3319 cards found
Alabaster Potion

Alabaster Potion {X}{W}{W}

Instant
Choose one —
• Target player gains X life.
• Prevent the next X damage that would be dealt to any target this turn.
"Healing is a matter of time, but it is sometimes also a matter of opportunity."
—D'Avenant proverb
Alchemist's Refuge

Alchemist's Refuge

Land
{T}: Add {C}.
{G}{U}, {T}: You may cast spells this turn as though they had flash.
Alela, Artful Provocateur

Alela, Artful Provocateur {1}{W}{U}{B}

Legendary Creature - Faerie Warlock
Flying, deathtouch, lifelink
Other creatures you control with flying get +1/+0.
Whenever you cast an artifact or enchantment spell, create a 1/1 blue Faerie creature token with flying.
The children shouted in glee as the parents gasped in fear.
2/3
Alesha, Who Smiles at Death

Alesha, Who Smiles at Death {2}{R}

Legendary Creature - Human Warrior
First strike
Whenever Alesha attacks, you may pay {W/B}{W/B}. If you do, return target creature card with power 2 or less from your graveyard to the battlefield tapped and attacking.
"Our history is one hand reaching out to another."
3/2
All Hallow's Eve

All Hallow's Eve {2}{B}{B}

Sorcery
Exile All Hallow's Eve with two scream counters on it.
At the beginning of your upkeep, if this card is exiled with a scream counter on it, remove a scream counter from it. If there are no more scream counters on it, put it into your graveyard and each player returns all creature cards from their graveyard to the battlefield.
All Is Dust

All Is Dust {7}

Kindred Sorcery - Eldrazi
Each player sacrifices all permanents they control that are one or more colors.
All Will Be One

All Will Be One {3}{R}{R}

Enchantment
Whenever you put one or more counters on a permanent or player, this enchantment deals that much damage to target opponent, creature an opponent controls, or planeswalker an opponent controls.
The Invasion Tree 1, Landscapers 0.
  • Secret Lair Drop
  • Phyrexia: All Will Be One Promos 118p 118s
  • Phyrexia: All Will Be One 118 352
Alms Collector

Alms Collector {3}{W}

Creature - Cat Cleric
Flash
If an opponent would draw two or more cards, instead you and that player each draw a card.
"They say money can't buy happiness, but have you heard how loud I purr?"
3/4
Alpha Myr

Alpha Myr {2}

Artifact Creature - Myr
Primero en cargar, primero en luchar.
2/1
Alpha Status

Alpha Status {2}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 for each other creature on the battlefield that shares a creature type with it.
Always Watching

Always Watching {1}{W}{W}

Enchantment
Nontoken creatures you control get +1/+1 and have vigilance.
"We pray to Avacyn on high.
On snow-white wings fearless you fly.
Keep safe our souls. Keep safe our lives.
May angels watch us from the skies."
—Children's prayer
Ambition's Cost

Ambition's Cost {3}{B}

Sorcery
You draw three cards and you lose 3 life.
"Conquering your first world is the hardest, after all. My power grew as I moved from world to world, taking anything that would make the next taking easier."
—Ob Nixilis
Ambush Commander

Ambush Commander {3}{G}{G}

Creature - Elf
Forests you control are 1/1 green Elf creatures that are still lands.
{1}{G}, Sacrifice an Elf: Target creature gets +3/+3 until end of turn.
2/2
Aminatou, the Fateshifter

Aminatou, the Fateshifter {W}{U}{B}

Legendary Planeswalker - Aminatou
[+1]: Draw a card, then put a card from your hand on top of your library.
[–1]: Exile another target permanent you own, then return it to the battlefield under your control.
[–6]: Choose left or right. Each player gains control of all nonland permanents other than Aminatou controlled by the next player in the chosen direction.
Aminatou, the Fateshifter can be your commander.
Loyalty:
3
Ammit Eternal

Ammit Eternal {2}{B}

Creature - Zombie Crocodile Demon
Afflict 3
Whenever an opponent casts a spell, put a -1/-1 counter on this creature.
Whenever this creature deals combat damage to a player, remove all -1/-1 counters from it.
5/5
Amulet of Vigor

Amulet of Vigor {1}

Artifact
Whenever a permanent you control enters tapped, untap it.
"Angels guide me while I wake,
and I will watch for evil's creep.
Angels guard me while I dream,
and I will rest in peaceful sleep."
—Amulet inscription
Amy Rose

Amy Rose {2}{R}{W}

Legendary Creature - Hedgehog Warrior
Haste
Whenever Amy Rose attacks, attach up to one target Equipment to her. Then up to one other target attacking creature gets +X/+0 until end of turn, where X is Amy Rose's power.
3/3
  • Secret Lair Drop
Amzu, Swarm's Hunger

Amzu, Swarm's Hunger {3}{B}{G}

Legendary Creature - Insect Shaman
Flying, menace
Other Insects you control have menace.
Whenever one or more cards leave your graveyard, you may create a 1/1 black and green Insect creature token, then put a number of +1/+1 counters on it equal to the greatest mana value among those cards. Do this only once each turn.
3/3
  • Ravnica: Clue Edition
Anarchist

Anarchist {4}{R}

Creature - Human Wizard
When this creature enters, you may return target sorcery card from your graveyard to your hand.
"I'll take that. You won't need it when the revolution comes."
2/2
Ancestral Blade

Ancestral Blade {1}{W}

Artifact - Equipment
When this Equipment enters, create a 1/1 white Soldier creature token, then attach this Equipment to it.
Equipped creature gets +1/+1.
Equip {1}
Ancestral Mask

Ancestral Mask {2}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 for each other enchantment on the battlefield.
The masks, like the ancient trees they're grown from, lend strength to the dryads.
Ancient Amphitheater

Ancient Amphitheater

Land
As this land enters, you may reveal a Giant card from your hand. If you don't, this land enters tapped.
{T}: Add {R} or {W}.
"The Giant Games are here! Who will flatten the competition and who will flatten the crowd?"
—Promotional leaflet
Ancient Den

Ancient Den

Artifact Land
{T}: Add {W}.
Ancient Greenwarden

Ancient Greenwarden {4}{G}{G}
(Pastor da Selva)

Creature - Elemental
Reach
You may play lands from your graveyard.
If a land entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
In the rainforest he is seldom seen but always felt.
5/7
Ancient Grudge

Ancient Grudge {1}{R}

Instant
Destroy target artifact.
Flashback {G}
Shelby locked eyes with the ferocious creature as the glass began to crack. With one more lunge, she would break through and confront her nemesis at last.