Battle for Baldur's Gate Promos

Battle for Baldur's Gate Promos contains 108 cards.
Released: 2022-06-10
Individual cards released between 2022-06-10 and 2023-11-17.
Base set size: 108 cards.
Ancient Gold Dragon

Ancient Gold Dragon {5}{W}{W}

Creature - Elder Dragon
Flying
Whenever Ancient Gold Dragon deals combat damage to a player, roll a d20. You create a number of 1/1 blue Faerie Dragon creature tokens with flying equal to the result.
7/10
Archivist of Oghma

Archivist of Oghma {1}{W}

Creature - Halfling Cleric
Flash
Whenever an opponent searches their library, you gain 1 life and draw a card.
"Knowledge is the greatest tool of the mortal mind, outweighing anything made by mortal hands. Before anything else can exist, the idea must exist."
2/2
Ascend from Avernus

Ascend from Avernus {X}{W}{W}{W}

Sorcery
Return all creature and planeswalker cards with mana value X or less from your graveyard to the battlefield. Exile Ascend from Avernus.
Smoke clogged the streets and rubble littered the ground, but sunlight shining on the long-lost towers of Elturel was still a beautiful sight.
Battle Angels of Tyr

Battle Angels of Tyr {2}{W}{W}

Creature - Angel Knight
Flying, myriad
Whenever Battle Angels of Tyr deals combat damage to a player, draw a card if that player has more cards in hand than each other player. Then you create a Treasure token if that player controls more lands than each other player. Then you gain 3 life if that player has more life than each other player.
4/4
Battle Angels of Tyr

Battle Angels of Tyr {2}{W}{W}

Creature - Angel Knight
Flying, myriad
Whenever Battle Angels of Tyr deals combat damage to a player, draw a card if that player has more cards in hand than each other player. Then you create a Treasure token if that player controls more lands than each other player. Then you gain 3 life if that player has more life than each other player.
4/4
Horn of Valhalla

Horn of Valhalla {1}{W}

Artifact - Equipment
Equipped creature gets +1/+1 for each creature you control.
Equip {3}
Card has other part: Ysgard's Call
Ysgard's Call

Ysgard's Call {X}{W}{W}

Sorcery - Adventure
Create X 1/1 white Soldier creature tokens.
Card has other part: Horn of Valhalla
Lae'zel, Vlaakith's Champion

Lae'zel, Vlaakith's Champion {2}{W}

Legendary Creature - Gith Warrior
If you would put one or more counters on a creature or planeswalker you control or on yourself, put that many plus one of each of those kinds of counters on that permanent or player instead.
Choose a Background
3/3
Lae'zel's Acrobatics

Lae'zel's Acrobatics {3}{W}

Instant
Exile all nontoken creatures you control, then roll a d20.
1—9 | Return those cards to the battlefield under their owner's control at the beginning of the next end step.
10—20 | Return those cards to the battlefield under their owner's control, then exile them again. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
Legion Loyalty

Legion Loyalty {6}{W}{W}

Enchantment
Creatures you control have myriad.
Noble Heritage

Noble Heritage {1}{W}

Legendary Enchantment - Background
Commander creatures you own have "When this creature enters the battlefield and at the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. For each opponent who does, you gain protection from that player until your next turn."
Sculpted Sunburst

Sculpted Sunburst {3}{W}{W}

Sorcery
Choose a creature you control, then each opponent chooses a creature they control with equal or lesser power. If you chose a creature this way, exile each creature not chosen by any player this way.
A searing light that spares only the chosen.
White Plume Adventurer

White Plume Adventurer {2}{W}

Creature - Orc Cleric
When White Plume Adventurer enters the battlefield, you take the initiative.
At the beginning of each opponent's upkeep, untap a creature you control. If you've completed a dungeon, untap all creatures you control instead.
3/3
Related cards: Dungeon of the Mad Mage Lost Mine of Phandelver The Initiative Tomb of Annihilation Undercity
Windshaper Planetar

Windshaper Planetar {4}{W}

Creature - Angel
Flash
Flying
When Windshaper Planetar enters the battlefield during the declare attackers step, for each attacking creature, you may reselect which player or permanent that creature is attacking.
4/4
Ancient Silver Dragon

Ancient Silver Dragon {6}{U}{U}

Creature - Elder Dragon
Flying
Whenever Ancient Silver Dragon deals combat damage to a player, roll a d20. Draw cards equal to the result. You have no maximum hand size for the rest of the game.
8/8
Displacer Kitten

Displacer Kitten {3}{U}

Creature - Cat Beast
Avoidance — Whenever you cast a noncreature spell, exile up to one target nonland permanent you control, then return that card to the battlefield under its owner's control.
"Isn't she the cutest thing you've almost seen?"
—Doen, purveyor of exotic pets
2/2
Displacer Kitten

Displacer Kitten {3}{U}

Creature - Cat Beast
Avoidance — Whenever you cast a noncreature spell, exile up to one target nonland permanent you control, then return that card to the battlefield under its owner's control.
"Isn't she the cutest thing you've almost seen?"
—Doen, purveyor of exotic pets
2/2
Elminster's Simulacrum

Elminster's Simulacrum {4}{U}{U}

Instant
For each opponent, you create a token that's a copy of up to one target creature that player controls.
"Why simply sit back and applaud the good ideas of others when I can improve upon them?"
—Elminster
Font of Magic

Font of Magic {3}{U}

Enchantment
Instant and sorcery spells you cast cost {1} less to cast for each time you've cast a commander from the command zone this game.
Warnis had always felt a glimmer of potential within herself, flickering just out of reach. That night, as the cultists attacked, it became a torrent of power that was hers to command.
Gale, Waterdeep Prodigy

Gale, Waterdeep Prodigy {2}{U}

Legendary Creature - Human Wizard
Whenever you cast an instant or sorcery spell from your hand, you may cast up to one target card of the other type from your graveyard. If a spell cast from your graveyard this way would be put into your graveyard, exile it instead.
Choose a Background
1/3
Gale's Redirection

Gale's Redirection {3}{U}{U}

Instant
Exile target spell, then roll a d20 and add that spell's mana value.
1—14 | You may cast the exiled card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.
15+ | You may cast the exiled card without paying its mana cost for as long as it remains exiled.
Illithid Harvester

Illithid Harvester {4}{U}

Creature - Horror
Ceremorphosis — When Illithid Harvester enters the battlefield, turn any number of target tapped nontoken creatures face down. They're 2/2 Horror creatures.
"Your mind belongs to the Emperor now."
4/4
Card has other part: Plant Tadpoles
Plant Tadpoles

Plant Tadpoles {X}{U}{U}

Sorcery - Adventure
Tap X target creatures. They don't untap during their controllers' next untap steps.
"Your mind belongs to the Emperor now."
Card has other part: Illithid Harvester
Kindred Discovery

Kindred Discovery {3}{U}{U}

Enchantment
As Kindred Discovery enters the battlefield, choose a creature type.
Whenever a creature you control of the chosen type enters the battlefield or attacks, draw a card.
A family that welcomes birds of all feathers.
Robe of the Archmagi

Robe of the Archmagi {2}{U}

Artifact - Equipment
Whenever equipped creature deals combat damage to a player, you draw that many cards.
Equip {4}
Equip Shaman, Warlock, or Wizard {1}
It offers the power to shape worlds and the elegance to do so with style.