Special Guests

Slippery Bogle

Slippery Bogle {G/U}

Creature - Beast
Hexproof
During the Invasion, the Phyrexians agreed there were some things that were not worth compleating.
1/1
Dolmen Gate

Dolmen Gate {2}

Artifact
Prevent all combat damage that would be dealt to attacking creatures you control.
Few giants remember the magic woven into the stone gates, the final gift of a wandering ascetic who died eons ago.
Door of Destinies

Door of Destinies {4}

Artifact
As this artifact enters, choose a creature type.
Whenever you cast a spell of the chosen type, put a charge counter on this artifact.
Creatures you control of the chosen type get +1/+1 for each charge counter on this artifact.
Painter's Servant

Painter's Servant {2}

Artifact Creature - Scarecrow
As this creature enters, choose a color.
All cards that aren't on the battlefield, spells, and permanents are the chosen color in addition to their other colors.
A wandering palette seeking a master's hand to give it purpose.
1/3
Thousand-Year Elixir

Thousand-Year Elixir {3}

Artifact
You may activate abilities of creatures you control as though those creatures had haste.
{1}, {T}: Untap target creature.
Was it a thousand years old, or would it make you live for a thousand years? The boggart didn't ask.
Archaeomancer

Archaeomancer {2}{U}{U}

Creature - Human Wizard
When this creature enters, return target instant or sorcery card from your graveyard to your hand.
1/2
Archmage Emeritus

Archmage Emeritus {2}{U}{U}

Creature - Human Wizard
Magecraft — Whenever you cast or copy an instant or sorcery spell, draw a card.
2/2
Murmuring Mystic

Murmuring Mystic {3}{U}

Creature - Human Wizard
Whenever you cast an instant or sorcery spell, create a 1/1 blue Bird Illusion creature token with flying.
1/5
Grim Haruspex

Grim Haruspex {2}{B}

Creature - Human Wizard
Morph {B}
Whenever another nontoken creature you control dies, draw a card.
3/2
Dualcaster Mage

Dualcaster Mage {1}{R}{R}

Creature - Human Wizard
Flash
When this creature enters, copy target instant or sorcery spell. You may choose new targets for the copy.
2/2
Related card: Kayla's Kindling
Magus of the Library

Magus of the Library {G}{G}

Creature - Human Wizard
{T}: Add {C}.
{T}: Draw a card. Activate only if you have exactly seven cards in hand.
1/1
Sylvan Library

Sylvan Library {1}{G}

Enchantment
At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.
Adrix and Nev, Twincasters

Adrix and Nev, Twincasters {2}{G}{U}

Legendary Creature - Merfolk Wizard
Ward {2}
If one or more tokens would be created under your control, twice that many of those tokens are created instead.
2/2
Codie, Vociferous Codex

Codie, Vociferous Codex {3}

Legendary Artifact Creature - Book Construct
You can't cast permanent spells.
{4}, {T}: Add {W}{U}{B}{R}{G}. When you next cast a spell this turn, exile cards from the top of your library until you exile an instant or sorcery card with lesser mana value. Until end of turn, you may cast that card without paying its mana cost. Put each other card exiled this way on the bottom of your library in a random order.
1/4
Library of Leng

Library of Leng {1}

Artifact
You have no maximum hand size.
If an effect causes you to discard a card, discard it, but you may put it on top of your library instead of into your graveyard.
Library of Alexandria

Library of Alexandria

Land
{T}: Add {C}.
{T}: Draw a card. Activate only if you have exactly seven cards in hand.
Related card: City in a Bottle