7873 cards found
Rin and Seri, Inseparable

Rin and Seri, Inseparable {1}{R}{G}{W}

Legendary Creature - Dog Cat
Whenever you cast a Dog spell, create a 1/1 green Cat creature token.
Whenever you cast a Cat spell, create a 1/1 white Dog creature token.
{R}{G}{W}, {T}: Rin and Seri, Inseparable deals damage to any target equal to the number of Dogs you control. You gain life equal to the number of Cats you control.
4/4
Rings of Brighthearth

Rings of Brighthearth {3}
(Three Rings for the Elven-Kings)

Artifact
Whenever you activate an ability, if it isn't a mana ability, you may pay {2}. If you do, copy that ability. You may choose new targets for the copy.
All that has been wrought by those who wield the Three will turn to their undoing, and their minds and hearts will become revealed to Sauron, if he regains the One.
Rip, Spawn Hunter

Rip, Spawn Hunter {2}{G}{W}

Legendary Creature - Human Survivor
Survival — At the beginning of your second main phase, if Rip, Spawn Hunter is tapped, reveal the top X cards of your library, where X is its power. Put any number of creature and/or Vehicle cards with different powers from among them into your hand. Put the rest on the bottom of your library in a random order.
4/4
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Ripjaw Raptor

Ripjaw Raptor {2}{G}{G}

Creature - Dinosaur
Enrage — Whenever Ripjaw Raptor is dealt damage, draw a card.
Raptors are clever enough to tear away a hard metal shell to get at the tasty morsel inside.
4/5
Related card: Scalespeaker Shepherd
Ripples of Undeath

Ripples of Undeath {1}{B}

Enchantment
At the beginning of your first main phase, mill three cards. Then you may pay {1} and 3 life. If you do, put a card from among those cards into your hand.
As the monster lay dying, it stared into the eyes of the human who slew it. Decades later, it has yet to break its gaze.
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Rise and Shine

Rise and Shine {1}{U}

Sorcery
Target noncreature artifact you control becomes a 0/0 artifact creature. Put four +1/+1 counters on each artifact that became a creature this way.
Overload {4}{U}{U}
Rise from the Grave

Rise from the Grave {4}{B}

Sorcery
Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.
"Death is no excuse for disobedience."
—Liliana Vess
Rise from the Tides

Rise from the Tides {5}{U}

Sorcery
Create a tapped 2/2 black Zombie creature token for each instant and sorcery card in your graveyard.
"Dear brother, it's sweet that you have chosen to share your toys with Ludevic, but I too have found some new playmates."
—Ghoulcaller Gisa
Rise of the Dread Marn

Rise of the Dread Marn {2}{B}

Instant
Create X 2/2 black Zombie Berserker creature tokens, where X is the number of nontoken creatures that died this turn.
Foretell {B}
Rishadan Dockhand

Rishadan Dockhand {U}

Creature - Merfolk
Islandwalk
{1}, {T}: Tap target land.
It's not hard to find work in Rishada, so long as you've got a strong back and don't ask too many questions.
1/2
Rishadan Port

Rishadan Port

Land
{T}: Add {C}.
{1}, {T}: Tap target land.
Rishada is the gateway to free trade—but the key will cost you.
Rishkar's Expertise

Rishkar's Expertise {4}{G}{G}

Sorcery
Draw cards equal to the greatest power among creatures you control.
You may cast a spell with mana value 5 or less from your hand without paying its mana cost.
"Control the Great Conduit? You might as well try to divert a river with your hands."
Rishkar, Peema Renegade

Rishkar, Peema Renegade {2}{G}

Legendary Creature - Elf Druid
When Rishkar, Peema Renegade enters, put a +1/+1 counter on each of up to two target creatures.
Each creature you control with a counter on it has "{T}: Add {G}."
"Aether is the soul of Kaladesh, and all souls should be free."
2/2
Risk Factor

Risk Factor {2}{R}

Instant
Target opponent may have Risk Factor deal 4 damage to them. If that player doesn't, you draw three cards.
Jump-start
Risona, Asari Commander

Risona, Asari Commander {1}{R}{W}

Legendary Creature - Human Samurai
Haste
Whenever Risona, Asari Commander deals combat damage to a player, if it doesn't have an indestructible counter on it, put an indestructible counter on it.
Whenever combat damage is dealt to you, remove an indestructible counter from Risona.
3/3
Rite of Belzenlok

Rite of Belzenlok {2}{B}{B}

Enchantment - Saga
I, II — Create two 0/1 black Cleric creature tokens.
III — Create a 6/6 black Demon creature token with flying, trample, and "At the beginning of your upkeep, sacrifice another creature. If you can't, this creature deals 6 damage to you."
Rite of Harmony

Rite of Harmony {G}{W}

Instant
Whenever a creature or enchantment you control enters this turn, draw a card.
Flashback {2}{G}{W}
Nature bends to the witches' call.
Rith, Liberated Primeval

Rith, Liberated Primeval {2}{R}{G}{W}

Legendary Creature - Dragon
Flying, ward {2}
Other Dragons you control have ward {2}.
At the beginning of your end step, if a creature or planeswalker an opponent controlled was dealt excess damage this turn, create a 4/4 red Dragon creature token with flying.
5/5
Rith, the Awakener

Rith, the Awakener {3}{R}{G}{W}

Legendary Creature - Dragon
Flying
Whenever Rith, the Awakener deals combat damage to a player, you may pay {2}{G}. If you do, choose a color, then create a 1/1 green Saproling creature token for each permanent of that color.
6/6
Ritual Chamber

Ritual Chamber {3}{B}{B}

Enchantment - Room
When you unlock this door, create a 6/6 black Demon creature token with flying.
Card has other part: Unholy Annex
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Ritual of Soot

Ritual of Soot {2}{B}{B}

Sorcery
Destroy all creatures with mana value 3 or less.
Only the patrol's armor was found, so tainted with the acrid smell of sudden death that it could never be worn again.
Rivaz of the Claw

Rivaz of the Claw {1}{B}{R}

Legendary Creature - Lizard Warlock
Menace
{T}: Add two mana in any combination of colors. Spend this mana only to cast Dragon creature spells.
Once during each of your turns, you may cast a Dragon creature spell from your graveyard.
Whenever you cast a Dragon creature spell from your graveyard, it gains "When this creature dies, exile it."
3/3
Rivendell

Rivendell

Legendary Land
Rivendell enters tapped unless you control a legendary creature.
{T}: Add {U}.
{1}{U}, {T}: Scry 2. Activate only if you control a legendary creature.
River Bear

River Bear {3}{G}

Creature - Bear
Islandwalk
The bears had been isolated on an island for hundreds of years, until the island sank and the bears didn't.
3/3
River Boa

River Boa {1}{G}

Creature - Snake
Islandwalk
{G}: Regenerate River Boa.
"But no one heard the snake's gentle hiss for peace over the elephant's trumpeting of war."
—Afari, Tales
2/1