Secret Lair Drop

The Mimeoplasm

The Mimeoplasm {2}{B}{G}{U}
(Slimer, Voracious Apparition)

Legendary Creature - Ooze
As The Mimeoplasm enters, you may exile two creature cards from graveyards. If you do, it enters as a copy of one of those cards with a number of additional +1/+1 counters on it equal to the power of the other card.
"He's an ugly little spud, isn't he?"
—Dr. Raymond Stantz
0/0
Trickbind

Trickbind {1}{U}
(Slimed)

Instant
Split second
Counter target activated or triggered ability. If a permanent's ability is countered this way, activated abilities of that permanent can't be activated this turn.
"He slimed me.... I feel so funky."
—Dr. Peter Venkman
Windfall

Windfall {2}{U}
(Slimer's Feast)

Sorcery
Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
"Sir, what you had there is what we refer to as a focused, non-terminal repeating phantasm, or a class-five full-roaming vapor. Real nasty one, too!"
—Dr. Raymond Stantz
Incarnation Technique

Incarnation Technique {4}{B}
(Escape Containment)

Sorcery
Demonstrate
Mill five cards, then return a creature card from your graveyard to the battlefield.
"We could be on the verge of a four-fold cross rip. A PKE surge of incredible, even dangerous proportions."
—Dr. Raymond Stantz
Pernicious Deed

Pernicious Deed {1}{B}{G}

Enchantment
{X}, Sacrifice this enchantment: Destroy each artifact, creature, and enchantment with mana value X or less.
"The guests are starting to ask questions, and I'm running out of excuses."
—Hotel manager
Fell the Mighty

Fell the Mighty {4}{W}

Sorcery
Destroy all creatures with power greater than target creature's power.
Dungeons & Dragons Supplement I: Greyhawk (1975)
Faithless Looting

Faithless Looting {R}

Sorcery
Draw two cards, then discard two cards.
Flashback {2}{R}
Advanced Dungeons & Dragons: Players Handbook (1978)
Goldspan Dragon

Goldspan Dragon {3}{R}{R}

Creature - Dragon
Flying, haste
Whenever this creature attacks or becomes the target of a spell, create a Treasure token.
Treasures you control have "{T}, Sacrifice this artifact: Add two mana of any one color."
Dungeons & Dragons Set 1: Basic Rules, "Red Box" (1983)
4/4
Reality Shift

Reality Shift {1}{U}

Instant
Exile target creature. Its controller manifests the top card of their library.
Advanced Dungeons & Dragons: Dungeon Master Guide, 2nd Edition (1989)
Monster Manual

Monster Manual {3}{G}

Artifact
{1}{G}, {T}: You may put a creature card from your hand onto the battlefield.
Monster Manual, 3rd Edition (2000)
Card has other part: Zoological Study
Zoological Study

Zoological Study {2}{G}

Sorcery - Adventure
Mill five cards, then return a creature card milled this way to your hand.
Monster Manual, 3rd Edition (2000)
Card has other part: Monster Manual
Ponder

Ponder {U}

Sorcery
Look at the top three cards of your library, then put them back in any order. You may shuffle.
Draw a card.
Dungeon Master's Guide, 4th Edition (2008)
Related card: Tome of Gadwick
Acererak the Archlich

Acererak the Archlich {2}{B}

Legendary Creature - Zombie Wizard
When Acererak enters, if you haven't completed Tomb of Annihilation, return Acererak to its owner's hand and venture into the dungeon.
Whenever Acererak attacks, for each opponent, you create a 2/2 black Zombie creature token unless that player sacrifices a creature of their choice.
Dungeon Master's Guide, 5th Edition (2014)
5/5
Related cards: Acererak the Archlich (Alchemy) Dungeon of the Mad Mage Lost Mine of Phandelver Tomb of Annihilation
Xanathar, Guild Kingpin

Xanathar, Guild Kingpin {4}{U}{B}

Legendary Creature - Beholder
At the beginning of your upkeep, choose target opponent. Until end of turn, that player can't cast spells, you may look at the top card of their library any time, you may play the top card of their library, and you may spend mana as though it were mana of any color to cast spells this way.
5/6
Bribery

Bribery {3}{U}{U}
(Beholder's Charm Ray)

Sorcery
Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles.
"On a failed save, target creature becomes charmed."
Stifle

Stifle {U}
(Beholder's Sleep Ray)

Instant
Counter target activated or triggered ability.
"On a failed save, target creature falls asleep."
Related card: Skywriter Djinn
Delay

Delay {1}{U}
(Beholder's Slowing Ray)

Instant
Counter target spell. If the spell is countered this way, exile it with three time counters on it instead of putting it into its owner's graveyard. If it doesn't have suspend, it gains suspend.
"On a failed save, target creature's speed is halved."
Blood Money

Blood Money {5}{B}{B}
(Beholder's Petrification Ray)

Sorcery
Destroy all creatures. For each nontoken creature destroyed this way, you create a tapped Treasure token.
"On a failed save, target creature begins turning to stone."
Drown in the Loch

Drown in the Loch {U}{B}
(Beholder's Fear Ray)

Instant
Choose one —
• Counter target spell with mana value less than or equal to the number of cards in its controller's graveyard.
• Destroy target creature with mana value less than or equal to the number of cards in its controller's graveyard.
"On a failed save, target creature becomes frightened."
Karazikar, the Eye Tyrant

Karazikar, the Eye Tyrant {3}{B}{R}

Legendary Creature - Beholder
Whenever you attack a player, tap target creature that player controls and goad it.
Whenever an opponent attacks another one of your opponents, you and the attacking player each draw a card and lose 1 life.
5/5
Snuff Out

Snuff Out {3}{B}
(Beholder's Death Ray)

Instant
If you control a Swamp, you may pay 4 life rather than pay this spell's mana cost.
Destroy target nonblack creature. It can't be regenerated.
"On a failed save, target creature dies."
Defile

Defile {B}
(Beholder's Enervation Ray)

Instant
Target creature gets -1/-1 until end of turn for each Swamp you control.
"On a failed save, target creature takes 8d8 necrotic damage."
Oubliette

Oubliette {1}{B}{B}
(Beholder's Paralyzing Ray)

Enchantment
When this enchantment enters, target creature phases out until this enchantment leaves the battlefield. Tap that creature as it phases in this way.
"On a failed save, target creature becomes paralyzed."
Related card: City in a Bottle
Fling

Fling {1}{R}
(Beholder's Telekinetic Ray)

Instant
As an additional cost to cast this spell, sacrifice a creature.
Fling deals damage equal to the sacrificed creature's power to any target.
"On a failed save, target creature can be moved up to 30 feet in any direction."
Fire Covenant

Fire Covenant {1}{B}{R}
(Beholder's Disintegration Ray)

Instant
As an additional cost to cast this spell, pay X life.
Fire Covenant deals X damage divided as you choose among any number of target creatures.
"On a failed save, target creature becomes a pile of fine gray dust."