Savage Punch

Savage Punch {1}{G}

Sorcery
Target creature you control fights target creature you don't control.
Ferocious — The creature you control gets +2/+2 until end of turn before it fights if you control a creature with power 4 or greater.
Details
  • Artist: Wesley Burt
  • Collector Number: 147
  • Available foil and nonfoil
  • Rarity: common
  • Released: 2014-09-26
  • Set: Khans of Tarkir
  • Watermark: temur
Legalities
Rulings
  • 2014-09-20 Assuming the ferocious ability applies, if just the creature you control is an illegal target when Savage Punch tries to resolve, it won't get +2/+2 until end of turn. If the creature you control is a legal target but the creature you don't control isn't, the creature you control will get +2/+2 until end of turn.
  • 2014-09-20 Ferocious abilities of instants and sorceries that don't use the word "instead" will provide an additional effect if you control a creature with power 4 or greater as they resolve.
  • 2014-09-20 If either target is an illegal target when Savage Punch tries to resolve, neither creature will deal or be dealt damage.
  • 2014-09-20 Some ferocious abilities that appear on instants and sorceries use the word "instead." These spells have an upgraded effect if you control a creature with power 4 or greater as they resolve. For these, you only get the upgraded effect, not both effects.
  • 2014-09-20 You can't cast Savage Punch unless you target both a creature you control and a creature you don't control.
Links
Printings

Card is in preconstructed decks:

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Foreign names
  • 蛮野殴击
  • 蠻野毆擊
  • Brutaler Fausthieb
  • Coup de poing sauvage
  • Pugno Selvaggio
  • 凶暴な殴打
  • 지독한 주먹질
  • Murro Selvagem
  • Свирепый Удар
  • Puñetazo salvaje