Ninjutsu {1}{U} You may have this creature enter as a copy of any creature on the battlefield, except it's a Ninja in addition to its other creature types.
Ninjutsu {1}{U} You may have this creature enter as a copy of any creature on the battlefield, except it's a Ninja in addition to its other creature types.
You may have this creature enter as a copy of any creature on the battlefield, except it's a Pirate in addition to its other types and it has "Whenever this creature or another creature with the same name deals combat damage to a player, you draw a card."
Until end of turn, creatures you control get +1/+1 and gain trample and infect.
Jagwar, Dreadmon, Leatherhead, Man Ray, Mondo Gecko, Screwloose, and Wingnut. Alone, they could barely save themselves. Together, they could save the world!
At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If an instant or sorcery card is revealed this way, transform this creature.
Ninjutsu {2}{U}{U} Whenever Higure deals combat damage to a player, you may search your library for a Ninja card, reveal it, put it into your hand, then shuffle. {2}: Target Ninja creature can't be blocked this turn.
Exile all attacking creatures target player controls. That player may search their library for that many basic land cards, put those cards onto the battlefield tapped, then shuffle.
Ninjutsu {3}{B}{B} Whenever Ink-Eyes deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control. {1}{B}: Regenerate Ink-Eyes.
Tap two untapped tokens you control: Add one mana of any color. Tap three untapped tokens you control: Draw a card. Tap four untapped tokens you control: Put three +1/+1 counters on Baylen. It gains trample until end of turn.