mtg.wtf
Portal Second Age
Talas Researcher
{4}
{U}
Creature - Human Pirate Wizard
{T}
: Draw a card. Activate only during your turn, before attackers are declared.
From time, knowledge.
From knowledge, power.
1/1
Talas Scout
{1}
{U}
Creature - Human Pirate Scout
Flying
"Scouting a battle before you fight it is just good business."
—Jefan, Talas ship captain
1/2
Talas Warrior
{1}
{U}
{U}
Creature - Human Pirate Warrior
This creature can't be blocked.
The sea is in their blood. Literally.
2/2
Temporal Manipulation
{3}
{U}
{U}
Sorcery
Take an extra turn after this one.
Doing something at the last minute isn't so bad when you can make that minute last.
Theft of Dreams
{2}
{U}
Sorcery
Draw a card for each tapped creature target opponent controls.
"First they fight, then they sleep, then they dream. And finally I receive my reward."
Tidal Surge
{1}
{U}
Sorcery
Tap up to three target creatures without flying.
Four little goblins, trapped by the sea. One teased a serpent, and then there were three.
Time Ebb
{2}
{U}
Sorcery
Put target creature on top of its owner's library.
"The ogre had come from out of the blue, so that's where I sent it back."
—Talas wizard
Touch of Brilliance
{3}
{U}
Sorcery
Draw two cards.
"I don't want what I don't have. I want more of what I do have."
Undo
{1}
{U}
{U}
Sorcery
Return two target creatures to their owners' hands.
Wind Sail
{1}
{U}
Sorcery
One or two target creatures gain flying until end of turn.
It pays to be at home both on the sea and in the sky.
Abyssal Nightstalker
{3}
{B}
Creature - Nightstalker
Whenever this creature attacks and isn't blocked, defending player discards a card.
2/2
Ancient Craving
{3}
{B}
Sorcery
You draw three cards and you lose 3 life.
"Knowledge demands sacrifice."
—Tojira, swamp queen
Bloodcurdling Scream
{X}
{B}
Sorcery
Target creature gets +X/+0 until end of turn.
"I have all the weapons my enemies have—and far deeper rage."
—Tojira, swamp queen
Brutal Nightstalker
{3}
{B}
{B}
Creature - Nightstalker
When this creature enters, you may have target opponent discard a card.
3/2
Chorus of Woe
{B}
Sorcery
Creatures you control get +1/+0 until end of turn.
When nightstalkers sing, nothing in creation sleeps.
Coercion
{2}
{B}
Sorcery
Target opponent reveals their hand. You choose a card from it. That player discards that card.
"Human tenderness is simply weakness in a pretty package."
—Tojira, swamp queen
Cruel Edict
{1}
{B}
Sorcery
Target opponent sacrifices a creature of their choice.
"Such a fragile organ, the brain."
—Tojira, swamp queen
Dakmor Bat
{1}
{B}
Creature - Bat
Flying
The bat thrives on what underestimates it.
1/1
Dakmor Plague
{3}
{B}
{B}
Sorcery
Dakmor Plague deals 3 damage to each creature and each player.
The tiniest cough can be deadlier than the fiercest dragon.
Dakmor Scorpion
{1}
{B}
Creature - Scorpion
A scorpion this big you won't find curled up in your boot. Maybe around your boot, but not in it.
2/1
Dakmor Sorceress
{5}
{B}
Creature - Human Wizard
Dakmor Sorceress's power is equal to the number of Swamps you control.
*/4
Dark Offering
{4}
{B}
{B}
Sorcery
Destroy target nonblack creature. You gain 3 life.
"Our greatest hope has become our enemy's greatest triumph."
—Restela, Alaborn marshal
Foul Spirit
{2}
{B}
Creature - Spirit
Flying
When this creature enters, sacrifice a land.
3/2
Hand of Death
{2}
{B}
Sorcery
Destroy target nonblack creature.
The touch of death is never gentle.
Hidden Horror
{1}
{B}
{B}
Creature - Horror
When this creature enters, sacrifice it unless you discard a creature card.
4/4
← Previous
1
2
3
4
5
6
7
Next →
Syntax Help
•
Rules
•
Contact
Sets
•
Artists
•
Formats
•
Sealed
•
Packs
•
Decks
•
View Your Deck
•
Settings