Secret Lair Drop

Sphinx of the Second Sun

Sphinx of the Second Sun {6}{U}{U}

Creature - Sphinx
Flying
At the beginning of each of your postcombat main phases, there is an additional beginning phase after this phase.
6/6
Teferi's Ageless Insight

Teferi's Ageless Insight {2}{U}{U}

Legendary Enchantment
If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.
Captain America, First Avenger

Captain America, First Avenger {R}{W}{U}

Legendary Creature - Human Soldier Hero
Throw ... — {3}, Unattach an Equipment from Captain America: He deals damage equal to that Equipment's mana value divided as you choose among one, two, or three targets.
... Catch — At the beginning of combat on your turn, attach up to one target Equipment you control to Captain America.
4/4
Sigarda's Aid

Sigarda's Aid {W}
(Captain America's Aid)

Enchantment
You may cast Aura and Equipment spells as though they had flash.
Whenever an Equipment you control enters, you may attach it to target creature you control.
All who wield the shield share a dream of creating the kind of world we all deserve to live in.
Flawless Maneuver

Flawless Maneuver {2}{W}

Instant
If you control a commander, you may cast this spell without paying its mana cost.
Creatures you control gain indestructible until end of turn.
"You go! I'll shield you!"
In the Trenches

In the Trenches {1}{W}{W}

Enchantment
Creatures you control get +1/+1.
{5}{W}: Exile target nonland permanent you don't control until In the Trenches leaves the battlefield. Activate only as a sorcery and only once.
"Look out, Axis—here we come!"
—Invaders' battle cry
Sword of War and Peace

Sword of War and Peace {3}
(Shield of War and Peace)

Artifact - Equipment
Equipped creature gets +2/+2 and has protection from red and from white.
Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand.
Equip {2}
Iron Man, Titan of Innovation

Iron Man, Titan of Innovation {3}{U}{R}

Legendary Artifact Creature - Human Hero
Flying, haste
Genius Industrialist — Whenever Iron Man attacks, create a Treasure token, then you may sacrifice a noncreature artifact. If you do, search your library for an artifact card with mana value equal to 1 plus the sacrificed artifact's mana value, put it onto the battlefield tapped, then shuffle.
4/4
Galvanic Blast

Galvanic Blast {R}

Instant
Galvanic Blast deals 2 damage to any target.
Metalcraft — Galvanic Blast deals 4 damage instead if you control three or more artifacts.
"All units, set repulsors to maximum power."
Commander's Plate

Commander's Plate {1}

Artifact - Equipment
Equipped creature gets +3/+3 and has protection from each color that's not in your commander's color identity.
Equip commander {3}
Equip {5}
Armor changes, but Iron Man endures.
Sol Ring

Sol Ring {1}

Artifact
{T}: Add {C}{C}.
"I built this arc reactor to save my life, but I intend to use it to save the world."
—Tony Stark, Iron Man
Related card: Ring Out
Inventors' Fair

Inventors' Fair

Legendary Land
At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life.
{T}: Add {C}.
{4}, {T}, Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.
Wolverine, Best There Is

Wolverine, Best There Is {1}{R}{G}

Legendary Creature - Mutant Berserker Hero
Unrivaled Lethality — Double all damage Wolverine would deal.
At the beginning of each end step, if Wolverine dealt damage to another creature this turn, put a +1/+1 counter on him.
{1}{G}: Regenerate Wolverine.
2/2
Berserk

Berserk {G}

Instant
Cast this spell only before the combat damage step.
Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn.
Rite of Passage

Rite of Passage {2}{G}

Enchantment
Whenever a creature you control is dealt damage, put a +1/+1 counter on it.
"Nice moves, Laura. Now let's have some real fun. Danger Room, remove all safety protocols."
—Logan, Wolverine
Rhythm of the Wild

Rhythm of the Wild {1}{R}{G}

Enchantment
Creature spells you control can't be countered.
Nontoken creatures you control have riot.
Throughout his adventures with the X-Men, Logan regularly returned to run with his first true family.
The Ozolith

The Ozolith {1}
(Adamantium Bonding Tank)

Legendary Artifact
Whenever a creature you control leaves the battlefield, if it had counters on it, put those counters on The Ozolith.
At the beginning of combat on your turn, if The Ozolith has counters on it, you may move all counters from The Ozolith onto target creature.
Storm, Force of Nature

Storm, Force of Nature {1}{G}{U}{R}

Legendary Creature - Mutant Hero
Flying, vigilance
Ceaseless Tempest — Whenever Storm deals combat damage to a player, the next instant or sorcery spell you cast this turn has storm.
"For me, there are no such things as limits."
3/4
Lightning Bolt

Lightning Bolt {R}

Instant
Lightning Bolt deals 3 damage to any target.
"The elements marshal their infinite might at my beckoning! Power seethes in the roiling clouds! Now, at my command-STRIKE!"
Related cards: Indris, the Hydrostatic Surge Kayla's Kindling Key to the Archive Thayan Evokers Toralf's Disciple
Jeska's Will

Jeska's Will {2}{R}
(Storm's Will)

Sorcery
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Add {R} for each card in target opponent's hand.
• Exile the top three cards of your library. You may play them this turn.
Westchester County is now issuing an emergency tornado warning.
Ice Storm

Ice Storm {2}{G}

Sorcery
Destroy target land.
Nothing could survive in the wake of Storm's blizzard, not even the land itself.
Manamorphose

Manamorphose {1}{R/G}
(Ororo Borealis)

Instant
Add two mana in any combination of colors.
Draw a card.
The sky dances at her presence, cascading light for the one who is closer to it than any other.
Black Panther, Wakandan King

Black Panther, Wakandan King {G}{W}

Legendary Creature - Human Noble Hero
First strike
Survey the Realm — Whenever Black Panther or another creature you control enters, put a +1/+1 counter on target land you control.
Mine Vibranium{3}: Move all +1/+1 counters from target land you control onto target creature. If one or more +1/+1 counters are moved this way, you gain that much life and draw a card.
2/2
Secure the Wastes

Secure the Wastes {X}{W}

Instant
Create X 1/1 white Warrior creature tokens.
Bashenga was the first Black Panther. Wise and fearless, he closed the Great Mound and formed a militia that would guard it against all intruders.
Primal Vigor

Primal Vigor {4}{G}
(Bast's Blessing)

Enchantment
If one or more tokens would be created, twice that many of those tokens are created instead.
If one or more +1/+1 counters would be put on a creature, twice that many +1/+1 counters are put on that creature instead.
"With Bast's strength, I will defend this land."