Murders at Karlov Manor

The Pride of Hull Clade

The Pride of Hull Clade {10}{G}

Legendary Creature - Crocodile Elk Turtle
This spell costs {X} less to cast, where X is the total toughness of creatures you control.
Defender
{2}{U}{U}: Until end of turn, target creature you control gets +1/+0, gains "Whenever this creature deals combat damage to a player, draw cards equal to its toughness," and can attack as though it didn't have defender.
2/15
Sharp-Eyed Rookie

Sharp-Eyed Rookie {1}{G}

Creature - Human Detective
Vigilance
Whenever a creature you control enters, if its power is greater than Sharp-Eyed Rookie's power or its toughness is greater than Sharp-Eyed Rookie's toughness, put a +1/+1 counter on Sharp-Eyed Rookie and investigate.
2/2
Agrus Kos, Spirit of Justice

Agrus Kos, Spirit of Justice {2}{R}{W}

Legendary Creature - Spirit Detective
Double strike, vigilance
Whenever Agrus Kos, Spirit of Justice enters or attacks, choose up to one target creature. If it's suspected, exile it. Otherwise, suspect it.
2/4
Alquist Proft, Master Sleuth

Alquist Proft, Master Sleuth {1}{W}{U}

Legendary Creature - Human Detective
Vigilance
When Alquist Proft, Master Sleuth enters, investigate.
{X}{W}{U}{U}, {T}, Sacrifice a Clue: You draw X cards and gain X life.
3/3
Anzrag, the Quake-Mole

Anzrag, the Quake-Mole {2}{R}{G}

Legendary Creature - Mole God
Whenever Anzrag, the Quake-Mole becomes blocked, untap each creature you control. After this phase, there is an additional combat phase.
{3}{R}{R}{G}{G}: Anzrag must be blocked each combat this turn if able.
8/4
Aurelia, the Law Above

Aurelia, the Law Above {3}{R}{W}

Legendary Creature - Angel
Flying, vigilance, haste
Whenever a player attacks with three or more creatures, you draw a card.
Whenever a player attacks with five or more creatures, Aurelia, the Law Above deals 3 damage to each of your opponents and you gain 3 life.
4/4
Related card: Tajic, Legion's Valor
Curious Cadaver

Curious Cadaver {2}{U}{B}

Creature - Zombie Detective
Flying
When you sacrifice a Clue, return Curious Cadaver from your graveyard to your hand.
PATIENT AND SURPRISINGLY CLEVER, THOUGH HE DOES NEED TO BE REMINDED NOT TO EAT THE CORPSES.
3/1
Etrata, Deadly Fugitive

Etrata, Deadly Fugitive {1}{U}{B}

Legendary Creature - Vampire Assassin
Deathtouch
Face-down creatures you control have "{2}{U}{B}: Turn this creature face up. If you can't, exile it, then you may cast the exiled card without paying its mana cost."
Whenever an Assassin you control deals combat damage to an opponent, cloak the top card of that player's library.
1/4
Ezrim, Agency Chief

Ezrim, Agency Chief {1}{W}{W}{U}{U}

Legendary Creature - Archon Detective
Flying
When Ezrim, Agency Chief enters, investigate twice.
{1}, Sacrifice an artifact: Ezrim gains your choice of vigilance, lifelink, or hexproof until end of turn.
5/5
Gleaming Geardrake

Gleaming Geardrake {U}{R}

Artifact Creature - Drake
Flying
When Gleaming Geardrake enters, investigate.
Whenever you sacrifice an artifact, put a +1/+1 counter on Gleaming Geardrake.
1/1
Izoni, Center of the Web

Izoni, Center of the Web {4}{B}{G}

Legendary Creature - Elf Detective
Menace
Whenever Izoni, Center of the Web enters or attacks, you may collect evidence 4. If you do, create two 2/1 black and green Spider creature tokens with menace and reach.
Sacrifice four tokens: Surveil 2, then draw two cards. You gain 2 life.
5/4
Judith, Carnage Connoisseur

Judith, Carnage Connoisseur {3}{B}{R}

Legendary Creature - Human Shaman
Whenever you cast an instant or sorcery spell, choose one —
• That spell gains deathtouch and lifelink.
• Create a 2/2 red Imp creature token with "When this creature dies, it deals 2 damage to each opponent."
OWNER AND STAR OF HELLBENDER. A TRENDSETTER IN BOTH FASHION AND VIOLENCE.
3/4
Kraul Whipcracker

Kraul Whipcracker {B}{G}

Creature - Insect Assassin
Reach
When Kraul Whipcracker enters, destroy target token an opponent controls.
DO NOT APPROACH. STAY A SAFE DISTANCE AWAY, AND THEN TAKE FIVE MORE STEPS BACK.
3/2
Kylox, Visionary Inventor

Kylox, Visionary Inventor {5}{U}{R}

Legendary Creature - Lizard Artificer
Menace, ward {2}, haste
Whenever Kylox, Visionary Inventor attacks, sacrifice any number of other creatures, then exile the top X cards of your library, where X is their total power. You may cast any number of instant and/or sorcery spells from among the exiled cards without paying their mana costs.
4/4
Lazav, Wearer of Faces

Lazav, Wearer of Faces {U}{B}

Legendary Creature - Shapeshifter Detective
Whenever Lazav, Wearer of Faces attacks, exile target card from a graveyard, then investigate.
Whenever you sacrifice a Clue, you may have Lazav become a copy of a creature card exiled with it until end of turn.
2/3
Meddling Youths

Meddling Youths {3}{R}{W}

Creature - Human Detective
Haste
Whenever you attack with three or more creatures, investigate.
CHAOTIC, BUT SURPRISINGLY FEARLESS. OFTEN SEEN IN THE COMPANY OF A STRANGELY INTELLIGENT HOUND.
4/5
Niv-Mizzet, Guildpact

Niv-Mizzet, Guildpact {W}{U}{B}{R}{G}

Legendary Creature - Dragon Avatar
Flying, hexproof from multicolored
Whenever Niv-Mizzet, Guildpact deals combat damage to a player, it deals X damage to any target, target player draws X cards, and you gain X life, where X is the number of different color pairs among permanents you control that are exactly two colors.
6/6
Rakdos, Patron of Chaos

Rakdos, Patron of Chaos {4}{B}{R}

Legendary Creature - Demon
Flying, trample
At the beginning of your end step, target opponent may sacrifice two nonland, nontoken permanents of their choice. If they don't, you draw two cards.
AN ACTUAL SIGNATORY OF THE ORIGINAL GUILDPACT. OVER 10,000 YEARS OLD, BUT DOESN'T LOOK A DAY OVER 2,500.
6/6
Teysa, Opulent Oligarch

Teysa, Opulent Oligarch {1}{W}{B}

Legendary Creature - Human Advisor
Deathtouch
At the beginning of your end step, investigate for each opponent who lost life this turn.
Whenever a Clue you control is put into a graveyard from the battlefield, create a 1/1 white and black Spirit creature token with flying. This ability triggers only once each turn.
2/3
Tolsimir, Midnight's Light

Tolsimir, Midnight's Light {2}{G}{W}{W}

Legendary Creature - Elf Scout
Lifelink
When Tolsimir, Midnight's Light enters, create Voja Fenstalker, a legendary 5/5 green and white Wolf creature token with trample.
Whenever a Wolf you control attacks, if Tolsimir attacked this combat, target creature an opponent controls blocks that Wolf this combat if able.
3/2
Trostani, Three Whispers

Trostani, Three Whispers {G}{G/W}{W}

Legendary Creature - Dryad
{1}{G}: Target creature gains deathtouch until end of turn.
{G/W}: Target creature gains vigilance until end of turn.
{2}{W}: Target creature gains double strike until end of turn.
4/4
Vannifar, Evolved Enigma

Vannifar, Evolved Enigma {2}{G}{U}

Legendary Creature - Elf Ooze Wizard
At the beginning of combat on your turn, choose one —
• Cloak a card from your hand.
• Put a +1/+1 counter on each colorless creature you control.
3/4
Wispdrinker Vampire

Wispdrinker Vampire {2}{W}{B}

Creature - Vampire Rogue
Flying
Whenever another creature you control with power 2 or less enters, each opponent loses 1 life and you gain 1 life.
{5}{W}{B}: Creatures you control with power 2 or less gain deathtouch and lifelink until end of turn.
2/4
Yarus, Roar of the Old Gods

Yarus, Roar of the Old Gods {2}{R}{G}

Legendary Creature - Centaur Druid
Other creatures you control have haste.
Whenever one or more face-down creatures you control deal combat damage to a player, draw a card.
Whenever a face-down creature you control dies, return it to the battlefield face down under its owner's control if it's a permanent card, then turn it face up.
4/4
Magnetic Snuffler

Magnetic Snuffler {5}

Artifact Creature - Construct
When Magnetic Snuffler enters, return target Equipment card from your graveyard to the battlefield attached to Magnetic Snuffler.
Whenever you sacrifice an artifact, put a +1/+1 counter on Magnetic Snuffler.
KYLOX'S MOST ADVANCED DETECTOR YET. DON'T LET IT NEAR YOUR KEYS.
4/4