Phyrexia: All Will Be One Commander

Goldwardens' Gambit

Goldwardens' Gambit {6}{R}{R}

Sorcery
Affinity for Equipment
Create five 2/2 red Rebel creature tokens. They gain haste until end of turn. For each of those tokens, you may attach an Equipment you control to it.
Hexplate Wallbreaker

Hexplate Wallbreaker {3}{R}{R}

Artifact - Equipment
For Mirrodin!
Equipped creature gets +2/+2.
Whenever equipped creature attacks, if it's the first combat phase of the turn, untap each attacking creature. After this phase, there is an additional combat phase.
Equip {3}{R}
Roar of Resistance

Roar of Resistance {1}{R}

Enchantment
Creature tokens you control have haste.
Whenever one or more creatures attack, you may pay {1}{R}. If you do, creatures attacking your opponents and/or planeswalkers they control get +2/+0 until end of turn.
Vulshok Factory

Vulshok Factory {2}{R}

Artifact
{T}: Add {R}. Put a charge counter on Vulshok Factory.
{2}{R}, {T}, Sacrifice Vulshok Factory: Create an X/X colorless Golem artifact creature token with haste, where X is the number of charge counters on Vulshok Factory. Activate only as a sorcery.
Contaminant Grafter

Contaminant Grafter {4}{G}

Creature - Phyrexian Druid
Trample, toxic 1
Whenever one or more creatures you control deal combat damage to one or more players, proliferate.
Corrupted — At the beginning of your end step, if an opponent has three or more poison counters, draw a card, then you may put a land card from your hand onto the battlefield.
5/5
Glissa's Retriever

Glissa's Retriever {5}{G}

Creature - Phyrexian Beast
Haste, toxic 3
Glissa's Retriever can't be blocked by creatures with power 2 or less.
Corrupted — When Glissa's Retriever dies, exile it. When you do, return up to X target cards from your graveyard to your hand, where X is the number of opponents who have three or more poison counters.
6/6
Wurmquake

Wurmquake {4}{G}{G}

Sorcery
Corrupted — Create an X/X green Phyrexian Wurm creature token with trample and toxic 1, where X is the amount of mana spent to cast this spell. Then for each opponent with three or more poison counters, you create another one of those tokens.
Flashback {8}{G}{G}
Glistening Sphere

Glistening Sphere {3}

Artifact
Glistening Sphere enters the battlefield tapped.
When Glistening Sphere enters the battlefield, proliferate.
{T}: Add one mana of any color.
Corrupted{T}: Add three mana of any one color. Activate only if an opponent has three or more poison counters.
Battle Screech

Battle Screech {2}{W}{W}

Sorcery
Create two 1/1 white Bird creature tokens with flying.
Flashback—Tap three untapped white creatures you control.
Call the Coppercoats

Call the Coppercoats {2}{W}

Instant
Strive — This spell costs {1}{W} more to cast for each target beyond the first.
Choose any number of target opponents. Create X 1/1 white Human Soldier creature tokens, where X is the number of creatures those opponents control.
When the alarm crystals flash, Drannith's finest answer the call.
Collective Effort

Collective Effort {1}{W}{W}

Sorcery
Escalate—Tap an untapped creature you control.
Choose one or more —
• Destroy target creature with power 4 or greater.
• Destroy target enchantment.
• Put a +1/+1 counter on each creature target player controls.
Court of Grace

Court of Grace {2}{W}{W}

Enchantment
When Court of Grace enters the battlefield, you become the monarch.
At the beginning of your upkeep, create a 1/1 white Spirit creature token with flying. If you're the monarch, create a 4/4 white Angel creature token with flying instead.
A righteous sovereign makes for a blessed realm.
Cut a Deal

Cut a Deal {2}{W}

Sorcery
Each opponent draws a card, then you draw a card for each opponent who drew a card this way.
"Abandon your selfish ambitions and become one with the Flesh Singularity."
—Elesh Norn
Elspeth Tirel

Elspeth Tirel {3}{W}{W}

Legendary Planeswalker - Elspeth
[+2]: You gain 1 life for each creature you control.
[–2]: Create three 1/1 white Soldier creature tokens.
[–5]: Destroy all other permanents except for lands and tokens.
Loyalty:
4
Emeria Angel

Emeria Angel {2}{W}{W}

Creature - Angel
Flying
Landfall — Whenever a land enters the battlefield under your control, you may create a 1/1 white Bird creature token with flying.
When the earth shudders, the sky overflows.
3/3
Felidar Retreat

Felidar Retreat {3}{W}

Enchantment
Landfall — Whenever a land enters the battlefield under your control, choose one —
• Create a 2/2 white Cat Beast creature token.
• Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.
Finale of Glory

Finale of Glory {X}{W}{W}

Sorcery
Create X 2/2 white Soldier creature tokens with vigilance. If X is 10 or more, also create X 4/4 white Angel creature tokens with flying and vigilance.
The sky boiled over the citadel, dire and dark. Then the angels brought the dawn.
Flawless Maneuver

Flawless Maneuver {2}{W}

Instant
If you control a commander, you may cast this spell without paying its mana cost.
Creatures you control gain indestructible until end of turn.
"Captain, your units are the tip of our spear. There is zero room for failure."
—Jirina Kudro
Fumigate

Fumigate {3}{W}{W}

Sorcery
Destroy all creatures. You gain 1 life for each creature destroyed this way.
"Ghirapur's gremlin population poses a threat to the infrastructure of the fairgrounds. Threats must be eliminated."
—Sram, senior edificer
Generous Gift

Generous Gift {2}{W}

Instant
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
The best presents are impossible to regift.
Ghostly Prison

Ghostly Prison {2}{W}

Enchantment
Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
Though the spirits' bodies were ethereal, Agnur soon learned that their blades were quite solid—and razor-sharp.
Goldnight Commander

Goldnight Commander {3}{W}

Creature - Human Cleric Soldier
Whenever another creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn.
"One faith, but many hands in victory."
2/2
Grateful Apparition

Grateful Apparition {1}{W}

Creature - Spirit
Flying
Whenever Grateful Apparition deals combat damage to a player or planeswalker, proliferate.
1/1
Harmonious Archon

Harmonious Archon {4}{W}{W}

Creature - Archon
Flying
Non-Archon creatures have base power and toughness 3/3.
When Harmonious Archon enters the battlefield, create two 1/1 white Human creature tokens.
First among equals.
4/5
Hour of Reckoning

Hour of Reckoning {4}{W}{W}{W}

Sorcery
Convoke
Destroy all nontoken creatures.
Those who are chosen do not doubt. Those who remain do not lament.