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Remnant of the Rising Star
Jugan Defends the Temple

Remnant of the Rising Star

Enchantment Creature - Dragon Spirit
(Color indicator: Remnant of the Rising Star is green)
Flying
Whenever another creature you control enters, you may pay {X}. When you do, put X +1/+1 counters on that creature.
As long as you control five or more modified creatures, this creature gets +5/+5 and has trample.
2/2
Card has other part: Jugan Defends the Temple
Risona, Asari Commander

Risona, Asari Commander {1}{R}{W}

Legendary Creature - Human Samurai
Haste
Whenever Risona deals combat damage to a player, if it doesn't have an indestructible counter on it, put an indestructible counter on it.
Whenever combat damage is dealt to you, remove an indestructible counter from Risona.
3/3
Satsuki, the Living Lore

Satsuki, the Living Lore {G}{W}

Legendary Creature - Human Druid
{T}: Put a lore counter on each Saga you control. Activate only as a sorcery.
When Satsuki dies, choose up to one —
• Return target Saga or enchantment creature you control to its owner's hand.
• Return target Saga card from your graveyard to your hand.
1/3
Kotose, the Silent Spider

Kotose, the Silent Spider {3}{U}{B}

Legendary Creature - Human Ninja
When Kotose enters, exile target card other than a basic land card from an opponent's graveyard. Search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles. For as long as you control Kotose, you may play one of the exiled cards, and you may spend mana as though it were mana of any color to cast it.
4/4
Greasefang, Okiba Boss

Greasefang, Okiba Boss {1}{W}{B}

Legendary Creature - Rat Pilot
At the beginning of combat on your turn, return target Vehicle card from your graveyard to the battlefield. It gains haste. Return it to its owner's hand at the beginning of your next end step.
4/3
Raiyuu, Storm's Edge

Raiyuu, Storm's Edge {2}{R}{W}

Legendary Creature - Human Samurai
First strike
Whenever a Samurai or Warrior you control attacks alone, untap it. If it's the first combat phase of the turn, there is an additional combat phase after this phase.
3/3
Related card: Raiyuu, Storm's Edge (Alchemy)
Hinata, Dawn-Crowned

Hinata, Dawn-Crowned {1}{U}{R}{W}

Legendary Creature - Kirin Spirit
Flying, trample
Spells you cast cost {1} less to cast for each target.
Spells your opponents cast cost {1} more to cast for each target.
4/4
Satoru Umezawa

Satoru Umezawa {1}{U}{B}

Legendary Creature - Human Ninja
Whenever you activate a ninjutsu ability, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. This ability triggers only once each turn.
Each creature card in your hand has ninjutsu {2}{U}{B}.
2/4
Related card: Satoru Umezawa (Alchemy)
Satoru Umezawa

Satoru Umezawa {1}{U}{B}

Legendary Creature - Human Ninja
Whenever you activate a ninjutsu ability, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. This ability triggers only once each turn.
Each creature card in your hand has ninjutsu {2}{U}{B}.
2/4
Related card: Satoru Umezawa (Alchemy)
Isshin, Two Heavens as One

Isshin, Two Heavens as One {R}{W}{B}

Legendary Creature - Human Samurai
If a creature attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
3/4
Eiganjo Uprising

Eiganjo Uprising {X}{R}{W}

Sorcery
Create X 2/2 white Samurai creature tokens with vigilance. They gain menace and haste until end of turn.
Each opponent creates X minus one 2/2 white Samurai creature tokens with vigilance.
Related card: Imperial Blademaster
Chishiro, the Shattered Blade

Chishiro, the Shattered Blade {2}{R}{G}

Legendary Creature - Snake Samurai
Whenever an Aura or Equipment you control enters, create a 2/2 red Spirit creature token with menace.
At the beginning of your end step, put a +1/+1 counter on each modified creature you control.
4/4
Kotori, Pilot Prodigy

Kotori, Pilot Prodigy {1}{W}{U}

Legendary Creature - Moonfolk Pilot
Vehicles you control have crew 2.
At the beginning of combat on your turn, target artifact creature you control gains lifelink and vigilance until end of turn.
2/4
Kaito Shizuki

Kaito Shizuki {1}{U}{B}

Legendary Planeswalker - Kaito
At the beginning of your end step, if Kaito entered this turn, he phases out.
[+1]: Draw a card. Then discard a card unless you attacked this turn.
[–2]: Create a 1/1 blue Ninja creature token with "This token can't be blocked."
[–7]: You get an emblem with "Whenever a creature you control deals combat damage to a player, search your library for a blue or black creature card, put it onto the battlefield, then shuffle."
Loyalty:
3
Shorikai, Genesis Engine

Shorikai, Genesis Engine {2}{W}{U}

Legendary Artifact - Vehicle
{1}, {T}: Draw two cards, then discard a card. Create a 1/1 colorless Pilot creature token with "This token crews Vehicles as though its power were 2 greater."
Crew 8
8/8
Tamiyo, Compleated Sage

Tamiyo, Compleated Sage {2}{G}{G/U/P}{U}

Legendary Planeswalker - Tamiyo
Compleated
[+1]: Tap up to one target artifact or creature. It doesn't untap during its controller's next untap step.
[–X]: Exile target nonland permanent card with mana value X from your graveyard. Create a token that's a copy of that card.
[–7]: Create Tamiyo's Notebook, a legendary colorless Book artifact token with "Spells you cast cost {2} less to cast" and "{T}: Draw a card."
Loyalty:
5
Spirit-Sister's Call

Spirit-Sister's Call {3}{W}{B}

Enchantment
At the beginning of your end step, choose target permanent card in your graveyard. You may sacrifice a permanent that shares a card type with the chosen card. If you do, return the chosen card from your graveyard to the battlefield and it gains "If this permanent would leave the battlefield, exile it instead of putting it anywhere else."
The Kami War
O-Kagachi Made Manifest

The Kami War {1}{W}{U}{B}{R}{G}

Enchantment - Saga
I — Exile target nonland permanent an opponent controls.
II — Return up to one other target nonland permanent to its owner's hand. Then each opponent discards a card.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Card has other part: O-Kagachi Made Manifest
O-Kagachi Made Manifest
The Kami War

O-Kagachi Made Manifest

Enchantment Creature - Dragon Spirit
O-Kagachi Made Manifest is all colors.
Flying, trample
Whenever this creature attacks, defending player chooses a nonland card in your graveyard. Return that card to your hand. This creature gets +X/+0 until end of turn, where X is the mana value of that card.
6/6
Card has other part: The Kami War
Hidetsugu Consumes All
Vessel of the All-Consuming

Hidetsugu Consumes All {1}{B}{R}

Enchantment - Saga
I — Destroy each nonland permanent with mana value 1 or less.
II — Exile all graveyards.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Card has other part: Vessel of the All-Consuming
Vessel of the All-Consuming
Hidetsugu Consumes All

Vessel of the All-Consuming

Enchantment Creature - Ogre Shaman
(Color indicator: Vessel of the All-Consuming is black and red)
Trample
Whenever this creature deals damage, put a +1/+1 counter on it.
Whenever this creature deals damage to a player, if it has dealt 10 or more damage to that player this turn, they lose the game.
3/3
Card has other part: Hidetsugu Consumes All
Mechtitan Core

Mechtitan Core {2}

Artifact - Vehicle
{5}, Exile this Vehicle and four other artifact creatures and/or Vehicles you control: Create Mechtitan, a legendary 10/10 Construct artifact creature token with flying, vigilance, trample, lifelink, and haste that's all colors. When that token leaves the battlefield, return all cards exiled with this Vehicle except this card to the battlefield tapped under their owners' control.
Crew 2
2/4
Related card: Experimental Pilot
Eater of Virtue

Eater of Virtue {1}

Legendary Artifact - Equipment
Whenever equipped creature dies, exile it.
Equipped creature gets +2/+0.
As long as a card exiled with Eater of Virtue has flying, equipped creature has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance.
Equip {1}
Related card: Imperial Blademaster
Reckoner Bankbuster

Reckoner Bankbuster {2}

Artifact - Vehicle
This Vehicle enters with three charge counters on it.
{2}, {T}, Remove a charge counter from this Vehicle: Draw a card. Then if there are no charge counters on this Vehicle, create a Treasure token and a 1/1 colorless Pilot creature token with "This token crews Vehicles as though its power were 2 greater."
Crew 3
4/4
Related card: Experimental Pilot
Surgehacker Mech

Surgehacker Mech {4}

Artifact - Vehicle
Menace
When this Vehicle enters, it deals damage equal to twice the number of Vehicles you control to target creature or planeswalker an opponent controls.
Crew 4
5/5