast this spell, sacrifice a creature.
Fling deals damage equal to the sacrificed creature's power to any target.
Fynn, the Fangbearer

Fynn, the Fangbearer {1}{G}
(Westley, Dread Pirate Roberts)

Legendary Creature - Human Warrior
Deathtouch
Whenever a creature you control with deathtouch deals combat damage to a player, that player gets two poison counters.
"As you wish."
1/3
Gemrazer

Gemrazer {3}{G}
(Anguirus, Armored Killer)

Creature - Beast
Mutate {1}{G}{G}
Reach, trample
Whenever this creature mutates, destroy target artifact or enchantment an opponent controls.
4/4
Gemstone Caverns

Gemstone Caverns
(Glittering Caves of Aglarond)

Legendary Land
If Gemstone Caverns is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand.
{T}: Add {C}. If Gemstone Caverns has a luck counter on it, instead add one mana of any color.
Gisa's Favorite Shovel

Gisa's Favorite Shovel {1}{B}
(Lucille)

Legendary Artifact - Equipment
Equipped creature gets +2/+0 and has menace.
Whenever equipped creature attacks, defending player sacrifices a creature. If they do, you create a Walker token.
Equip {4}
Grand Arbiter Augustin IV

Grand Arbiter Augustin IV {2}{W}{U}
(Vault Boy, Cap Collector)

Legendary Creature - Human Advisor
White spells you cast cost {1} less to cast.
Blue spells you cast cost {1} less to cast.
Spells your opponents cast cost {1} more to cast.
2/3
Grave Titan

Grave Titan {4}{B}{B}
(West Tek Tyrant)

Creature - Giant
Deathtouch
Whenever Grave Titan enters the battlefield or attacks, create two 2/2 black Zombie creature tokens.
6/6
Gregor, Shrewd Magistrate

Gregor, Shrewd Magistrate {1}{W}{U}
(Glenn, the Voice of Calm)

Legendary Creature - Human Advisor
Skulk
Whenever Gregor, Shrewd Magistrate deals combat damage to a player, draw cards equal to its power.
1/3
Greymond, Avacyn's Stalwart

Greymond, Avacyn's Stalwart {2}{W}{W}
(Rick, Steadfast Leader)

Legendary Creature - Human Soldier
As Greymond, Avacyn's Stalwart enters the battlefield, choose two abilities from among first strike, vigilance, and lifelink.
Humans you control have each of the chosen abilities.
As long as you control four or more Humans, Humans you control get +2/+2.
3/4
Grim Tutor

Grim Tutor {1}{B}{B}
(Crack the Vault)

Sorcery
Search your library for a card, put that card into your hand, then shuffle. You lose 3 life.
You see a lock, I see an invitation.
Gyruda, Doom of Depths

Gyruda, Doom of Depths {4}{U/B}{U/B}
(Gigan, Cyberclaw Terror)

Legendary Creature - Demon Kraken
Companion — Your starting deck contains only cards with even mana values.
When Gyruda enters the battlefield, each player mills four cards. Put a creature card with an even mana value from among the milled cards onto the battlefield under your control.
6/6
Hammerheim

Hammerheim
(Edoras, Capital of Rohan)

Legendary Land
{T}: Add {R}.
{T}: Target creature loses all landwalk abilities until end of turn.
"In that golden hall dwells Théoden son of Thengel, King of the Mark of Rohan."
—Gandalf
Hangarback Walker

Hangarback Walker {X}{X}
(Mechagodzilla, Battle Fortress)

Artifact Creature - Construct
Hangarback Walker enters the battlefield with X +1/+1 counters on it.
When Hangarback Walker dies, create a 1/1 colorless Thopter artifact creature token with flying for each +1/+1 counter on Hangarback Walker.
{1}, {T}: Put a +1/+1 counter on Hangarback Walker.
0/0
Hansk, Slayer Zealot

Hansk, Slayer Zealot {2}{R}{G}
(Daryl, Hunter of Walkers)

Legendary Creature - Human Archer
At the beginning of your upkeep, target opponent creates three Walker tokens.
{T}: Hansk, Slayer Zealot deals 2 damage to target creature.
Whenever a Zombie an opponent controls dies, draw a card.
4/4
Hargilde, Kindly Runechanter

Hargilde, Kindly Runechanter {2}{W}{U}
(Dustin, Gadget Genius)

Legendary Creature - Human
{T}: Add {C}{C}. Spend this mana only to cast artifact spells or activate abilities of artifacts.
Friends forever
2/3
Hauken's Insight
Jacob Hauken, Inspector

Hauken's Insight
(Jonathan Harker // Harker's Obsessive Inquiry)

Legendary Enchantment
(Color indicator: Hauken's Insight is blue)
At the beginning of your upkeep, exile the top card of your library face down. You may look at that card for as long as it remains exiled.
Once during each of your turns, you may play a land or cast a spell from among the cards exiled with this permanent without paying its mana cost.
Card has other part: Jacob Hauken, Inspector
Havengul Laboratory
Havengul Mystery

Havengul Laboratory
(Hawkins National Laboratory // The Upside Down)

Legendary Land
{T}: Add {C}.
{4}, {T}: Investigate.
At the beginning of your end step, if you sacrificed three or more Clues this turn, transform Havengul Laboratory.
"Today, we make history. Today, we make contact."
—Dr. Martin Brenner
Card has other part: Havengul Mystery
Havengul Mystery
Havengul Laboratory

Havengul Mystery
(Hawkins National Laboratory // The Upside Down)

Legendary Land
When this land transforms into Havengul Mystery, return target creature card from your graveyard to the battlefield.
When the creature put onto the battlefield with Havengul Mystery leaves the battlefield, transform Havengul Mystery.
{T}, Pay 1 life: Add {B}.
Card has other part: Havengul Laboratory
Henrika Domnathi
Henrika, Infernal Seer

Henrika Domnathi {2}{B}{B}
(The Three Weird Sisters // Fiends of Darkest Night)

Legendary Creature - Vampire
Flying
At the beginning of combat on your turn, choose one that hasn't been chosen —
• Each player sacrifices a creature.
• You draw a card and you lose 1 life.
• Transform Henrika Domnathi.
1/3
Card has other part: Henrika, Infernal Seer
Henrika, Infernal Seer
Henrika Domnathi

Henrika, Infernal Seer
(The Three Weird Sisters // Fiends of Darkest Night)

Legendary Creature - Vampire
(Color indicator: Henrika, Infernal Seer is black)
Flying, deathtouch, lifelink
{1}{B}{B}: Each creature you control with flying, deathtouch, and/or lifelink gets +1/+0 until end of turn.
Nothing can be more dreadful than those awful women, who were—who are—waiting to suck my blood.
3/4
Card has other part: Henrika Domnathi
Homeward Path

Homeward Path
(Green Dragon Inn)

Land
{T}: Add {C}.
{T}: Each player gains control of all creatures they own.
"Let others a journey new begin,
But I at last with weary feet
Will turn towards the lighted inn,
My evening-rest and sleep to meet."
—Bilbo's song
Horizon Canopy

Horizon Canopy
(Bag End)

Land
{T}, Pay 1 life: Add {G} or {W}.
{1}, {T}, Sacrifice Horizon Canopy: Draw a card.
It was popularly believed, as local legend, that the Hill at Bag End was full of tunnels stuffed with treasure.