Secret Lair Drop

Thrill of Possibility

Thrill of Possibility {1}{R}

Instant
As an additional cost to cast this spell, discard a card.
Draw two cards.
"May we live every day like it's our last. 'Cause you never know when your last will come."
Dolmen Gate

Dolmen Gate {2}

Artifact
Prevent all combat damage that would be dealt to attacking creatures you control.
"Stick close to Mama K."
Kardur, Doomscourge

Kardur, Doomscourge {2}{B}{R}
(Chucky)

Legendary Creature - Demon Berserker
When Kardur, Doomscourge enters, until your next turn, creatures your opponents control attack each combat if able and attack a player other than you if able.
Whenever an attacking creature dies, each opponent loses 1 life and you gain 1 life.
4/3
Kardur, Doomscourge

Kardur, Doomscourge {2}{B}{R}

Legendary Creature - Demon Berserker
When Kardur, Doomscourge enters, until your next turn, creatures your opponents control attack each combat if able and attack a player other than you if able.
Whenever an attacking creature dies, each opponent loses 1 life and you gain 1 life.
4/3
Phyrexian Reclamation

Phyrexian Reclamation {B}
(Sorry, Jack . . . Chucky's Back)

Enchantment
{1}{B}, Pay 2 life: Return target creature card from your graveyard to your hand.
"I don't care what it takes, put a lid on this."
—Mr. Sullivan, Play Pals CEO
Varragoth, Bloodsky Sire

Varragoth, Bloodsky Sire {2}{B}
(Tiffany, Bride of Chucky)

Legendary Creature - Demon Rogue
Deathtouch
Boast — {1}{B}: Target player searches their library for a card, then shuffles and puts that card on top.
"Sorry, I'm not into short guys."
2/3
Twinflame

Twinflame {1}{R}
(Friends to the End)

Sorcery
Strive — This spell costs {2}{R} more to cast for each target beyond the first.
Choose any number of target creatures you control. For each of them, create a token that's a copy of that creature, except it has haste. Exile those tokens at the beginning of the next end step.
Genesis Chamber

Genesis Chamber {2}
(Play Pals Factory)

Artifact
Whenever a nontoken creature enters, if Genesis Chamber is untapped, that creature's controller creates a 1/1 colorless Myr artifact creature token.
"Andy! Please! I was only playing!"
Mana Geyser

Mana Geyser {3}{R}{R}

Sorcery
Add {R} for each tapped land your opponents control.
Lightning Bolt

Lightning Bolt {R}

Instant
Lightning Bolt deals 3 damage to any target.
Related cards: Indris, the Hydrostatic Surge Kayla's Kindling Key to the Archive Thayan Evokers Toralf's Disciple
Fierce Guardianship

Fierce Guardianship {2}{U}

Instant
If you control a commander, you may cast this spell without paying its mana cost.
Counter target noncreature spell.
Delayed Blast Fireball

Delayed Blast Fireball {1}{R}{R}

Instant
Delayed Blast Fireball deals 2 damage to each opponent and each creature they control. If this spell was cast from exile, it deals 5 damage to each opponent and each creature they control instead.
Foretell {4}{R}{R}
Go-Shintai of Life's Origin

Go-Shintai of Life's Origin {3}{G}

Legendary Enchantment Creature - Shrine
{W}{U}{B}{R}{G}, {T}: Return target enchantment card from your graveyard to the battlefield.
Whenever Go-Shintai of Life's Origin or another nontoken Shrine you control enters, create a 1/1 colorless Shrine enchantment creature token.
3/4
Approach of the Second Sun

Approach of the Second Sun {6}{W}

Sorcery
If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life.
Coming back for seconds is always a winning move.
Related card: Key to the Archive
Felidar Sovereign

Felidar Sovereign {4}{W}{W}

Creature - Cat Beast
Vigilance
Lifelink
At the beginning of your upkeep, if you have 40 or more life, you win the game.
4/6
Happily Ever After

Happily Ever After {2}{W}

Enchantment
When Happily Ever After enters, each player gains 5 life and draws a card.
At the beginning of your upkeep, if there are five colors among permanents you control, there are six or more card types among permanents you control and/or cards in your graveyard, and your life total is greater than or equal to your starting life total, you win the game.
Triskaidekaphile

Triskaidekaphile {1}{U}

Creature - Human Wizard
You have no maximum hand size.
At the beginning of your upkeep, if you have exactly thirteen cards in your hand, you win the game.
{3}{U}: Draw a card.
"Thirteen aces. Read 'em and weep."
1/3
Revel in Riches

Revel in Riches {4}{B}

Enchantment
Whenever a creature an opponent controls dies, create a Treasure token.
At the beginning of your upkeep, if you control ten or more Treasures, you win the game.
"I can prove I won fair and square—I have the receipt."
Helix Pinnacle

Helix Pinnacle {G}

Enchantment
Shroud
{X}: Put X tower counters on Helix Pinnacle.
At the beginning of your upkeep, if there are 100 or more tower counters on Helix Pinnacle, you win the game.
"He claimed he could 'beat' the buffet. And then he did!"
—Stunned onlooker
Simic Ascendancy

Simic Ascendancy {G}{U}

Enchantment
{1}{G}{U}: Put a +1/+1 counter on target creature you control.
Whenever one or more +1/+1 counters are put on a creature you control, put that many growth counters on Simic Ascendancy.
At the beginning of your upkeep, if Simic Ascendancy has twenty or more growth counters on it, you win the game.
Sol Ring

Sol Ring {1}

Artifact
{T}: Add {C}{C}.
Bound within this golden ring is the arcane power to purchase tasty treats.
Related card: Ring Out
Maze's End

Maze's End

Land
This land enters tapped.
{T}: Add {C}.
{3}, {T}, Return this land to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle. If you control ten or more Gates with different names, you win the game.
Darksteel Mutation

Darksteel Mutation {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature is an Insect artifact creature with base power and toughness 0/1 and has indestructible, and it loses all other abilities, card types, and creature types.
Infinitely powerless.
Ghostly Prison

Ghostly Prison {2}{W}

Enchantment
Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
Destroyed in one of the first battles of the Kami War, the town of Reito still grieved.
Monologue Tax

Monologue Tax {2}{W}

Enchantment
Whenever an opponent casts their second spell each turn, you create a Treasure token.
"Your unsolicited words enrich us all. Please, continue."
—Yold, professor of cryptorelicology