435 cards found
Marshal's Anthem

Marshal's Anthem {2}{W}{W}

Enchantment
Multikicker {1}{W}
Creatures you control get +1/+1.
When Marshal's Anthem enters, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times Marshal's Anthem was kicked.
Mask of Memory

Mask of Memory {2}

Artifact - Equipment
Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card.
Equip {1}
Masked Admirers

Masked Admirers {2}{G}{G}

Creature - Elf Shaman
When Masked Admirers enters, draw a card.
Whenever you cast a creature spell, you may pay {G}{G}. If you do, return Masked Admirers from your graveyard to your hand.
"Beauty determines value, and we determine beauty."
3/2
Maskwood Nexus

Maskwood Nexus {4}

Artifact
Creatures you control are every creature type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
{3}, {T}: Create a 2/2 blue Shapeshifter creature token with changeling.
Master Decoy

Master Decoy {1}{W}

Creature - Human Soldier
{W}, {T}: Tap target creature.
A skilled decoy can throw your enemies off your trail. A master decoy can survive to do it again.
1/2
Mazemind Tome

Mazemind Tome {2}

Artifact
{T}, Put a page counter on this artifact: Scry 1.
{2}, {T}, Put a page counter on this artifact: Draw a card.
When there are four or more page counters on this artifact, exile it. If you do, you gain 4 life.
Mechanized Production

Mechanized Production {2}{U}{U}

Enchantment - Aura
Enchant artifact you control
At the beginning of your upkeep, create a token that's a copy of enchanted artifact. Then if you control eight or more artifacts with the same name as one another, you win the game.
"Give me eight walkers, I'll give you the city."
—Dovin Baan
Meddling Mage

Meddling Mage {W}{U}

Creature - Human Wizard
As Meddling Mage enters, choose a nonland card name.
Spells with the chosen name can't be cast.
"This violent wasteland is an indictment of its people. These cowards lack the will to oppose disorder."
2/2
Merciless Eviction

Merciless Eviction {4}{W}{B}

Sorcery
Choose one —
• Exile all artifacts.
• Exile all creatures.
• Exile all enchantments.
• Exile all planeswalkers.
"I once saw the Obzedat moved to action. Since that day, I've been thankful that they're mainly lazy, and dead."
—Aurelia, to Gideon Jura
Meren of Clan Nel Toth

Meren of Clan Nel Toth {2}{B}{G}

Legendary Creature - Human Shaman
Whenever another creature you control dies, you get an experience counter.
At the beginning of your end step, choose target creature card in your graveyard. If that card's mana value is less than or equal to the number of experience counters you have, return it to the battlefield. Otherwise, put it into your hand.
3/4
Merrow Reejerey

Merrow Reejerey {2}{U}

Creature - Merfolk Soldier
Other Merfolk creatures you control get +1/+1.
Whenever you cast a Merfolk spell, you may tap or untap target permanent.
Steady and silent as the deep current, the reejerey guides the course of the school.
2/2
Mimic Vat

Mimic Vat {3}

Artifact
Imprint — Whenever a nontoken creature dies, you may exile that card. If you do, return each other card exiled with Mimic Vat to its owner's graveyard.
{3}, {T}: Create a token that's a copy of a card exiled with Mimic Vat. It gains haste. Exile it at the beginning of the next end step.
Mind Control

Mind Control {3}{U}{U}

Enchantment - Aura
Enchant creature
You control enchanted creature.
"Every primitive mind has a motive. Easy to find, and eminently exploitable."
—Noyan Dar, Tazeem lullmage
Mind's Eye

Mind's Eye {5}

Artifact
Whenever an opponent draws a card, you may pay {1}. If you do, draw a card.
"Ideas drift like petals on the wind. I have only to lift my face to the breeze."
Misdirection

Misdirection {3}{U}{U}

Instant
You may exile a blue card from your hand rather than pay this spell's mana cost.
Change the target of target spell with a single target.
Mishra's Bauble

Mishra's Bauble {0}

Artifact
{T}, Sacrifice Mishra's Bauble: Look at the top card of target player's library. Draw a card at the beginning of the next turn's upkeep.
"Arcum is a babbling fool! Phyrexian technology is our greatest blessing. Take this delightful trinket for instance . . ."
—Heidar, Rimewind master
Mitotic Slime

Mitotic Slime {4}{G}

Creature - Ooze
When Mitotic Slime dies, create two 2/2 green Ooze creature tokens. They have "When this creature dies, create two 1/1 green Ooze creature tokens."
4/4
Mizzix of the Izmagnus

Mizzix of the Izmagnus {2}{U}{R}

Legendary Creature - Goblin Wizard
Whenever you cast an instant or sorcery spell with mana value greater than the number of experience counters you have, you get an experience counter.
Instant and sorcery spells you cast cost {1} less to cast for each experience counter you have.
2/2
Moldervine Reclamation

Moldervine Reclamation {3}{B}{G}

Enchantment
Whenever a creature you control dies, you gain 1 life and draw a card.
"The heroes of the past nourish our spirits by their example—and nourish our crops by their decay."
—Jeddeg, philosopher of graves
Molimo, Maro-Sorcerer

Molimo, Maro-Sorcerer {4}{G}{G}{G}

Legendary Creature - Elemental
Trample
Molimo, Maro-Sorcerer's power and toughness are each equal to the number of lands you control.
*/*
Moment of Heroism

Moment of Heroism {1}{W}

Instant
Target creature gets +2/+2 and gains lifelink until end of turn.
"My faith is stronger than fang, claw, or mindless hunger."
Related card: Recruit Instructor
Monstrous Growth

Monstrous Growth {1}{G}

Sorcery
Target creature gets +4/+4 until end of turn.
Get in touch with your inner monster.
Moss Diamond

Moss Diamond {2}

Artifact
Moss Diamond enters tapped.
{T}: Add {G}.
Every facet a promise of Chauntea's bounty.
Mox Opal

Mox Opal {0}

Legendary Artifact
Metalcraft{T}: Add one mana of any color. Activate only if you control three or more artifacts.
The suns of Mirrodin have shone upon perfection only once.
Related card: Quicksilver Lapidary
Muscle Sliver

Muscle Sliver {1}{G}

Creature - Sliver
All Sliver creatures get +1/+1.
The air was filled with the cracks and snaps of flesh hardening as the new sliver joined the battle.
1/1
Related card: Sinew Sliver