Starter 1999

Starter 1999 contains 173 cards.
Released: 1999-07-01
Base set size: 173 cards.
Boosters:
  • Starter 1999 (S99)
  • Angel of Light

    Angel of Light {4}{W}

    Creature - Angel
    Flying, vigilance
    3/3
    Angel of Mercy

    Angel of Mercy {4}{W}

    Creature - Angel
    Flying
    When Angel of Mercy enters the battlefield, you gain 3 life.
    3/3
    Angelic Blessing

    Angelic Blessing {2}{W}

    Sorcery
    Target creature gets +3/+3 and gains flying until end of turn.
    Only the warrior who can admit mortal weakness will be bolstered by immortal strength.
    Archangel

    Archangel {5}{W}{W}

    Creature - Angel
    Flying, vigilance
    5/5
    Ardent Militia

    Ardent Militia {4}{W}

    Creature - Human Soldier
    Vigilance
    Some fight for honor and some for gold, but the militia fight for hearth and home.
    2/5
    Armageddon

    Armageddon {3}{W}

    Sorcery
    Destroy all lands.
    Bargain

    Bargain {2}{W}

    Sorcery
    Target opponent draws a card.
    You gain 7 life.
    Bargaining with a goblin is like trading with a child; both believe they already own everything.
    Blinding Light

    Blinding Light {2}{W}

    Sorcery
    Tap all nonwhite creatures.
    Let the unjust avert their faces and contemplate their peril.
    Border Guard

    Border Guard {2}{W}

    Creature - Human Soldier
    "Join the army, see foreign countries!" they'd said.
    1/4
    Breath of Life

    Breath of Life {3}{W}

    Sorcery
    Return target creature card from your graveyard to the battlefield.
    Champion Lancer

    Champion Lancer {4}{W}{W}

    Creature - Human Knight
    Prevent all damage that would be dealt to Champion Lancer by creatures.
    The flash of his lance projects the pure radiance of his honor.
    3/3
    Charging Paladin

    Charging Paladin {2}{W}

    Creature - Human Knight
    Whenever Charging Paladin attacks, it gets +0/+3 until end of turn.
    A true warrior's thoughts are of victory, not death.
    2/2
    Devoted Hero

    Devoted Hero {W}

    Creature - Elf Soldier
    The heart's courage is the soul's guardian.
    1/2
    Devout Monk

    Devout Monk {W}

    Creature - Human Monk Cleric
    When Devout Monk enters the battlefield, you gain 1 life.
    Discipline wears many robes.
    1/1
    Eager Cadet

    Eager Cadet {W}

    Creature - Human Soldier
    The enthusiasm of the young, sharpened by the discipline of a soldier.
    1/1
    False Peace

    False Peace {W}

    Sorcery
    Target player skips all combat phases of their next turn.
    Mutual consent is not required for war.
    Foot Soldiers

    Foot Soldiers {3}{W}

    Creature - Human Soldier
    Infantry deployment is the art of putting your troops in the wrong place at the right time.
    2/4
    Gerrard's Wisdom

    Gerrard's Wisdom {2}{W}{W}

    Sorcery
    You gain 2 life for each card in your hand.
    "You'll lose a duel if your enemy comes expecting a war."
    Knight Errant

    Knight Errant {1}{W}

    Creature - Human Knight
    ". . . Before honor is humility."
    —The Bible, Proverbs 15:33
    2/2
    Loyal Sentry

    Loyal Sentry {W}

    Creature - Human Soldier
    When Loyal Sentry blocks a creature, destroy that creature and Loyal Sentry.
    1/1
    Path of Peace

    Path of Peace {3}{W}

    Sorcery
    Destroy target creature. Its owner gains 4 life.
    "You could die famous or you could die old. I chose old."
    —Former soldier
    Righteous Charge

    Righteous Charge {1}{W}{W}

    Sorcery
    Creatures you control get +2/+2 until end of turn.
    Bravery shines brightest in a pure soul.
    Righteous Fury

    Righteous Fury {4}{W}{W}

    Sorcery
    Destroy all tapped creatures. You gain 2 life for each creature destroyed this way.
    Royal Falcon

    Royal Falcon {1}{W}

    Creature - Bird
    Flying
    Hunter by instinct, weapon by training.
    1/1
    Royal Trooper

    Royal Trooper {2}{W}

    Creature - Human Soldier
    Whenever Royal Trooper blocks, it gets +2/+2 until end of turn.
    "Fortune does not side with the faint-hearted."
    —Sophocles, Phaedra
    2/2