Magic Origins

Kytheon's Tactics

Kytheon's Tactics {1}{W}{W}

Sorcery
Creatures you control get +2/+1 until end of turn.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, those creatures also gain vigilance until end of turn.
"Seal the gate. This is our fight now."
Mighty Leap

Mighty Leap {1}{W}

Instant
Target creature gets +2/+2 and gains flying until end of turn.
"The southern fortress taken by invaders? Heh, sure . . . when elephants fly."
—Brezard Skeinbow, captain of the guard
Murder Investigation

Murder Investigation {1}{W}

Enchantment - Aura
Enchant creature you control
When enchanted creature dies, create X 1/1 white Soldier creature tokens, where X is its power.
"Every death has a web of consequences. Our job is to find the spider."
Patron of the Valiant

Patron of the Valiant {3}{W}{W}

Creature - Angel
Flying
When Patron of the Valiant enters the battlefield, put a +1/+1 counter on each creature you control with a +1/+1 counter on it.
"Bant's most gallant knights wear my sigil, and for that I am humbled."
4/4
Relic Seeker

Relic Seeker {1}{W}

Creature - Human Soldier
Renown 1
When Relic Seeker becomes renowned, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle.
2/2
Sentinel of the Eternal Watch

Sentinel of the Eternal Watch {5}{W}

Creature - Giant Soldier
Vigilance
At the beginning of combat on each opponent's turn, tap target creature that player controls.
The portcullis is superfluous.
4/6
Sigil of the Empty Throne

Sigil of the Empty Throne {3}{W}{W}

Enchantment
Whenever you cast an enchantment spell, create a 4/4 white Angel creature token with flying.
When Asha left Bant, she ensured that the world would have protection and order in her absence.
Related card: Faithful Disciple
Stalwart Aven

Stalwart Aven {2}{W}

Creature - Bird Soldier
Flying
Renown 1
1/3
Starfield of Nyx

Starfield of Nyx {4}{W}

Enchantment
At the beginning of your upkeep, you may return target enchantment card from your graveyard to the battlefield.
As long as you control five or more enchantments, each other non-Aura enchantment you control is a creature in addition to its other types and has base power and base toughness each equal to its mana value.
Suppression Bonds

Suppression Bonds {3}{W}

Enchantment - Aura
Enchant nonland permanent
Enchanted permanent can't attack or block, and its activated abilities can't be activated.
"A master of hieromancy can see the advantage in any scenario."
—Warden Hixus, to Kytheon
Swift Reckoning

Swift Reckoning {1}{W}

Sorcery
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you may cast Swift Reckoning as though it had flash.
Destroy target tapped creature.
Topan Freeblade

Topan Freeblade {1}{W}

Creature - Human Soldier
Vigilance
Renown 1
"My scars are my sigils. I will wear them with pride long after you're gone."
2/2
Totem-Guide Hartebeest

Totem-Guide Hartebeest {4}{W}

Creature - Antelope
When Totem-Guide Hartebeest enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle.
It is hunted, but not for the kill. The magic within draws others to its presence.
2/5
Tragic Arrogance

Tragic Arrogance {3}{W}{W}

Sorcery
For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents they control.
The spear thrown by Kytheon's own hand was the weapon that felled his friends.
Valor in Akros

Valor in Akros {3}{W}

Enchantment
Whenever a creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn.
They became a single entity, a phalanx in the Temple of Triumph standing against a host of enemies.
Vryn Wingmare

Vryn Wingmare {2}{W}

Creature - Pegasus
Flying
Noncreature spells cost {1} more to cast.
It's the favored mount of military commanders as well as anyone with a flair for the dramatic.
2/1
War Oracle

War Oracle {2}{W}{W}

Creature - Human Cleric
Lifelink
Renown 1
"When you are felled by my mace, you shall know it was divine fate."
3/3
Yoked Ox

Yoked Ox {W}

Creature - Ox
It was in fields of grain, not fields of battle, that the Champion learned to bear the yoke of duty to the gods. She worked the land long before she was called on to defend it.
—The Theriad
0/4
Alhammarret, High Arbiter

Alhammarret, High Arbiter {5}{U}{U}

Legendary Creature - Sphinx
Flying
As Alhammarret, High Arbiter enters the battlefield, each opponent reveals their hand. You choose the name of a nonland card revealed this way.
Your opponents can't cast spells with the chosen name.
5/5
Anchor to the Aether

Anchor to the Aether {2}{U}

Sorcery
Put target creature on top of its owner's library. Scry 1.
Artificer's Epiphany

Artificer's Epiphany {2}{U}

Instant
Draw two cards. If you control no artifacts, discard a card.
The artificers of Kaladesh strive ceaselessly for perfection, progress, and the ultimate expression of elegance.
Aspiring Aeronaut

Aspiring Aeronaut {3}{U}

Creature - Human Artificer
Flying
When Aspiring Aeronaut enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying.
1/2
Bone to Ash

Bone to Ash {2}{U}{U}

Instant
Counter target creature spell.
Draw a card.
"I can think of worse ways to go. On second thought, maybe not."
—Ludevic, necro-alchemist
Calculated Dismissal

Calculated Dismissal {2}{U}

Instant
Counter target spell unless its controller pays {3}.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, scry 2.
Clash of Wills

Clash of Wills {X}{U}

Instant
Counter target spell unless its controller pays {X}.
Alhammarret rose to his feet, and the full force of his mind hit Jace like a storm front.