Secret Lair Drop

Meltdown

Meltdown {X}{R}

Sorcery
Destroy each artifact with mana value X or less.
"Nooo! Not my cabbages!"
Nature's Claim

Nature's Claim {G}

Instant
Destroy target artifact or enchantment. Its controller gains 4 life.
"Ah! My cabbages!"
Anguished Unmaking

Anguished Unmaking {1}{W}{B}

Instant
Exile target nonland permanent. You lose 3 life.
"Why?! Why did it have to be my cabbages?!"
Putrefy

Putrefy {1}{B}{G}

Instant
Destroy target artifact or creature. It can't be regenerated.
"How could you? My cabbages . . . they're all gone!"
Related card: Key to the Archive
Silence

Silence {W}

Instant
Your opponents can't cast spells this turn.
"Now, inhale through the nose and exhale through the mouth—without talking. Good. Keep going."
—Jeong Jeong, to Aang
Preordain

Preordain {U}

Sorcery
Scry 2, then draw a card.
"Normally, we would have told you of your identity when you turned sixteen. But there are troubling signs. Storm clouds are gathering..."
—Monk Gyatso, to Aang
Related card: Tome of Gadwick
Painful Truths

Painful Truths {2}{B}

Sorcery
Converge — You draw X cards and lose X life, where X is the number of colors of mana spent to cast this spell.
"I know what you think of me. You think I'm a monster!"
Past in Flames

Past in Flames {3}{R}

Sorcery
Each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
Flashback {4}{R}
"Please, Father. I only had the Fire Nation's best interest at heart. I'm sorry I spoke out of turn!"
Force of Vigor

Force of Vigor {2}{G}{G}

Instant
If it's not your turn, you may exile a green card from your hand rather than pay this spell's mana cost.
Destroy up to two target artifacts and/or enchantments.
"If you're not tough enough to stop the rock, then you can at least give it the pleasure of smooshing you."
Expressive Iteration

Expressive Iteration {U}{R}

Sorcery
Look at the top three cards of your library. Put one of them into your hand, put one of them on the bottom of your library, and exile one of them. You may play the exiled card this turn.
Though fire and water were opposing elements, they complimented each other beautifully.
Phantasmal Image

Phantasmal Image {1}{U}
(Absolutely Accurate Actor)

Creature - Illusion
You may have this creature enter as a copy of any creature on the battlefield, except it's an Illusion in addition to its other types and it has "When this creature becomes the target of a spell or ability, sacrifice it."
0/0
Braid of Fire

Braid of Fire {1}{R}

Enchantment
Cumulative upkeep—Add {R}.
"The dreams of my father, and my father's father, have now been realized. The world is mine!"
—Ozai, from The Boy in the Iceberg
Cursed Mirror

Cursed Mirror {2}{R}

Artifact
{T}: Add {R}.
As this artifact enters, you may have it become a copy of any creature on the battlefield until end of turn, except it has haste.
Mask of Memory

Mask of Memory {2}

Artifact - Equipment
Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card.
Equip {1}
Thespian's Stage

Thespian's Stage

Land
{T}: Add {C}.
{2}, {T}: This land becomes a copy of target land, except it has this ability.
When the Ember Island Players' production of The Boy in the Iceberg concluded, Team Avatar collectively agreed that play wasn't very good. In fact, it was horrible. But the effects were decent!
Distant Melody

Distant Melody {3}{U}

Sorcery
Choose a creature type. Draw a card for each permanent you control of that type.
"Ah-noo wee-tee kah wah-tees."
Explore

Explore {1}{G}

Sorcery
You may play an additional land this turn.
Draw a card.
"Way-nah boh tee."
Related card: Happy Yargle Day!
Inspiring Call

Inspiring Call {2}{G}

Instant
Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn.
"Noo-lahs tah dah ay-loh."
Chromatic Lantern

Chromatic Lantern {3}

Artifact
Lands you control have "{T}: Add one mana of any color."
{T}: Add one mana of any color.
"Koh-koh noo-lahs boh ay-loh dah-noh-lah."
Sol Ring

Sol Ring {1}

Artifact
{T}: Add {C}{C}.
"Noo-loo boh way-loos koh may-lahs."
Related cards: Ensoul Ring • Ring Out
Sphere of Safety

Sphere of Safety {4}{W}

Enchantment
Creatures can't attack you or planeswalkers you control unless their controller pays {X} for each of those creatures, where X is the number of enchantments you control.
Even as the barrier began to falter, the swarm grew stronger still.
Miscast

Miscast {U}

Instant
Counter target instant or sorcery spell unless its controller pays {3}.
Thus, the magus learned one final lesson—his ambition didn't match his skill.
Phyrexian Arena

Phyrexian Arena {1}{B}{B}

Enchantment
At the beginning of your upkeep, you draw a card and lose 1 life.
All the might of Phyrexia was no match for this new, cuddly threat.
Tormenting Voice

Tormenting Voice {1}{R}

Sorcery
As an additional cost to cast this spell, discard a card.
Draw two cards.
If you ever hear a Furby howl, don't run. It's already too late.
Tamiyo's Safekeeping

Tamiyo's Safekeeping {G}

Instant
Target permanent you control gains hexproof and indestructible until end of turn. You gain 2 life.
Tamiyo knows to never judge a creature by its size, or its appetite.