Unsanctioned

Unsanctioned contains 100 cards.
Released: 2020-02-29
Base set size: 96 cards.
Adorable Kitten

Adorable Kitten {W}

Host Creature - Cat
When this creature enters the battlefield, roll a six-sided die. You gain life equal to the result.
1/1
AWOL

AWOL {2}{W}

Instant
Exile target attacking creature. Then remove it from the game. Then put it into the absolutely-removed-from-the-freaking-game-forever zone.
Emcee

Emcee {2}{W}

Creature - Human Rogue
Whenever another creature enters the battlefield, you may stand up and say in a deep, booming voice, "Presenting . . . " and that creature's name. If you do, put a +1/+1 counter on that creature.
The ogre appealed the match loss and got it downgraded to a warning.
0/1
Flavor Judge

Flavor Judge {1}{W}

Creature - Bird Advisor
{T}: Choose target spell or ability that targets a permanent you control. Then ask a person outside the game if the story of what will happen makes sense. If they say no, sacrifice Flavor Judge and counter that spell or ability.
"...and now they're trying to make a brick wall on my property fight a dinosaur to the death."
2/2
Frankie Peanuts

Frankie Peanuts {2}{W}{W}

Legendary Creature - Elephant Rogue
At the beginning of your upkeep, you may ask target player a yes-or-no question. If you do, that player answers the question truthfully and abides by that answer if able until end of turn.
Don't cross him or you'll end up sleeping with the merfolk.
2/3
GO TO JAIL

GO TO JAIL {W}

Enchantment
When GO TO JAIL enters the battlefield, exile target creature an opponent controls until GO TO JAIL leaves the battlefield.
At the beginning of the upkeep of the exiled card's owner, that player rolls two six-sided dice. If they roll doubles, sacrifice GO TO JAIL.
Humming-

Humming-

Creature - Bird
(Color indicator: Humming- is white)
Flying
Whenever you attack with two or more creatures,
Augment {3}{W} ({3}{W}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)
+2/+3
Knight of the Hokey Pokey

Knight of the Hokey Pokey {W}{W}

Creature - Knight
First strike
{1}{W}, Do the Hokey Pokey: Prevent all damage a source of your choice would deal to Knight of the Hokey Pokey this turn. (To do the Hokey Pokey, choose an arm, a leg, or your whole self and put it in. Put it out. Put it in. Shake it all about. You do the Hokey Pokey! Turn yourself around.)
That's what it's all about.
2/2
Look at Me, I'm R&D

Look at Me, I'm R&D {2}{W}

Enchantment
As Look at Me, I'm R&D comes into play, choose a number and a second number one higher or one lower than that number.
All instances of the first chosen number on permanents, spells, and cards in any zone are the second chosen number.
Look at Me, I'm the DCI

Look at Me, I'm the DCI {5}{W}{W}

Sorcery
Ban a card other than a basic land card for the rest of the match. (All cards with that name in any zone or sideboard are removed from the match.)
Few understand the DCI's rigorous decision-making process.
Old Guard

Old Guard {1}{W}

Artifact Creature - Cyborg Soldier
{W}, {T}: Tap target creature without reminder text. (Reminder text is still any italicized text in parentheses that explains rules you already know.)
"You say you're capable of flying. You got any proof of that?"
2/1
Ordinary Pony

Ordinary Pony {2}{W}

Host Creature - Horse
When this creature enters the battlefield, you may exile target non-Horse creature you control that wasn't put onto the battlefield with this ability this turn, then return it to the battlefield under its owner's control.
2/3
Staying Power

Staying Power {2}{W}

Enchantment
"Until end of turn" and "this turn" effects don't end.
Mongo's fleas no longer bothered him. But the family of goblins that had moved in behind his left ear was starting to get really irritating.
Strutting Turkey

Strutting Turkey {3}{W}

Host Creature - Bird
When this creature enters the battlefield,
exile target creature card with mana value 2 or less from your graveyard. If it has augment, combine it with a host you control. Otherwise, put it onto the battlefield.
2/2
Syr Cadian, Knight Owl

Syr Cadian, Knight Owl {3}{W}{W}

Legendary Creature - Bird Knight
Knightlifelink (Damage dealt by Knights you control also causes you to gain that much life.)
{W}: Syr Cadian, Knight Owl gains vigilance until end of turn. Activate only from sunrise to sunset.
{B}: Syr Cadian, Knight Owl gains flying until end of turn. Activate only from sunset to sunrise.
4/4
Alexander Clamilton

Alexander Clamilton {2}{U}

Legendary Creature - Clamfolk Advisor Rebel
Whenever you cast a wordy spell, scry 2. (A spell is wordy if it has four or more lines of rules text.)
{1}{R}, {T}: Choose target creature you don't control. Reveal the top card of your library. Alexander Clamilton gets +X/+0 until end of turn, where X is the number of lines of rules text of the revealed card. Alexander Clamilton fights that creature.
0/4
Avatar of Me

Avatar of Me {2}{U}{U}

Creature - Avatar
This spell costs {1} more to cast for each ten years you've been alive.
Avatar of Me's power is equal to your height in feet and its toughness is equal to your American shoe size. Round to the nearest ½.
Avatar of Me is the color of your eyes.
*/*
B.O.B. (Bevy of Beebles)

B.O.B. (Bevy of Beebles) {3}{U}{U}

Legendary Planeswalker - B.O.B.
As B.O.B. enters the battlefield, create four 1/1 blue Beeble creature tokens.
The number of loyalty counters on B.O.B. is equal to the number of Beebles you control. (Create or sacrifice Beebles whenever B.O.B. gains or loses loyalty.)
[+1]: Up to X target Beebles can't be blocked this turn, where X is the number of cards in your hand.
[–1]: Draw a card.
Loyalty:
*
Carnivorous Death-Parrot

Carnivorous Death-Parrot {1}{U}

Creature - Bird
Flying
At the beginning of your upkeep, sacrifice Carnivorous Death-Parrot unless you say its flavor text.
Save a kill spell to deal with this guy.
2/2
Cheatyface

Cheatyface {U}{U}{U}

Creature - Efreet
If Cheatyface is in your hand, you may sneak Cheatyface onto the battlefield. If an opponent catches you right away, that player may exile Cheatyface.
Flying
2/2
Chicken à la King

Chicken à la King {1}{U}{U}

Creature - Bird Noble
Whenever a 6 is rolled on a six-sided die, put a +1/+1 counter on each Bird. (You may roll dice only when instructed to.)
Tap an untapped Bird you control: Roll a six-sided die. (Like now.)
During the Chicken Revolution, the king managed to keep his head while the others—well, just ran around.
2/2
Common Courtesy

Common Courtesy {2}{U}{U}

Enchantment
Whenever a player casts a spell without asking your permission while casting it, counter that spell.
When a player asks you permission to cast a spell and you refuse, counter that spell and sacrifice Common Courtesy.
"You didn't say the Magic word."
Johnny, Combo Player

Johnny, Combo Player {2}{U}{U}

Legendary Creature - Human Gamer
{4}: Search your library for a card, put that card into your hand, then shuffle.
"Just wait till I get my Krark-Clan Ironworks, Genesis Chamber, and Grinding Station. Oh yeah, and a second Myr Retriever."
1/1
Magic Word

Magic Word {2}{U}

Enchantment - Aura
Enchant creature
As Magic Word enters the battlefield, choose a word.
Whisper the chosen word: Tap enchanted creature.
Mer Man

Mer Man {4}{U}

Host Creature - Human Fish
When this creature enters the battlefield, you may draw a card.
3/3