Murders at Karlov Manor

Urgent Necropsy

Urgent Necropsy {2}{B}{G}

Instant
As an additional cost to cast this spell, collect evidence X, where X is the total mana value of the permanents this spell targets.
Destroy up to one target artifact, up to one target creature, up to one target enchantment, and up to one target planeswalker.
"The Golgari can read the dead like a newspaper."
—Taboro of the Foundway Associates
Vannifar, Evolved Enigma

Vannifar, Evolved Enigma {2}{G}{U}

Legendary Creature - Elf Ooze Wizard
At the beginning of combat on your turn, choose one —
• Cloak a card from your hand.
• Put a +1/+1 counter on each colorless creature you control.
3/4
Warleader's Call

Warleader's Call {1}{R}{W}

Enchantment
Creatures you control get +1/+1.
Whenever a creature you control enters, Warleader's Call deals 1 damage to each opponent.
While Aurelia mustered the Boros Legion, Kaya and Kellan raced against the clock, desperate to stave off a war the guilds might not survive.
Wispdrinker Vampire

Wispdrinker Vampire {2}{W}{B}

Creature - Vampire Rogue
Flying
Whenever another creature you control with power 2 or less enters, each opponent loses 1 life and you gain 1 life.
{5}{W}{B}: Creatures you control with power 2 or less gain deathtouch and lifelink until end of turn.
2/4
Worldsoul's Rage

Worldsoul's Rage {X}{R}{G}

Sorcery
Worldsoul's Rage deals X damage to any target. Put up to X land cards from your hand and/or graveyard onto the battlefield tapped.
"Hoarding supplies, profiting from death and destruction, colluding with the invaders—every one of them betrayed Ravnica in its time of greatest need. They all deserved to die. And I'm not done yet!"
Yarus, Roar of the Old Gods

Yarus, Roar of the Old Gods {2}{R}{G}

Legendary Creature - Centaur Druid
Other creatures you control have haste.
Whenever one or more face-down creatures you control deal combat damage to a player, draw a card.
Whenever a face-down creature you control dies, return it to the battlefield face down under its owner's control if it's a permanent card, then turn it face up.
4/4
Cease

Cease {1}{B/G}

Instant
Exile up to two target cards from a single graveyard. Target player gains 2 life and draws a card.
Card has other part: Desist
Desist

Desist {4}{G/W}{G/W}

Sorcery
Destroy all artifacts and enchantments.
Card has other part: Cease
Flotsam

Flotsam {1}{G/U}

Instant
Mill three cards. Investigate.
Card has other part: Jetsam
Jetsam

Jetsam {4}{U/B}{U/B}

Sorcery
Each opponent mills three cards, then you may cast a spell from each opponent's graveyard without paying its mana cost. If a spell cast this way would be put into a graveyard, exile it instead.
Card has other part: Flotsam
Fuss

Fuss {2}{R/W}

Instant
Put a +1/+1 counter on each attacking creature you control.
Card has other part: Bother
Bother

Bother {4}{W/U}{W/U}

Sorcery
Create three 1/1 colorless Thopter artifact creature tokens with flying. Surveil 2.
Card has other part: Fuss
Hustle

Hustle {U/R}

Instant
Target creature attacks or blocks this turn if able.
Card has other part: Bustle
Bustle

Bustle {4}{R/G}{R/G}

Sorcery
Creatures you control get +2/+2 and gain trample until end of turn. You may turn a creature you control face up.
Card has other part: Hustle
Push

Push {1}{W/B}

Sorcery
Destroy target tapped creature.
Card has other part: Pull
Pull

Pull {4}{B/R}{B/R}

Sorcery
Put up to two target creature cards from a single graveyard onto the battlefield under your control. They gain haste until end of turn. Sacrifice them at the beginning of the next end step.
Card has other part: Push
Cryptex

Cryptex {2}

Artifact
{T}, Collect evidence 3: Add one mana of any color. Put an unlock counter on Cryptex.
Sacrifice Cryptex: Surveil 3, then draw three cards. Activate only if Cryptex has five or more unlock counters on it.
Gravestone Strider

Gravestone Strider {2}

Artifact Creature - Golem
{1}: Add one mana of any color. Activate only once each turn.
{2}, Exile Gravestone Strider from your graveyard: Exile target card from a graveyard.
The empty graves grew tired of waiting for bodies to fill them and set out to make some.
1/3
Lumbering Laundry

Lumbering Laundry {5}

Artifact Creature - Golem
{2}: Until end of turn, you may look at face-down creatures you don't control any time.
Disguise {5}
A true crime of fashion.
4/5
Magnetic Snuffler

Magnetic Snuffler {5}

Artifact Creature - Construct
When Magnetic Snuffler enters, return target Equipment card from your graveyard to the battlefield attached to Magnetic Snuffler.
Whenever you sacrifice an artifact, put a +1/+1 counter on Magnetic Snuffler.
It recovers precious jewelry, murder weapons, and discarded food tins with equal excitement.
4/4
Magnifying Glass

Magnifying Glass {3}

Artifact
{T}: Add {C}.
{4}, {T}: Investigate.
"These footprints mean only one thing: the streetcleaner is running late!"
—Argyle, Agency junior detective
Related card: Agency Outfitter
Sanitation Automaton

Sanitation Automaton {2}

Artifact Creature - Construct
When Sanitation Automaton enters, surveil 1.
"I am once again bursting with discarded theories. Disposal imminent."
2/1
Thinking Cap

Thinking Cap {1}

Artifact - Equipment
Equipped creature gets +1/+2.
Equip Detective {1}
Equip {3}
"I find that my greatest insights rarely arrive when my ears are cold."
—Senior Inspector Holjo
Related card: Agency Outfitter
Branch of Vitu-Ghazi

Branch of Vitu-Ghazi

Land
{T}: Add {C}.
Disguise {3}
When Branch of Vitu-Ghazi is turned face up, add two mana of any one color. Until end of turn, you don't lose this mana as steps and phases end.
Commercial District

Commercial District

Land - Mountain Forest
({T}: Add {R} or {G}.)
Commercial District enters tapped.
When Commercial District enters, surveil 1.