Torment

Torment contains 143 cards.
It is part of Odyssey block.
Released: 2002-02-04
Base set size: 143 cards.
Hell-Bent Raider

Hell-Bent Raider {1}{R}{R}

Creature - Human Barbarian
First strike, haste
Discard a card at random: Hell-Bent Raider gains protection from white until end of turn.
He doesn't slow until his spear is weighted with corpses.
2/2
Kamahl's Sledge

Kamahl's Sledge {5}{R}{R}

Sorcery
Kamahl's Sledge deals 4 damage to target creature.
Threshold — If seven or more cards are in your graveyard, instead Kamahl's Sledge deals 4 damage to that creature and 4 damage to that creature's controller.
Longhorn Firebeast

Longhorn Firebeast {2}{R}

Creature - Elemental Ox Beast
When Longhorn Firebeast enters the battlefield, any opponent may have it deal 5 damage to them. If a player does, sacrifice Longhorn Firebeast.
Its blast can fuse armor to bone, leaving skeletons that glint brightly in the sun.
3/2
Overmaster

Overmaster {R}

Sorcery
The next instant or sorcery spell you cast this turn can't be countered.
Draw a card.
"Trickery can't defeat raw power."
—Matoc, lavamancer
Pardic Arsonist

Pardic Arsonist {2}{R}{R}

Creature - Human Barbarian
Threshold — As long as seven or more cards are in your graveyard, Pardic Arsonist has "When Pardic Arsonist enters the battlefield, it deals 3 damage to any target."
Otaria's epidemic of insanity didn't affect certain barbarians—but no one noticed.
3/3
Pardic Collaborator

Pardic Collaborator {3}{R}

Creature - Human Barbarian
First strike
{B}: Pardic Collaborator gets +1/+1 until end of turn.
"We've been taught that strength is everything. So how can an alliance with the strongest be a betrayal?"
2/2
Pardic Lancer

Pardic Lancer {4}{R}

Creature - Human Barbarian
Discard a card at random: Pardic Lancer gets +1/+0 and gains first strike until end of turn.
He gets to the point right away.
3/2
Petradon

Petradon {6}{R}{R}

Creature - Nightmare Beast
When Petradon enters the battlefield, exile two target lands.
When Petradon leaves the battlefield, return the exiled cards to the battlefield under their owners' control.
{R}: Petradon gets +1/+0 until end of turn.
5/6
Petravark

Petravark {3}{R}

Creature - Nightmare Beast
When Petravark enters the battlefield, exile target land.
When Petravark leaves the battlefield, return the exiled card to the battlefield under its owner's control.
2/2
Pitchstone Wall

Pitchstone Wall {2}{R}

Creature - Wall
Defender
Whenever you discard a card, you may sacrifice Pitchstone Wall. If you do, return the discarded card from your graveyard to your hand.
Its material may not be precious, but the minds it protects are.
2/5
Possessed Barbarian

Possessed Barbarian {2}{R}{R}

Creature - Human Barbarian Horror
First strike
Threshold — As long as seven or more cards are in your graveyard, Possessed Barbarian gets +1/+1, is black, and has "{2}{B}, {T}: Destroy target red creature."
3/3
Pyromania

Pyromania {2}{R}

Enchantment
{1}{R}, Discard a card at random: Pyromania deals 1 damage to any target.
{1}{R}, Sacrifice Pyromania: It deals 1 damage to any target.
Radiate

Radiate {3}{R}{R}

Instant
Choose target instant or sorcery spell that targets only a single permanent or player. Copy that spell for each other permanent or player the spell could target. Each copy targets a different one of those permanents and players.
Skullscorch

Skullscorch {R}{R}

Sorcery
Target player discards two cards at random unless that player has Skullscorch deal 4 damage to them.
"A good whack on the head usually has the same effect."
—Kamahl, pit fighter
Sonic Seizure

Sonic Seizure {R}

Instant
As an additional cost to cast this spell, discard a card at random.
Sonic Seizure deals 3 damage to any target.
Temporary Insanity

Temporary Insanity {3}{R}

Instant
Untap target creature with power less than the number of cards in your graveyard and gain control of it until end of turn. That creature gains haste until end of turn.
Violent Eruption

Violent Eruption {1}{R}{R}{R}

Instant
Violent Eruption deals 4 damage divided as you choose among any number of targets.
Madness {1}{R}{R}
Acorn Harvest

Acorn Harvest {3}{G}

Sorcery
Create two 1/1 green Squirrel creature tokens.
Flashback—{1}{G}, Pay 3 life.
Anurid Scavenger

Anurid Scavenger {2}{G}

Creature - Frog Beast
Protection from black
At the beginning of your upkeep, sacrifice Anurid Scavenger unless you put a card from your graveyard on the bottom of your library.
Krosa's topmost bottom feeder.
3/3
Arrogant Wurm

Arrogant Wurm {3}{G}{G}

Creature - Wurm
Trample
Madness {2}{G}
It's hard to be humble when the whole world is bite size.
4/4
Related card: Reckless Wurm
Basking Rootwalla

Basking Rootwalla {G}

Creature - Lizard
{1}{G}: Basking Rootwalla gets +2/+2 until end of turn. Activate this ability only once each turn.
Madness {0}
1/1
Centaur Chieftain

Centaur Chieftain {3}{G}

Creature - Centaur
Haste
Threshold — As long as seven or more cards are in your graveyard, Centaur Chieftain has "When Centaur Chieftain enters the battlefield, creatures you control get +1/+1 and gain trample until end of turn."
3/3
Centaur Veteran

Centaur Veteran {5}{G}

Creature - Centaur
Trample
{G}, Discard a card: Regenerate Centaur Veteran.
He wears his scars like badges of honor, warning his foes that he's not easily defeated.
3/3
Dwell on the Past

Dwell on the Past {G}

Sorcery
Target player shuffles up to four target cards from their graveyard into their library.
None can find what hasn't been lost.
—Nantuko teaching
Far Wanderings

Far Wanderings {2}{G}

Sorcery
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.
Threshold — If seven or more cards are in your graveyard, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle your library.